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How does StarCraft 2's graphics compare to other RTS games? (image heavy)

Discussion in 'General StarCraft 2 Discussion' started by paragon, Aug 10, 2007.

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Are the Textures, Shading, Anti-aliasing, polycount and shadows of StarCraft 2 unparalleled by anyth

  1. Yes

    0 vote(s)
    0.0%
  2. No

    0 vote(s)
    0.0%

How does StarCraft 2's graphics compare to other RTS games? (image heavy)

Discussion in 'General StarCraft 2 Discussion' started by paragon, Aug 10, 2007.

  1. DKutrovsky

    DKutrovsky New Member

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    I really dont see how paragon supports his claim, nothing will change with graphics, the graphics team will do wow exp.

    its been said millions of times, that there are teams for each game, WoW and Starcraft teams have nothing in common.

    You really cant say nothing will change in 1 maybe even 2 years seriously.

    If you say thats how things are, well how do you know?

    It may be 2 years before they release it. Computers change so much in so little time you really cant say they wont change.
     
  2. 10-Neon

    10-Neon New Member

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    The WoW and SC2 teams have a lot in common. Even if they didn't share artists between their teams, you still have the fact that Blizzard has one unified artistic vision.
     
  3. -LT-

    -LT- New Member

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    WorldShift looks pretty good It might be as good as SC2. ???
     
  4. DKutrovsky

    DKutrovsky New Member

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    Yeah, but saying the graphics wont improve because the graphics team for SC2 will not work on anything since they'll work on other projects sounds silly to me. We're talking about a very,very important game here. More important than WoW and all of the Warcraft series put together. Its the sequel to what made blizzard a big company.
     
  5. paragon

    paragon Guest

    DKutrovsky, I bet you 5000 minerals delivered when SC2 beta is over that the graphics will not change drastically.
     
  6. DKutrovsky

    DKutrovsky New Member

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    I would, but i dont have 5000 :)

    We dont expect drastic changes though, we only look for improvements.

    I guess we have to say whats a drastic change?

    Can they make all units darker,sharper? Yes.

    Can they change a lot of the models? Yes.

    Can they get some improvements on the graphics engine? Yes.

    And so on. Its 2 years man....2 YEARS, thats a lot of time for the computer world....
     
  7. Hadean

    Hadean New Member

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    tbh. I think the original argument was won by flying tiger and was what I was trying to say.

    Does CoH have 200+ units per team? How many troops can you have on screen at a time before your high end computer starts chugging?
     
  8. DKutrovsky

    DKutrovsky New Member

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    Mhm i agree on that one,but we're talking about quality not efficiency.

    I still think the quality of the graphics might improve.
     
  9. paragon

    paragon Guest

    You will in about a year when the starcraft 2 beta is finished

    No it wasn't... in no stretch of the imagination did flying tiger win

    Rarely does starcraft have 200 units per team. I usually have like 36 actual fighting units in starcraft and they usually aren't even on the screen at the same time. As I do not have StarCraft 2 I cannot say how many units I would have on the screen at once and how many units I could fit on the screen before the computer would start chugging when I put it on full settings (I play CoH on full settings).
    Rifleman squads in CoH contain 6 riflemen. You can get more than 6 squads of riflemen and have them on the screen at the same time and have your ally's 6 squads of riflemen on the screen and it won't do a **** thing to the computer. The game will still run as smooth as if there was nothing there.
    I've never seen more units that that on the screen at one time and I've never tested the engine by putting on a massive amount of units.

    And as the saying always goes, quality over quantity.
     
  10. PancakeChef

    PancakeChef New Member

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    I would say its the art style that really shines with Starcraft 2's graphics so far even though they aren't pushing them to the maximum limit.

    I guess what I'm trying to say is its not the power of the graphics that make it look good but the art style and use of colors,etc.

    This topic is about how it compares to other RTS games, it may not be as powerful but it still looks good if not better in pure aestheics. That is what I the people that say its "better" than those others because it simply looks better to them and not about the power of it.

    Saying you like Starcraft 2 graphics better doesn't nessicarly mean you think they are more powerful/cuttingedge.
     
  11. DKutrovsky

    DKutrovsky New Member

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    Yeah Pancake's on to something there.

    I guess its like the thing with your child, yours is always the most beautiful. And in a way Starcraft is our child and people just like it, because its Starcraft.

    After all, if people like it who cares how many pixels or polygons or whatever it has right?
     
  12. paragon

    paragon Guest

    This topic isn't about the style. Style is a completely subjective thing.

    To quote the question posed in this topic (which IS the basis for this topic) "Are the Textures, Shading, Anti-aliasing, polycount and shadows of StarCraft 2 unparalleled by anything on the (RTS) market today."
    Well, that doesn't talk about style at all now does it... no, it talks about power. Textures, shading, anti-aliasing, polycount, shadows. All categories relating to the power of an engine.
    While most analogies do not fit every part of what they are trying to I will continue with the engine theme for mine as I think it is pretty fitting.
    Imagine I compare two car engines and ask you which one is more powerful. Lets say one is a V8 and one is a V6. Nobody should say the V6 is more powerful because it gets better gas mileage as I did not ask about the gas mileage and gas mileage does not equal power of an engine since more powerful engines get less gas mileage. You're argument is like saying the V6 is more powerful because it gets better gas mileage.

    True and the question is about which is more powerful and cutting edge not which one you like more.

    @DKutrovsky - So then you think I'm right?
     
  13. PancakeChef

    PancakeChef New Member

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    Well, paragon what I was trying to get across was some people might seem like they are saying they think its more powerful when they say its better but instead they mean the other way.

    I'm sure they don't think its the most powerful enigne out there.
     
  14. paragon

    paragon Guest

    Yes, I know.
    They should read the question before voting and before arguing with me.
     
  15. Lemmy

    Lemmy New Member

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    Hehe dont be so sure. (About they thinking it not the best engine)
     
  16. DKutrovsky

    DKutrovsky New Member

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    I dont really understand much about graphics in terms of power so i really cant say if i agree or not. I mean power means numbers, if numbers are greater in other games, than yeah, i guess they are more powerful.

    As for which looks better its purely individual, its like a painting, some people like it others dont, if they say its better they have their reason to say it looks better whether its aesthetic or any other.

    I prefer the look of starcraft to CoH, havent played WiC to say.
     
  17. paragon

    paragon Guest

    Well nobody has yet come up with a reason for saying "yes" to this poll. Because this poll is about the power, about the numbers, not about the style. I couldn't care less if someone likes or doesn't like the style of one game over another which is why this poll is not about the style. And yet there it is, 22 "yes" votes and no actual reasoning behind them.
     
  18. Lemmy

    Lemmy New Member

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    Well, reason is not the motor of human actions, paragon.
     
  19. paragon

    paragon Guest

    Sometimes it is. And in this case it should have been for everyone
     
  20. burkid

    burkid New Member

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    Lemmy, reason is almost always your greatest ally if you use it correctly.