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Heroes Not Buildable In Multiplayer

Discussion in 'General StarCraft 2 Discussion' started by PrivateJoker, Jun 17, 2007.

Heroes Not Buildable In Multiplayer

  1. paragon

    paragon Guest

    Did you first play StarCraft after WarCraft 3 or something? Heroes do nothing but unbalance the game to a ridiculous amount. Especially when you take into account items like orbs especially the lightning orb. Give that to a Blademaster or a Demon Hunter and it can rape a retreating army. Heroes would be the worst addition to StarCraft.
     
  2. sordid

    sordid New Member

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    A hero is supposed to be the ultimate versatile unit. It allows for a lot of interesting custom maps, too. I hope they leave the mechanic in the editor, but not in the game (multiplayer).
     
  3. Itsmyship

    Itsmyship New Member

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    Well, I figure heroes are ok, considering what Warcraft is. If you played multiplayer, people found ways to make heroes work. I personally played WC III before SC, must say i love starcraft a lot more, but i still love warcraft III. Heroes just wouldn't work for SC, considering its plot and setting, that's not necessarily the case for WC
     
  4. paragon

    paragon Guest

    I am a map making god in WC3. Even if they don't have the WC3 hero mechanic I'm sure I will be able to make heroes work great in a SC2 custom map.

    And what do you mean people found ways to make heroes work in WC3? Heroes were the focus of the game and everyone made heroes work. Although once I went from level 0 - level 13 in arranged team games (3v3 and 4v4) without using any heroes ever. I would mass footmen from 3 barracks and take out one of the enemy town halls while my allies made a feint assault on the opposite base so that they would all TP there. Then my allies would retreat after I destroyed the town hall. Usually the other team left after that. And they always lost.
     
  5. 10-Neon

    10-Neon New Member

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    If you think that's crazy, you should see the health on the Supply Depot!
     
  6. paragon

    paragon Guest

    What's the health on the supply depot?
     
  7. paragon

    paragon Guest

    Then you're just weird. Hero adds nothing but imbalance.
     
  8. FlyingTiger

    FlyingTiger New Member

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    http://www.battle.net/forums/thread.aspx?fn=sc-general&t=195417&p=1&#post195417

    yay!
     
  9. generalrievous

    generalrievous New Member

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    :thumbup: good to see its sticking with the old way of having heros by adding them in with editor
     
  10. coalescence

    coalescence New Member

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  11. FlyingTiger

    FlyingTiger New Member

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    oh well this is just an official confirmation from someone that represents blizzard that heroes won't be buildable in multiplayer. jeeeeeez. :p

    To me seeing this was a sigh of relief.


    ...and it is a link to the other questions listed in that topic.
     
  12. wolfblood

    wolfblood New Member

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    Heroes doesnt belong in starcraft aggre on that point 100%. Tbh it doesnt belong in starcraft, as much as ghosts with nukes woudnt fit in Warcraft;) (unless dwarf engineers somehow possess that technology) :p
     
  13. thitian

    thitian New Member

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    its not only imbalance heros bring but more the game feeling changes totally...
    you send your hero with an army and will watch this single unit all the time... zomg my hero does XXXXX dmg
    omg my hero is gonna die lets rescue him ... thats not sc to me same goes for sh as far as it gets stronger by the time .... thats just more rpg than rts...
     
  14. paragon

    paragon Guest

    Yeah and the unfortunate thing about motherships is that people will be like "oh no my mothership gotta protect it"