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Let's guess D3 classes!

Discussion in 'Blizzard Forum' started by Gasmaskguy, Jun 28, 2008.

Let's guess D3 classes!

Discussion in 'Blizzard Forum' started by Gasmaskguy, Jun 28, 2008.

  1. Space Pirate Rojo

    Space Pirate Rojo New Member

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    Canada, eh?
    If a Barbarian's so physically fit...?

    The lung power he must have for a blowpipe.

    O lawd.
     
  2. overmind

    overmind Active Member

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    lol

    the reason i think an atlatl would work better than a sling or blowpipe is because it is quite unique, yet widely used. plus they don't require a huge amount of skill to use.

    now, maybe you could use those minerals of yours to change my mind? ;)
     
  3. ItzaHexGor

    ItzaHexGor Active Member

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    They still require a bit of training, but that's what the Dexterity stat's there for. Dexterity is basically skill, so more skill intensive weapons, like flails, etc, require much more Dexterity than weapons which require next to no skill, like daggers.

    Yeah, the atlatl is a unique weapon in itself, but is it really unique gameplay-wise? It obviously doesn't need to act in a completely different way, but isn't it basically just like a bow or crossbow? The sling could act in a different fashion to other weapons, like if it acted as both a bow or crossbow with a melee attack. It'd be held like a bow, but provides a strong melee attack, after all, getting thokked on the head with a sling isn't too pleasant, which could let players not have to switch between a set of ranged and melee weapons when entering melee combat. I'm aware javelins and throwing knives and axes were able to be used in a similar way too, but they're purely one handed melee and ranged weapons and were seldom used for melee.

    Anyway, I'm rambling. The atlatl would obviously be unique as well and is widely used, but you can't say that that doesn't apply to slings.

    Along the lines of more exotic weapons, seeing as there appears to be an abundance of ranged weapons now, I've found a few more exotic melee weapons. Not too many are particularly innovative, but would be interesting to see in the game. There's the macuahuitl, which is the Aztec wooden sword studded with obsidian, making for a nice sword/club/possibly even axe type weapon, maybe one that benefits from multiple weapon masteries, assuming weapon masteries make a return? Nunchuks, and I don't mean ninja-style nunchuks, I mean clubbing-style nunchuks.

    Anyone else think that all this weapon talk should have its own thread?
     
  4. overmind

    overmind Active Member

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    yeah, this is straying too far from classes, i'll make one now! :D

    I guess a sling would be pretty cool, used in coalition with a shield since it would be single handed unlike most ranged weapons.

    as a melee weapon i see a sling being average at best, i mean sure it would be quick but not really anything compared to a barbarian with an axe, although i guess the shield would help that.

    maybe the atlatl could be used to augment the javelins, in the sense that it makes it 2 handed for added power while removing the ability to weild a shield sacrifysing defense for power (as meee, i think, suggested)

    its probably the fact that slings aren't really percieved as fearsome weapons, even though they were that put me off, but the idea is growing on me.

    as for the aztec weapon, i think they are too localised.
    i like them but maybe they would be a bit too exotic (but i would love to see a jaguar warrior cutting a swath through zombies :D)
     
  5. ItzaHexGor

    ItzaHexGor Active Member

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    Thanks. I'll continue this discussion in the new thread.
     
  6. Banned

    Banned New Member

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    MAJOR WILLY BRODEUR. You get to BED, Mister.
     
  7. Space Pirate Rojo

    Space Pirate Rojo New Member

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    Canada, eh?
    ofux last names. And Banned, 4:15 AM el oh el.

    So we're still waiting on a ranged weapon user, possible shapeshifter, and other melee character or...?
     
  8. Banned

    Banned New Member

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    Rouge. Rouge. We Ned A Rouge 4 Rade.
     
  9. Hodl pu

    Hodl pu New Member

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    Ok now back to characters :)

    How about a character who is specialized in a shield and parrying. Not only in blocking, but specialized in shield + 1 hand weapons and shield bashing.

    I recall in troy Achilles using a curve in his shield to stick a spear out and block at the same time.
    http://www.youtube.com/watch?v=RjIGEiiPx3M

    should be in that video. I think it would be pretty fun to implement fighting like that in D3
     
    Last edited: Oct 14, 2008
  10. ItzaHexGor

    ItzaHexGor Active Member

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    They should, but it shouldn't be able to stealth or anything. Not to mention the explosion of complaints that would burst out of the Diablo3 Battle.Net forums onto your lap about how it's a direct copy from World of WarCraft, it would basically be like an uber-Teleport, which people already dislike. Maybe if it cost like twenty mana per second or something, so you can only use it to sneak up on things and perhaps use an opening move, but otherwise, it just shouldn't.

    I'd like to see a cross between a rogue and a marksman, similar to in Diablo1. I reckon it could work quite well. Something like a Poacher or something, but with a less wimpy name.

    That could be interesting. We've already got the Barbarian who's pure weapons, so having a shield-based melee character could work quite well. The only problem really is that the Barbarian's basically already a tank, so they might overlap in that regard. Otherwise, great.
     
  11. Hodl pu

    Hodl pu New Member

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    Yeah, I hope they implement more shield use with a character too.
    The barbarian wasn't really a tank, he seemed like he did a lot of jumping around and bashing in the demo rather than tanking. Even if he is, I'm sure it won't matter, diablo 2 didn't really have a predominant tank in the first place. It depended on what build you wanted.


    but then again, Diii's stat system is automatic now I think :(
    unless it just depends on what gear you are wearing.
     
    Last edited: Oct 15, 2008