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Battle Report 4!!!!!!!!!!!

Discussion in 'General StarCraft 2 Discussion' started by ronin2011, Oct 19, 2009.

Battle Report 4!!!!!!!!!!!

  1. ronin2011

    ronin2011 New Member

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    holland
    Indeed though the dropship has an animation it's not so good.

    As for the thor I have to say that it's not the olny unit that hasn't got a "turn animation"..In this BR you will notice that the same is also in effect for hellion..

    If you see june's gameplay you will notice that phoenix, void ray, ultralisk and almost every unit appearing in this gameplay has not got any "turning animation" at all...
    And imho I believe that this hasn't changed till now...

    The only game that I have notice to have "turn animation" is Red Alert 3.. You can verify it for yourself...
     
  2. DeckardLee

    DeckardLee Guest

    Yes it is. I watched it last night. I've already seen it and I can vouch for it.
     
  3. SOGEKING

    SOGEKING New Member

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    1. Yes, maybe if they add this option (landing) in the campaign only and not for the multi it would be ok. So probably if they do so it will be harder to micro as David Kim did even in the solo campaign.

    2. This bug (can I call this a bug ?) is STARCRAFTISH. Even in 3D this new SC2 has the same problem than its big brother SC1. Blizzard should fix it definetly. Or they are close-minded.
     
  4. DeckardLee

    DeckardLee Guest

    That's not a bug. It's a necessary game play choice. I'm glad neither of you are developers.
     
  5. ronin2011

    ronin2011 New Member

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    wtf? is sogeking 2 guys?
     
  6. DeckardLee

    DeckardLee Guest

    I'm hoping you didn't mean that in the way I think or you did or else that's the king of lulz for this forum.
     
  7. SOGEKING

    SOGEKING New Member

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    1. My name is ...

    2. SOGEKING !

    It's true we haven't seen battles with air units. There were no developed battles in air in any videos except in the official gameplays footages.
    Today there were a lot of stalkers, Thors, nukes, SCVs and Probes. Can't wait to see air wars.
     
  8. ronin2011

    ronin2011 New Member

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    ah? didn't understand a thing..!

    What I was saying though was a question to understand who are those 2 that you are glad are not devs...
     
  9. EonMaster

    EonMaster Eeveelution Master

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    I saw who was playing and already knew who would win. I want a BR without David Kim in it, that way I'll at least have no idea who the better SC player is.

    Nice seeing new units/abilities, Psi Storm looks awesome. Kim won because of those nukes, else he likely would have lost. It is nice to see that nukes might be used more often thatn in SC1.
     
  10. i2new@aol.com

    i2new@aol.com New Member

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    the new play style for nukes scares the sh*t out of me. They seem so easly spammed. at one point in the movie you see him click the nuke. i slowed it down to see how much it coast and its only 150 mins. i couldnt tell on the gas but given that making nukes no longer requires you command center being held up there so deadly. God i wish all this alpha/beta crap was over already, i wanna play so bad!
     
  11. MeisterX

    MeisterX Hyperion

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    Nice find. It always amazes me how something like this can be leaked.

    I'll report it up once it's officially released or someone gets it in better quality. My suggestion would be to wait to watch it until we get it in HD.
     
  12. Muncie16

    Muncie16 New Member

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    i personally felt that psi storm was a bit overpowering. like it cast so quick there is no way to avoid it and it still has same area of affect. i hope they nerf the damage a bit at least becuase in sc1 u can at least run away from underneith the storm
     
  13. Kimera757

    Kimera757 New Member

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  14. AcE_01

    AcE_01 Active Member

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    I personally felt the nukes to be too overpowering. Its easier to use and omfg ghosts can survive longer if they have a medivac healing it. I rkn they should either nerf the dmg..or put a cooldown to it....the nuke that is.
     
    Last edited: Oct 20, 2009
  15. freedom23

    freedom23 New Member

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    I think that is already the nerfed psi storm we have seen. I got to say, David Kim really is impressive here with his micro and macro, I just feel sorry for the Yeon-ho Lee because it's like a never ending humiliation report for him.

    First thing I noticed was the medivac dropship HP is superb, being able to withstand punishment from those stalker barrage for a good amount of beating. Maybe it has double the amount of hit points compared to the old dropship. The usage of hellions during early stages was also good and I'm wondering if the zerg can tolerate against 2 rush hellions. Psi-storms looks good and scary, I though Yeon-hos' revenge was at hand when he decimated those troops with storms, but unfortunately...

    Overall, I like this BR more than the blizzcon battles, it shows a lot of strategy options and height advantage showcase. Now is this a hoaxed match??

    - the Nuke is terrible terrible damage.
     
  16. ronin2011

    ronin2011 New Member

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    Yeon ho loosed the match when he decided to strike the expansion protected by the planetary fortress...
    He could easily decimate the remants of the terran army and not have them on his back while fighting the PF..

    Nuke is fine.. Not OP and easy to cast..
    Psi-strom is perfect and not OP at all

    The only thing that imho is OP is that freakin medevac... Alot of hit points.. and with its heal beam made the ghost just invulnerable...
     
  17. AcE_01

    AcE_01 Active Member

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    ^
    i agree, instaed of going for davids PF expansion...he could have attacked the main terran base.

    ...yes the medivac is op. Im wondering how powerful infantry with medivac is now.
     
  18. Cabbage

    Cabbage New Member

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    I would say that the nuke is OPed. It takes a really short time to land and is very powerful against the nexus (2 shots take it down). Not to mention that the medivac heals very fast now, making the ghost hard to track, harder to target (when its on cliffs), and harder to kill in a short time.

    Psi storm was OK, and its fast damage makes it much more deadly versus marauders. Perfect.

    I wonder why Yeon Ho didn't psi storm dakim's SCVs when he had the HTs on the cliff next to them, though. (at 5:05 in the second part)
     
    Last edited: Oct 20, 2009
  19. SOGEKING

    SOGEKING New Member

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    I am surprised of the speed of the game. In less than 20 minutes both players got almost the best units together. They are terrible. Thors, Nukes, ... they have developed such a big army in a short time. That's a big progress from the devs team !

    You find the nukes overpowered ? DK nuked the Protoss bases but most of the structures had just their shield off. At the second hit they were destroyed. That's exactly what happens in SC1 : they are damaged, in fire and then with a second hit they are destroyed. For me they have the same power than before. BUT the appear earlier in the game, and they hit faster. So yeah! they are overpowered ! And I like it.

    Haven't mention anything about psi storm. MAGNIFICIENT ! One word !


    @ Kimera : when I click on your link I got a white page with '0.3' written on it .......................... ?
     
  20. i2new@aol.com

    i2new@aol.com New Member

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