1. This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn More.

A list of confirmed Zerg units/mechanics

Discussion in 'Zerg' started by -LT-, Dec 21, 2007.

A list of confirmed Zerg units/mechanics

Discussion in 'Zerg' started by -LT-, Dec 21, 2007.

  1. overmind

    overmind Active Member

    Joined:
    Jun 7, 2007
    Messages:
    2,188
    Likes received:
    3
    Trophy points:
    38
    From:
    New Zealand
    Corruptors required a spire when Hydralisks were 1.5
     
  2. Gardian_Defender

    Gardian_Defender New Member

    Joined:
    Nov 30, 2008
    Messages:
    691
    Likes received:
    1
    Trophy points:
    0
    From:
    Oregon_USA
    yeah, true the zerg will be fine, especialy since you can get multiple queens.

    do you have to wait for a certain time to unlock upgrades for the queens?
    or is like you have to have a lair to get somthing?
    cause if the only thing holding you back is the time it takes to upgrade
    you're talking lots of queens doing upgrades in a split second!!
     
  3. Gardian_Defender

    Gardian_Defender New Member

    Joined:
    Nov 30, 2008
    Messages:
    691
    Likes received:
    1
    Trophy points:
    0
    From:
    Oregon_USA
    two things complele off topic

    1.It looks like you start with 6 drones?

    2.and whats the lines that you c in the gameplays of youtube and
    other vids? dose it like tell it what to do when it can do it?
    like when you're done mophing go here?
     
  4. PsiWarp

    PsiWarp New Member

    Joined:
    Jul 15, 2008
    Messages:
    146
    Likes received:
    0
    Trophy points:
    0
    From:
    Aiur
    Each race now starts with 6 workers, each can bring 5 minerals per trip (broodwar 8 minerals, 4 workers = 32 minerals, sc2 5 minerals, 6 workers = 30 minerals). But don't underestimate the numbers, becomes workers can finish the task almost twice as fast than in Broodwar.

    The dotted lines are rally waypoints, to show which direction you have your rally point. It's a good addition IMO.

    As for the Queen, you need a Spawning Pool to unlock her. She costs 200 minerals 100 vespene, built inside the Hatchery, deals 6 x2 damage (12 dmg) to air and ground units, with a standard range. Her third ability, the Razor Swarm, is research at the Lair. She cannot evolve into stage 2 and 3 anymore. She is tasked to create Creep Tumors and Mutant Larvae.


    -Psi
     
  5. EonMaster

    EonMaster Eeveelution Master

    Joined:
    Oct 9, 2007
    Messages:
    4,154
    Likes received:
    4
    Trophy points:
    0
    From:
    Black City, Unova
    No stage 2 or 3? Since when?! She deals 12 damage...good job Blizzard, you managed to take my favorite new zerg super-unit and turn her into a SC1 hydralisk with weak abilities. Back when they released info about her, she could...um....actually fight and live! So much for the queen demonstrating the zerg's ability to evolve, at this rate I doubt she'll be used any more often than she was in SC1.

    Creep tumors are useful only for the zerg's ability to move faster, while the old queen had the ability to slow units and thier rate of fire.

    Everytime Blizzard updates the queen, I like her less. I think the infestor is actually a better use of minerals and gas than the "mighty" queen.

    >: (
     
  6. overmind

    overmind Active Member

    Joined:
    Jun 7, 2007
    Messages:
    2,188
    Likes received:
    3
    Trophy points:
    38
    From:
    New Zealand
    coming early game might make her more used.

    She's suffering from the same disease as the Thor and Mothership, these exclusive-type units struggled to find their place but seem to have, hopefully the queen will settle into a definite, useful role too.
     
  7. lurkers_lurk

    lurkers_lurk New Member

    Joined:
    Sep 20, 2007
    Messages:
    1,233
    Likes received:
    3
    Trophy points:
    0
    From:
    Red Bluff, CA
    Eon, shes been like this since Blizzcon. so at least around 2 months.
     
  8. Vampire

    Vampire New Member

    Joined:
    Nov 22, 2008
    Messages:
    704
    Likes received:
    0
    Trophy points:
    0
    From:
    Canada
    It's all about balancing out the races. At first the Thor,Queen and Mothership rocked, thanks to their worst enemy balance they lost their awesomeness....
     
  9. EonMaster

    EonMaster Eeveelution Master

    Joined:
    Oct 9, 2007
    Messages:
    4,154
    Likes received:
    4
    Trophy points:
    0
    From:
    Black City, Unova
    I just hope they'll actually have her be able to fight without dieing in 2-3 seconds. If the queen is realy the "defense warden" of the hive, then she should have some good defensive abilities.
     
  10. ShoGun

    ShoGun Guest

    Can anyone spare me from spending time digging into this topic and tell me the current, most up-to-date zerg tech tree, or at least a link to a place that has it?
     
  11. lurkers_lurk

    lurkers_lurk New Member

    Joined:
    Sep 20, 2007
    Messages:
    1,233
    Likes received:
    3
    Trophy points:
    0
    From:
    Red Bluff, CA
    try the one here: http://www.starcraft-source.com/image/unitdatabase/race/tech-tree/3.jpg

    there is a few things wrong with it tho, 1. there is no large and huge queen. 2. the hydralisk den xrequires Lair, and the Lurker den requires Hive. and 3rd. the corruptors do not require the Infesters pit, but either the Lair or the Spire, i for got which at the moment.
     
  12. Raylito

    Raylito New Member

    Joined:
    May 15, 2009
    Messages:
    52
    Likes received:
    0
    Trophy points:
    0
    The overlord should keep its ability to transport units. It was a very cool feature..
     
  13. sniper64

    sniper64 New Member

    Joined:
    May 13, 2009
    Messages:
    877
    Likes received:
    4
    Trophy points:
    0
    From:
    Upper Michigan, US
    Gota love zerg!
     
  14. CROrens

    CROrens New Member

    Joined:
    Jul 5, 2009
    Messages:
    11
    Likes received:
    0
    Trophy points:
    0
    this is a sticky, and it is out of date... dont get it
     
  15. bkg360

    bkg360 New Member

    Joined:
    Jul 3, 2009
    Messages:
    17
    Likes received:
    0
    Trophy points:
    0
    the zerg will always be my favorite race. they have changed ALOT about the zerg for starcraft 2 i mean the spore crawler and spine crawler tose used to be structures unmovable. i see they eliminated the creep colony i wonder why the overlord is way different along with what used to be an air unit and is now ground the queen. i hope she can still infest command centers that was always fun. a nice fture the queen has is attacking i hated how as i was trying to reach command centers or return t base she got stuck in a corner by a crossair or ghost. so i think the new zerg units are way betr than before, from what ive seen. (mind the spelling)
     
  16. RaiseTheFlag

    RaiseTheFlag New Member

    Joined:
    Oct 16, 2009
    Messages:
    21
    Likes received:
    0
    Trophy points:
    0
    Most of this are the previous list of the Zerg mechanism.
    • The Dark Swarm has been removed
    • Roaches only regenerated when burrowed
    • Queen does not evovled anymore
    • Infested Terran does not require any barrack/ Infestation to produce.
    • Broodlord replaced the Swarm Guardian (Screw Blizzard! SG looks better then that!)

    Updates
     
  17. Mattbaumann777

    Mattbaumann777 New Member

    Joined:
    Apr 21, 2009
    Messages:
    168
    Likes received:
    0
    Trophy points:
    0
    Those updates are pretty crappy. They basically took out all the good things and replaced them with crap.
     
  18. liaInny09

    liaInny09 New Member

    Joined:
    Oct 3, 2009
    Messages:
    6
    Likes received:
    0
    Trophy points:
    0
    From:
    United States
    Great info guys, but does anyone know of new head units sold today that may have it?
     
  19. raverferret

    raverferret New Member

    Joined:
    Jan 5, 2010
    Messages:
    10
    Likes received:
    0
    Trophy points:
    0
    Not too much point in corrupting them then ?
     
  20. Mattbaumann777

    Mattbaumann777 New Member

    Joined:
    Apr 21, 2009
    Messages:
    168
    Likes received:
    0
    Trophy points:
    0
    Hey, the list is a little out of date. There are no Lurkers, the Infestor doesn't have Dark Swarm and the Corruptors don't corrupt anything.