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Dark Templar Model Voting!

Discussion in 'General StarCraft 2 Discussion' started by Kimera757, Jan 8, 2009.

?

What Dark Templar model do you prefer?

  1. Lenassa

    5 vote(s)
    9.3%
  2. Zer'atai

    9 vote(s)
    16.7%
  3. Both

    40 vote(s)
    74.1%

Dark Templar Model Voting!

  1. EonMaster

    EonMaster Eeveelution Master

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    If the "both" option wins, does that mean I'd have to make both models for the shop pet icons? 0.0
     
  2. Yes and you better get on it now. Just kidding :) Let Blizzard do something with the first one before you waste your time doing anything with it now.
     
  3. overmind

    overmind Active Member

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    I like the basic idea, how its dark, the face shroud and the purple blade being drawn especially. Obviously it needs some polygon work to look more recogniseblely protoss, but i wouldn't say it needs to be completely redone.
     
  4. The general idea of the portrait is fine. I'm talking about the implementations of those ideas when I say it needs to be redone. Basically, I'm saying it looks unfinished... which it is. In the end, I know it'll be great.
     
  5. Bthammer45

    Bthammer45 New Member

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    I think the portrait looks fine that helmet on the top of his head isn't a helmet its actually his head and you can tell because he raises his eyes and it moves. :wacko:
     

  6. Ugggggh!!! But it looks so .... WEIRD!!!
     
  7. Bthammer45

    Bthammer45 New Member

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    Protoss are supposed to look weird all i can really say is shorten the back of it like in the smaller model and add a bit more detail to it but that's about it.
     
  8. I like how the Protoss look though. But, I don't like how that "thing" looks in it's current iteration.
     
  9. Bthammer45

    Bthammer45 New Member

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    This is what the warp ray portrait looks like and is my least favorite.

    [​IMG]
     
  10. overmind

    overmind Active Member

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    Agreed. Both the void ray and the first dark templar look too, unorganic i guess, they should have clevases and shapes that would suggest having grown like the archon in your sig.
     
  11. I actually like that portrait :) It's looks inorganic because he has armor on. Terrans don't look too organic even though we know they're all soft, easy-to-penetrate flesh beneath their armor.
     
  12. TheOneInPower

    TheOneInPower New Member

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    I don't like the first model, It looks a little too zealot-ish to me with the forward facing blade. Didn't the original have a downward facing blade, like a sickle? I like model 2 but I think it needs toned down. I mean, either go with a single bladed scythe or straighten the blades and make Darth Maul! Ha.
    I don't think they should both be in the game and randomly spawned, it would get tough to quickly identify the unit. I like the idea someone else presented, where one DT model is picked for the multiplayer game and the remaining model is used as a DT hero in the single player campaign and the map editor.
     
  13. SOGEKING

    SOGEKING New Member

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    I didn't like the new DT with its new weapon, double knives. I voted 3 because I want to see it anyway.
    It's true the first model is too "zealotish". The sword of the DT should be longer !


    I don't want to see 2 different units. If I double-click on one sort of DT both different ones must be selected
     
  14. Redlazer

    Redlazer New Member

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    The first one is so much better; the portrait is also much more badass.
     
  15. ItzaHexGor

    ItzaHexGor Active Member

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    Wearing the skulls of slain Zerg as plate armour isn't badass enough for you? Seriously, I see nothing badass about the first model and portrait. At all. The weapon's just an ordinary weapon, the armour's just made up of a couple of metal plates and drapery, and the hair's just pulled back into a conservative and short pony tail. Even with the attacks, he looks like he's putting in far too much effort. As for the portrait, it's pretty plain. All you can see it a mask covering and the flat of his head. The turn to camera, drawing the psi blade, is pretty impressive, but hardly makes up for the rest, and the blade is the wrong colour.

    As for the second model, it's got a creative weapon, shares the same armour as the first but compliments it with skulls of slain Zerg, and has the awesome, distinctive and royal, Predator-type hair we all love. The weapon of choice yields it a mechanical advantage when attacking, making its attack animation much smoother than the first. Lastly, its portrait has such a greater presence on the screen than the first does, and looks a heck of a lot more imposing.

    The only option worse than the first is having a random one of the two. Obviously those who have chosen it appreciate both, but surely you don't want both types appear randomly in the actual game, surely. I'd choose the Lenassa model over a random model any second of any day of the week.

    Can someone please explain the appeal on the first option, the Lenassa? And can someone please explain the appeal of having a random model spawn?
     
  16. ijffdrie

    ijffdrie Lord of Spam

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    the lenessa looks smooth and elegant



    and the appeal of having a random spawn is that it is a cool new mechanic, even though it will distort gameplay a little(if they both are cloaked it will be fine)
     
  17. ItzaHexGor

    ItzaHexGor Active Member

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    If you're referring to the portraits, the second option looks smoother. The first just looks like a scabby headplate with poorly animated eyes and a head cloth. If you're referring to the models, then the second definitely looks more natural, barring the very first attack animation. The first is just far too jarred and awkward.

    As for the random spawn, it's hardly cool, nor it is that great of a new mechanic, especially with it exclusively applying to Dark Templar for no apparent reason.
     
  18. Finally, someone agrees with me :) I was starting to get worried ...

    Also, I think the random aspect applies well even in multiplayer because no other "unit" has two tribes so vastly different and divided. So, I think it works and we'll understand why once we play the games.
     
  19. kuvasz

    kuvasz Corrections Officer

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    Itza, for you it might be just a scabby head plate with just drapery covering the face and everything but that's what DTs look like originally, so there's nothing wrong with it. DTs are puritans so there's absolutely no reason for the Zerg jewellery. Or much armour for that matter because they rely on swift and deadly attacks rather than being tough and slow like 'high' Protoss, which shows in their stats as well.

    I say have them both if it's backed up by lore through the campaign, which I guess will be the case, as long as they don't go overboard with this randomness and try to implement different portraits for the same unit and things like that.
     
  20. It's not necessarily the ideas behind the first portrait that I don't like. it's the implementations. I just think the proportions, lighting, and almost everything else about it are off.