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Mission Briefings

Discussion in 'StarCraft 2 Story and Races' started by Jecrell, May 26, 2007.

Mission Briefings

Discussion in 'StarCraft 2 Story and Races' started by Jecrell, May 26, 2007.

  1. Fenix

    Fenix Moderator

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    Dude, you're a genius. You seriously just figured it out.
     
  2. TheDarkTemplar

    TheDarkTemplar New Member

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    Why thank you :D
     
  3. zeratul11

    zeratul11 New Member

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    wow! briefings would be cool. put some cool effects on it and style. ;D
     
  4. reject_666_6

    reject_666_6 New Member

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    Maybe even actually create real holograms of the heroes, with actual gestures and coordinated lip movement, instead of just some generic monitors of the heroes' face animation...
     
  5. thekrnjigga

    thekrnjigga New Member

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    i personally think ther should be a punch-the-screen-in-the-briefing-room-because-he-is-annoying option
    u kno
    as a stress reliever =]
     
  6. Zeratul

    Zeratul New Member

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    Someone could just mod it afterwards for that >:D Muhahaha
     
  7. beBoy

    beBoy New Member

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    I suspect it will be so similar to what we have for wc3 (just a loading screen!), but we could have alot in-game scenes to help describing the story better, similar to what we have for the unit-demo.
     
  8. SirBaron

    SirBaron New Member

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    <3 this idea. Seriously. :powerup:
     
  9. [LightMare]

    [LightMare] New Member

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    the brievings are like in 007, or the older ones,with pierce brosnan, when Q was brieving him with his new gadgets, it always excites me
     
  10. Frost

    Frost New Member

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    Yess, mr.bond and this toliet comes equipped with an eject button incase somebody tries to catch you on the jon :sleeping: lol

    Moving holograms and selectable mission paths seem like a great addition to the game, maybe even a global mineral+gas amount that transfers between missions? Although people could potentially 'horde' the resources in the early missions to use late game, so it would need some balancing
     
  11. Lord David

    Lord David New Member

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    From:
    Melbourne, Australian Continent, Earth, Sector 001
    Hmm interesting concepts and ideas here... I would like to see a more "cinematic" style briefing room.

    Maybe have the first mission a whole cinematic of you walking towards the building (where the briefing room is located of course) and such? Or better yet, leave it to the end where you walk out of the building!

    Perhaps show maps and such before the game? (Essentially show a map in the briefing room showing the general location of your forces... not C&C style... but maybe the actual map showing your position and allies' positions (not enemies' unless the story dictates...))

    Basically have a large Star Trek-esque style monitor maybe a flat screen look (though given that they commonly use some sort of hybrid CRT in Starcraft, maybe that for the retro look? ;) (Or maybe even a battlement table thing))
    For the Protoss you have a holographic image/field shown and I'm not sure about the Zerg... well the Borg of Star Trek did use a holographic image screen for the Borg Queen, not sure about the Zerg exactly...

    What st about having off mission cinematic actions occur in the briefing segment? (Essentially, your talking to characters via video uplink or in person and such and suddenly the base comes under attack, where you gotta evacuate by heading to your next mission... (or maybe even have some sort of mini mission based on your installation where you evac some important technicians or whatnot..))

    The user response may be a good idea, though there are peeps that tend to just click start and begin the mission so I'm not sure... :)
     
  12. bleuchill

    bleuchill New Member

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    I actually like it when it calls me magistrate. "Adjutant online. Good evening, Magistrate."
    Oi, so cool. Haha.

    Anyway, regarding the mission briefings, I don't mind if they keep the presentation like Starcraft. But would be great if there's an extended intro before the mission begins à la Warcraft. We've seen this in the original SC—the Terran expansion mission when DuGalle let the Valkyries loose on the Mutalisks was a pretty long intro. This is what made me wait through the campaigns and not just rush to the battle.

    Lots of choices are ideal, too, like what the other guys have said. More opportunities to ask for the players' response (briefings, missions, etc) = higher single-player replayability.
     
  13. Ishe

    Ishe New Member

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    The options idea is kinda cool but im not sure if it would work and theyd have to spend a lot of time on campain ediotr if u could make decisons every level thered be so much work involed in it. They be make the campains for another year a lone! its a cool idea though
     
  14. Space Pirate Rojo

    Space Pirate Rojo New Member

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    Canada, eh?
    If you could reply to character's sayings, I'd love to yell at Mengsk for a few minutes.
     
  15. GuiMontag

    GuiMontag New Member

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    i think it would be awsome if we got to chose which main characters to follow, like in the protoss campain you have the choice to follow zeratull in finding the hybrids or be part of the kerrigan killling team :p
    or getting to chose between major factions of the terrans, (like when we are forced to betray the confederacy, wouldnt it have been nice if they gave us the choice!)
     
  16. Malicus

    Malicus New Member

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    I think it would be awsome if it began with you walking through a long hallway (first person view style) and entering the warchamber with all of the characters actually standing or sitting in the room waiting for you. Almost like a cinematic, the characters would stand as you entered. It would be so much fun to go through and script out the whole briefing in the editor and everything, making the characters act how you want them to act and whatnot. Can you just imagine walking into to the main war chamber of a Protoss Flagship or something with a huge viewport facing out into space with Braxis below. That would just totally rock. Or how about slithering through slimy tunnels as you enter into a massive chamber lined with mighty Hydralisk Warriors on both sides, with Kerrigan sitting on a large (slimey -thing) throne at the head of the chamber. That would be way cool, I would spend more time playing with Mission Briefings then making the actual levels I think. ;D
     
  17. MrFrancko

    MrFrancko New Member

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    I enjoyed the briefing rooms. The voice acting was great. In SC2 i'd like the room to be pretty much the same but have the various characters be moving and looking like they are actually speaking.
     
  18. Space Pirate Rojo

    Space Pirate Rojo New Member

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    Canada, eh?
    Actually Malicus, wasn't Warcraft 1 sponsering the feature of entering a chamber for your briefing?
     
  19. [LightMare]

    [LightMare] New Member

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    :upset:















    :furious:










    :argue:
     
  20. lilchibikun

    lilchibikun New Member

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    u know, i didnt really go against the mission briefings, but i would reallly like the blizzard team to make the mouths of the speakers to sync with their words >.<