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Cloaking

Discussion in 'StarCraft 2 Strategy Discussion' started by reject_666_6, May 24, 2007.

Cloaking

  1. for-glory

    for-glory New Member

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    maybe the star relic's unit cloaking ability would be a passive ...or it has some type of "ultimate" spell where it can cloak everything around it.

    I'd be very surprised if cloaking did not play a similiar role in SC2 as it did in SC. Maybe there will be new game features on cloaking: cloaking percentage is based on how much dmg has been sustained ie unit near death has almost no cloaking ability. or something.

    i have mixed feelings on the blur. i dont mind if they keep it or change it
     
  2. kehmdaddy

    kehmdaddy New Member

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    I just thought I'd mention that the Terran Banshee, a new air-to-ground bomber unit with an area of effect attack similar to the Valkyrie, also apparently has the ability to cloak. I think that's going to make for a hell of a unit, it almost sounds like a cloaked Guardian to me!
     
  3. Itsmyship

    Itsmyship New Member

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    From:
    Where only cool people live... So Cal!
    Hahaha, it actually more reminds me of the B2 Spirits. I personally love this idea! Maybe that'll replace the wraith as the cloaker.
     
  4. Remy

    Remy New Member

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    The Banshee is the direct replacement of the Wraith in my opinion. Except that it's been specialized a bit, but that's a good thing in this case.
     
  5. Peter.Hong

    Peter.Hong New Member

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    I think that was intentional. Based on the skill level of the player early detection of DTs was crucial in defending your mineral deposits if you didn't invest into turrets early game (but then most high level players tend to have AT LEAST 1 turret early on)

    I never had a use for cloaked units for the most part in my gameplay. The only time I used it was for nuclear attacks. Or advantage of having a cloaked detector (observer). DTs never played an essential part in my game play unless it was to rush an exp. that had not been equipped with detectors but even then with a comsat station a bunker of marines/firebat could easily get rid of a team of DTs because of their low shield/hp.

    Edit: I noticed that one situation where DTs were useful was to defend a base because most attacks early/early-mid game don't include detectors.
     
  6. Remy

    Remy New Member

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    Depending on the results from your recon, you can sometimes go straight for the comsat, and even the turret if you have enough DTs and they only have one or so turrets. It doesn't matter how badly hurt your DTs are or if you only have a few afterwards, if the Terran let it get that far it looks pretty bad for them.

    Well, since I'm a Zerg player, I don't have access to true cloak strats. Lurk rush/drop is the closest thing we got.
     
  7. Peter.Hong

    Peter.Hong New Member

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    Lurkers have a disadvantage in their cloak that is unfair IMO. The fact that they have to remain stationary to sustain cloak makes them not even remotely cloaked. If they are in SC2 the ability to move underground would make them much more comparable to the other cloaked units of the other races. I think there needs to be some balance changes there but i could be wrong.
     
  8. Remy

    Remy New Member

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    I've stated my opinion many times elsewhere as to why lurker cloak is fine and why it would be OP to give lurks burrowed movement.

    Lurk rush/drop works just like most other cloak strat for the most part. You take out the comsat, take out the turret, GG.
     
  9. Peter.Hong

    Peter.Hong New Member

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    I don't remember seeing as how i haven't played in so long but do lurkers deal aoe dmg? if yes then i retract my previous statement because i think that would make them the only cloaked unit that deals aoe.
     
  10. Remy

    Remy New Member

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    Yes, lurkers deal AoE melee with a range of 6, which is different from all other splash in the game in that it doesn't do less damage the further out the distance from the center of radius.  It's for that reason thay I argued against burrow movement for lurks.

    I think it's been brought up a few times, I guess you missed it while we had these discussions going on.  Who knows, they might find a way to make it work in SC2, but based on SC1 facts it is OP.
     
  11. Peter.Hong

    Peter.Hong New Member

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    Haha yeah I probably did missed it. I'm new to the forum and haven't looked into SC into a while until my friend told me about the new SC2 coming out. Up until now most of my gaming time was playing DOTA.
     
  12. Remy

    Remy New Member

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    I've welcomed you to the forums in another thread but welcome again.

    You should take a look around and pick up some info, a lot has been going on.