1. This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn More.

Earlier Spider Mines please.

Discussion in 'Terran' started by Gasmaskguy, Nov 5, 2008.

Earlier Spider Mines please.

Discussion in 'Terran' started by Gasmaskguy, Nov 5, 2008.

  1. lurkers_lurk

    lurkers_lurk New Member

    Joined:
    Sep 20, 2007
    Messages:
    1,233
    Likes received:
    3
    Trophy points:
    0
    From:
    Red Bluff, CA
    Reapers arent a Tier 1 unit, they are a Tier 2-2.5 unit. required building is Merc Haven, which requires a Factory.
     
  2. ItzaHexGor

    ItzaHexGor Active Member

    Joined:
    Sep 9, 2007
    Messages:
    4,187
    Likes received:
    21
    Trophy points:
    38
    From:
    Sydney, Australia
    In fact, yeah, taking that into account, they're practically at the same tier as they were in StarCraft1. In StarCraft1 you needed the Factory and then the Machine Shop and upgrade, and now you need the Factory and Merc Haven.
     
  3. cellulariceteas

    cellulariceteas New Member

    Joined:
    Nov 20, 2008
    Messages:
    41
    Likes received:
    0
    Trophy points:
    0
    My bad....I'm still getting used to the tiers here.
     
  4. Cotcan

    Cotcan New Member

    Joined:
    Aug 11, 2008
    Messages:
    237
    Likes received:
    1
    Trophy points:
    0
    Starcraft 2 is about large armies. In the orginal sc, the spider mines just slowed them down for a few seconds. Moving them up tiers is making them better. Think about it. Lowering it down to early game, means it isn't as strong. Anyways the it's not like the detectors are all over the map. By the time the see the mines, it's alrighty to late. The mines have all attacked.