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1up. 4 hour gameplay with Protoss

Discussion in 'Protoss' started by Ych, Jul 28, 2007.

1up. 4 hour gameplay with Protoss

Discussion in 'Protoss' started by Ych, Jul 28, 2007.

  1. ramdon

    ramdon New Member

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    Excellent info Ych9, thanks a lot :)
    Female ghosts!!!!

    About the 2 years/4years. The development team maybe used the first 2 years to investigate, brainstorm, research and started the actual development in the 2nd 2 years?
     
  2. kehmdaddy

    kehmdaddy New Member

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    That article gave a lot of contradictory and confusing information...
    What is up with the Star Relic? Why can't we just have the good old Arbiter back? For one, Star Relic is just an awful name. It does seem from its model that it could Detonate and do a lot of damage, but that's not what we've been told it does before! And why the hell would you want to suicide bomb the unit that cloaks your whole army? Ugh, I don't like it...
    The Immortal... what does its shield do now? I figured it would basically reduce all heavy attacks to do maybe 5 to 10 damage, but now it says it has a shield upgrade to block ten damage. Ten damage from anything? Or just from heavy attacks? And what was it blocking before the upgrade, because ten isn't that big of a chunk out of a Siege Tank's 70...
    The Tempest... great that it doesn't need a Fleet Beacon right now, but I'm incredibly disappointed that it isn't the big bad Protoss capital ship and that wimpy ass Warp Ray is. This probably means the Tempest is still smaller than a Mutalisk :upset: :upset:... oye vei. I like BIG Carriers! And the model of the Tempest is great, as is the GTA shield, but what the hell are they doing?
    The Twilight Council... it says Research Stalker, Research Immortal tech. Does that mean you have to build the structure AND then research something to be able to build them at the Gateway? It is presented that way, although I doubt that would be the case.
    And it seems Blizzard hasn't yet decided on what the hell the Dark Obelisk is going to do yet, since it's only description in the article was a bunch of question marks.

    On to Terran...
    Damnit, damnit, damnit- they didn't mention whether the Planetary Fortress can fire when lifted off or not.
    I hate the name Nuclear Reactor as an add-on. I much prefer just "Reactor." Nuclear always gets me thinking about energy or nuclear missiles.
    The Battlecruiser can research lots of abilities... interesting. I don't really agree with this idea, however, since they're strong enough as it is. Yamato wasn't good enough for you, Terrans?
    Banshees not being able to take on missile turrets or other static anti-air defenses sucks, but it makes sense. That's more of the role for the Zerg guardian, and the Banshee is more or less the Wraith's replacement. I still think it should have more range or be more powerful against buildings since it's described as a bomber.
    I think the Reaper's mobility was exaggerated. Zealots will be able to charge them down just fine. They might've gotten a bit faster since the demo, but the writer just felt the need to talk about their mobility since they have jetpacks...
    Thor sounds just about right and how I hoped it would, he's fine.
    Ghost's sound grrreeeat! More powerful and capable of actually fighting is very nice and his new abilities will be great. I just wish they had gone into more detail about how the damn Drop Pods work.
     
  3. PowerkickasS

    PowerkickasS New Member

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    DONT YOU DARE SAY THAT LOL
     
  4. MarineCorp

    MarineCorp New Member

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    Wow amazing Ych9 nice post ^^
    it is confusing when the star relic explodes when using the cloak ability which is very wierd...i have a feeling that im starting to prefer the arbiter's idea but it's very interesting could be useful though but odd
    The immortal upgrade seem to confuse me i can see why, increase shield while the their damage becomes -10??? :p but it is sort of making them into a total defense unit so you can probably get some support i.e. stalkers???? it seems interesting that blizzard had split the dragoon into 2 pieces in sc2:
    Immortals and Stalkers
    Both have unique special abilities/circumstances
    Immortals= high defense unit
    Stalkers= chase down units but not only that they have a powerful weapon
    I'm just making up a theory anyway you have to believe :p
     
  5. millions

    millions New Member

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    I can see a fast tech as a dominate strategy this point in the game just turtle and get a mothership and thor both of them seem insanely strong especially if thor had some decent back up army just to kill things around its back
     
  6. im a roc

    im a roc New Member

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    Using a mothership or thor alone would do you no good what so ever... The are good at what they do, but only that...
     
  7. millions

    millions New Member

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    yeah but potentially a mothership can take out most of you forces in one strike and obviously there would be supporting units i wish they gave some insight on the resources or supplies that thor would take up.. heh
     
  8. ninerman13

    ninerman13 New Member

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    I personally think they mis-typed a bit in the article - the Star Relic is probably how we had understood it before, you just have to research the ability to detonate an enemy (I don't think it is suicidal).

    As far as the Immortal research thing goes, the research just increases the defensive ability of its shield in general - makes sense.

    And I'm sure the Twilight Council will allow you to have those units, it would be just plain silly to have to research them.
     
  9. JudicatorPrime

    JudicatorPrime New Member

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    Firebats... :( Shoulda just given reapers flame throwers.

    Perhaps they should just make the blackhole either cost more energy, and recharge longer. I don't think there would be a limit to how many you could bring into it... becasuse say you did open up a hole in a mass of mutalisks, that should be rewarded, not by having 10 mutalisks just no go into the hole.

    The way I see it, units that make it into the middle die, and units farthest from the middle recieve the least damage. Smaller units get dragged in faster, but that may not matter... It just makes sense to me.
     
  10. i2new@aol.com

    i2new@aol.com New Member

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    Tempest are trash! They have no shield agenst other air. and i feel they should have a much longer building time cause people will rush stright for them and seeing people think one thing is going to win is annoying.
     
  11. 10-Neon

    10-Neon New Member

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    From the sound of the demo they played, the Tempest could get more use out of a shield against space-time distortions.
     
  12. Delolith

    Delolith Guest

    The -10 to damage for the immortal sounds like an upgrade for the Hardened Shield, making it more effective at absorbing heavy hits then it already is.
     
  13. MarineCorp

    MarineCorp New Member

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    I have a feeling that Blizzard will do a upgrade for the tempest that they will have a shield for air while having a strong anti-air shield
     
  14. Skylark

    Skylark New Member

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    I can see that. Also, there should be a way to pull out of the blackhole (assuming, of course, that you're not too close to the vortex) if you're close enough to be affected by it. They could base how fast the ship/flier could get out of the blackhole by hp/shields, unit movement speed, or size. Just a thought.
     
  15. surr

    surr New Member

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    i think the reason of the warp ray being captial ship is because the tempest does not have a air defense, as for the warp rays and take out most units.. but man i am disappointed in the warp ray being capital...seems like a siege but more portable
     
  16. PowerkickasS

    PowerkickasS New Member

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    and that it can die to marines.....=/
     
  17. zeratul11

    zeratul11 New Member

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    i think the warp ray is big enough to be a capital ship. i think its quite stronger than the tempest too. the only downfall of it being the capital ship is why is it easily get killed by marines. carriers can take on both big and small units unlike the warprays. but for base siege(against structures) purposes i think the warp ray is better than the tempest.
     
  18. generalrievous

    generalrievous New Member

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    wow soo it would seem that all the protoss stuff has been reveled now, unless we see some kind of replacement for the sh
     
  19. Wlck742

    Wlck742 New Member

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    From:
    In your head
    The warp ray should have a role similar to that of the Guardian, not a capital ship. A carrier type ship is a better candidate for a capital ship than a bombardment-ish ship.
     
  20. Ych

    Ych New Member

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    I won't really mind if the WarpRays replace the Tempest as the new capital ship as long as Blizzard gives us a detailed story and description on why it happened. Plus, if WarpRays are really to replace the Tempest as the captial ships, they need to have more HP than the Tempest, because as of now, Tempest have more HP then the soo called replaced Captial Ship. Not only that, from the info from 1up, WarpRays have a longer build-time than the Tempest. IMO, that doesn't really make sense.