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Millipede Base Defence/Ambush unit

Discussion in 'Zerg' started by Roke, Nov 12, 2007.

Millipede Base Defence/Ambush unit

Discussion in 'Zerg' started by Roke, Nov 12, 2007.

  1. ekulio

    ekulio New Member

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    Maybe this could be the new zerg caster to replace the defiler...that would make it useful offensively and defensively. One of it's abilities could be petrify, so it freezes itself in place temporarily but gets a huge armor boost to make it a more effective wall.
     
  2. EonMaster

    EonMaster Eeveelution Master

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    But I liked the defiler. :(

    Defiler was great for both attack and defence support. Why change it into something that acts like a wall, the abilities it was in sc are way better. Acting like a wall won't do anything against ranged attackers, and melee units would attack it anyway, doing a good amount of damage.
     
  3. ekulio

    ekulio New Member

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    True. I was just brainstorming. I don't really want to see the defiler go either but I'm willing to bet it's not going to make it back in.
     
  4. Roke

    Roke Guest

    In regards to millipede-offense, I imagine that this unit would still be used for offense, just not in the traditional sense. For instance, when I go base raiding, I could bring along millipedes to block off the entrance to a base after my troops have entered. By doing this I have done a few things. I have extended the average time I have to raid the base and I have also gained knowledge regarding what kind of units I will be encountering up to the point when the blockade fails. In other words, if I intend to raid a base using this strategy, I might decide to raid the base with an army primarily focused on base raiding and anti-air because I know that units such as vikings, marines, thors, zelots, immortals, templars, and archons will have a harder time entering the base to defend.

    The only way I can see millipedes working in direct army vs army battles is to run millipedes in between the melee line and the ranged line of an enemy's army. By separating the two lines you can then pull your own army back and pound the enemy's melee units with your own ranged. There are many ways to use millipedes depending on the player's own creativity which is why this unit is appealing to me.

    One other way that the traditional (the unit is only 4 days old hah) "burrow-wait-split-up-enemy-army" millipede could become more effective is to burrow specific units on certain sides of the millipede, providing you know which direction the enemy will approach from. If there are group formations in SCII like there is in starcraft, you can be reasonably sure that the enemy's army will travel with melee units in front and ranged units in the back. Therefore you could position anti-melee units past the millipede and anti-ranged units behind the millipede.

    These are still all very rough ideas and the effectiveness depends largely on what other things zerg will have at their disposal. Thank you to everybody for their thoughts and criticisms, I'm glad that this idea interests many of you!
     
  5. hydralisk

    hydralisk New Member

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    i love this idea of the whole milipleades its sounds just like the zerg but kida sounds like the i think it will fit into to zerg army but some stuff ahve to be done with it first
     
  6. kingsky123

    kingsky123 New Member

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    wow, then if there was a 2vs 2

    zerg + toss = win.

    Millipede + psionic storm = unescapable doom
     
  7. EonMaster

    EonMaster Eeveelution Master

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    as if the psonic storm wasn't devastating enough being escapable.
     
  8. ekulio

    ekulio New Member

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    I just thought of something. Won't pathfinding be a huge pain? You'll need to be able to control the head and the rear in order to line the thing up the way you want it.
     
  9. Roke

    Roke Guest

    Wherever the head moves, every part of the body will eventually move through as well. With that piece of knowledge, you shouldn't have much trouble arranging it the way you want. Besides, you would normally only want the millipede to be a straight line or curved anyways.