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Melee Combat Ghost.

Discussion in 'Terran' started by zeratul11, May 29, 2008.

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Melee Combat Ghost.

Discussion in 'Terran' started by zeratul11, May 29, 2008.

  1. i2new@aol.com

    i2new@aol.com New Member

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    Fenix ran out of energy..... leving with less then having a melee weapon. The ghost in that video not only had a gun with tons of ammo, but he had a nuke in a cooler. My friend thats just an Epic Fail...
     
  2. freedom23

    freedom23 New Member

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    w8 a minute...can some1 clarify again how fenix died? was he swarmed to death by multiple enemies? or did he just lost to a single zerg w/o a melee psi weapon?? hmmm... its quite interesting if one would say that fenix is no match for a couple or 3 zerglings if he has no psi energy left considering his long lived life and various martial expertise with countless battles and so forth..

    Anyway Im glad that LordKerwyn clarified something about a ghosts true potential, but I also respect Itzahexgors' idea of highly pure instinctual drives of zerglings to ravage any specie that it encounters even w/o the time to think they just purely follow their killing intent as their most valuable weapon against enemies who by far outnumbers them with experience and power..

    Though one concern that matters is "Knowledge is always superior than Instinct"
    - zerglings are born with inate abilities to be as brutal as they can be but the barrier that holds them down is that they are just puppeteered insects disposable as ordered by the hive cluster, so this factor gives the highest chances for a ghost to outclass the zergling in melee BUT only given the fact that there is a weapon in terrans arsenal that can be easily handled, sharp and deadly which is quite not mentioned or undeveloped anyways as range is by far more a Terrans style of battle (coz thats how terran technology ended up - automated wars is the ultimate form of weapon)


    TRIVIA: Zerglings are born twins so its quite possible for them to have a synchronized instinct sense
     
  3. zeratul11

    zeratul11 New Member

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    i think even a durable lethal samurai sword can cut a zergling in half, if strike by a master samurai... sci fi or fantasy master samurai that is. so a ghost (sci fi enhance humans) with a huge axe could slice off a zerlings head easily. and yes the ghost have all the skills to do it. a ghost with dual spike knuckles wolverine style would also do.

    hydralisk? chances are still big.

    zealot? lets see what blizzard will do.

    yes fenix died because he was out of psi energy on his psi blade. but i dont think it was only a single hydralisk, because if it was fenix could just run and escape or maybe fight it in hand to hand combat and may still be able to win.

    i think there were a lot of hydralisks but the cinematic only showed one.
     
    Last edited: Jun 5, 2008
  4. freedom23

    freedom23 New Member

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    And again the conflict arises that -- where was that instant teleportation function when you need it... (low batt?) lol
     
  5. LordKerwyn

    LordKerwyn New Member

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    Actually freedom the battle was never shown we were just told what happened so it is like it activated shortly before the Zerg could make the killing blow.
     
  6. ItzaHexGor

    ItzaHexGor Active Member

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    @ LordKerwyn. My video was in response to zeratul11 posting the image of the body-builder with 'Ghost' in front of it. Also, with the Fenix one, I always believed that Fenix was taken out by an overwhelming Zerg swarm, not just the two Hydralisks you see in the cinematic. After all, there's slime dripping from the roof, so he's got to be surrounded.

    I honestly can't imagine a single Ghost taking down more than one Zergling tops. Two to three would be almost impossible and the same goes for a Hydralisk.

    @ freedom23. I highly doubt that quote applies to vicious melee combat. It's more of another line like 'the pen is mightier than the sword'. Obviously a pen is not superior to a sword in melee combat, but it's better to resolve issues with a pen than with a sword. A similar message is portrayed with your quote.

    @ zeratul11. It's time to get technical. The Marine's Guass Rifle fire thirty rounds of 8mm, armour-piercing bullets at hypersonic speeds every second. Seeing as they deal six damage per attack, and that they'd attack every half a second or so, and also seeing as Zerglings have thirty five health, it means that they can survive three seconds of direct fire, meaning that it takes about ninety rounds of these armour-piercing rounds that are travelling at hypersonic speeds to take one down. That given, I doubt a Samurai Sword, and yes I know how deadly they are, would do much.
     
  7. LordKerwyn

    LordKerwyn New Member

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    Just liek it would take 750+ bullets traveling at hypersonic speeds to take down Raynor who is in the same armor as every other Marine right? While all units in Starcraft take "damage" I would say that most of every infantry untis health is represented in there ability to dogde attacks instead of actually absorbing the damage. Take a Zealot that has no shields left as an example, do you really believe it takes 250+ bullets to kill a Zealot that structurly is only about a couple of feet taller than a Human with a marginally similar physiology? Or is it more likely that the Zealot is in fact just dodging the attacks until he runs out of steam and takes a couple of hits? I think the same logic can be apllied to Zerglings because its more likely that the Marine is so innaccurate that it takes the 90 shots to get thecouple of good hits necessary to kill a Zergling than it is the idea that it takes 90 complete hits to kill a Zergling. I think a Starcraft era Sword would have the ability to kill a Zergling if something actually got close enough to hit one and actually got the hit off without dying.

    This same dodging logic should definetly be applied to Ghosts because they have almost no armor to speak of and yet they have 80-100 hp which is about 50 hp more than a Zergling. This is why I say a Ghost would have a little over a 50% chance agianst 2-3 Zerglings because it would only take one lucky hit by the Ghost at the beggining of the battle to make it a level playing field, which is very likely because the Ghost is smarter, probably faster (I mean in actions here not movement...), and obviosuly more able to dodge attack than Zerglings. This same logic can also be applied to a Hydralisk which is why I say a Ghost would have a little over a 50% chance against them as well. Finally, this is also why I say a Ghost would have almost no chance against a Zealot because a Zealot would us those same tratits of Smarter, faster, and greater ability to dodge in melee as well, but the Zealot has access to better technology, such as Psiblades, light and strong armor, and shielding, plus Zealots are more trained in melee combat than an average Ghost would be (not saying Ghosts aren't trained in melee which I definetly believe they are).
     
  8. ItzaHexGor

    ItzaHexGor Active Member

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    Firstly, Raynor would not be wearing the exact same armour as normal Marines, just as his Battlecruiser would be better equipped than other Battlecruisers and any hero would be better equipped then their non-hero counterpart. Marine's bullets penetrate two inches of neo-steel plating, so seeing as Raynor would be able to personally afford better armour, not to mention that he'd be supported by the rest of the Terran as it would be in their best interest to have such a powerful Marine as well equipped as possible.

    Anyway, even though the exact amount of rounds may vary, you can clearly see that a Samurai Sword or similar would hardly do anything against a Zergling as they're hit harder and more often with the rounds than they would be with the sword.
     
  9. Psionicz

    Psionicz New Member

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    Zerglings are not made of steel or nothing you know. A samurai sword would deifnitly do damage to them, it could fair better than their long spindly back claws as a sword would slice them off. And what can't slice through can stab, stabbing is one of the best ways to get through thick armor which is why Zerglings stab.

    A Ghost with a samurai-type sword would own a few Zerglings if they were just placed in an arena.

    Here is why a Hydralisk would own any Ghost close quaters even with a gun:
    http://youtube.com/watch?v=Q_ccwqtqJkI
    And here is why a Zergling would own even a cloaked Ghost:
    http://youtube.com/watch?v=0aMCqfU8Bz8&feature=related
     
  10. ItzaHexGor

    ItzaHexGor Active Member

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    They may not be made from steel, but strength-wise, they wouldn't be far off. The basic units of Zerg are much more durable than the basic Terran units, and they're protected by NeoSteel combat suits.
     
  11. freedom23

    freedom23 New Member

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    Therefore I conclude that for a ghost to be effective in melee against other races a new weapon has to be manufactured, one with the capacity to tear through neo-steel like butter on a hot knife.. behold the "spectre blade" - the ultimate handy dandy forged melee weapon composed of a brand new metallic alloy sturdier and lighter than neo-steel, secretly and specially available for high ranking spec. ops only..
    note: return to warehouse manufacturer if seal is broken.. ^_^

    The possibility for a ghost to be proficient in melee is almost guaranteed as futuristic military isnt as futile as compared to what we are compared to thousands of years to go... And of course hand to hand combat and so as situations like melee encounters with other races are possibly simulated in the barracks for the terran army to be as proficient as they can be.. but anyway in the end it will still be a last resort as its also a thread of line between life and death..
     
  12. ItzaHexGor

    ItzaHexGor Active Member

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    What I'd just like to be clarified again is why does this even matter? Ghosts will always be more effective, more useful, much more powerful and in much less danger from range than in combat. What is the incentive for Ghosts to fight in melee combat and why would they be in that situation to begin with? It can either be perfectly safe and instantly kill its opponents from range, or can risk death in order to have a chance at killing them in melee combat. Personally, and keep in mind that this is purely just my own personal point of view, I'd take the former.
     
  13. Psionicz

    Psionicz New Member

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    Not true. In the video you posted a Marine killed a Hydralisk with like 6 shots to the head so I doubt a Zergling could take much damage to its unprotected head.

    And why can't it matter?
    This is simply a hypothetical thread, where we are all sharing our views on what would happen if a Ghost got into a melee fight. I would have thought if you didn't think it mattered you would not have posted so much lol
    Everything here is based on lore scenarios, not gameplay as zeratul11 him self even said.
     
  14. ItzaHexGor

    ItzaHexGor Active Member

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    Also in the video I posted, a claw breaks through the back of a Marine's armour, so Zerg claws would be equally as strong, so a Ghost with a Samuraiesque Sword and a Zergling would be on even ground, weapons-wise.

    True, but I didn't mean it as though why on Earth are we talking about it, I didn't even mean it as a rhetorical question, I just wanted to clarify why the melee capabilities of Ghosts matters to everyone. As in, why do people believe that Ghosts have to have these amazing melee capabilities? I really can't imagine any other than the best of the best having any as they wouldn't have enough psionic capabilities to aid themselves enough to be able to be strong and quick enough for melee combat. There's no incentive for them to learn all those skills, and can either train on being even better in their area of expertise, or better but still horrible in the areas they're lacking.
     
  15. freedom23

    freedom23 New Member

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    Because we are optimistic, and full of fantasies and wonders.. we like to explore more of what we dont know... we do not want to narrow down our common sense with logic but rather expand on what can be possibly fictional or fact..

    In regards with this thread it matters a lot coz its not just about a simple discussion of getting to know how do ghosts may act as melee, it broadens up bringing further complications with various ideas and thats what made it matter, the countless possibilities is what binds viewers of expecting various opinions of either a ghost indeed is worthy of going melee w/c in my point of view isnt as bad being an expertise due to the fact that spec. ops. arent made just for sniping and nuking but also with a little bit specialty with infiltration capabilities and thats where melee skills come into, bringing forth your basic hand-2-hand maneuvers to take down security with maximum discretion..

    So if a ghost will ever be melee the chances are 80% versus terrans 20% vs. Aliens and thats the bottom line coz they can do so...
     
  16. zeratul11

    zeratul11 New Member

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    80% versus terran? chances a terran can kill a ghost in melee combat imo is only 5%. so a ghost could beat any terran in melee combat 95% of the time.

    i love it when people do all the talking for me. lol

    wait a minute. im confuse, psionicz was on itza sides a while ago... freedom and lord kerwyn were kinda neutral before.

    it seems most are routing for the melee ghost to win now. well the chances ratings are good enough compared as to no chance in hell.

    mine would be.

    against a single or two zerglings? 80-95% chance a ghost would win in melee combat with a good enough melee weapon.

    hydralisk? 60-75% chance.

    zealot? i say the ghost have 30-45% chance.

    check out the last few seconds of this starcraft ghost vid.

    http://youtube.com/watch?v=Wq1BAhgVWQs&feature=related

    look how fast and easy the ghost broke the neck and killed the civilian and also throw a civilian grabbing by the leg.lol

    hhmm ghost (or perhaps only nova) are powerful and skillful indeed. anyway average ghost are also enhanced and trained so i bet they know advance melee combat as well.
     
    Last edited: Jun 5, 2008
  17. Psionicz

    Psionicz New Member

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    I'm saying how a Ghost with a samurai type weapon, would be able to kill Zerglings if the Ghost had a great skill in weilding that type of weapon, as we saw those 3 Zerglings were pwning Nova even with cloak.

    But please note Hydralisks and Zealots will always own Ghosts its just natural.
     
  18. ItzaHexGor

    ItzaHexGor Active Member

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    @ zeratul11. That's only Nova. Normal Ghosts wouldn't have the psionic capabilities to enhance their physical capabilities enough to fight in combat, which is why they're purely snipers and spotters.
     
  19. zeratul11

    zeratul11 New Member

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    nova was not own.. that is just gameplay. in rl those lings will get killed easily with those gunfire. alsoif the ghost had a samurai type of weapon there im sure the ghost would easily own those lings.
     
  20. ItzaHexGor

    ItzaHexGor Active Member

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    In StarCraft:Ghost, gameplay is lore. In StarCraft1 and StarCraft2, things like that do not work as it is impossible to incorporate such things. Besides, weren't you basing a lot of your points of what is doable in StarCraft:Ghost, so why are you denouncing it now that someone else has used it to prove that Zerglings will own Ghosts in combat? Not to mention that it's a heroic Ghost with Cloak and a gun...
     
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