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150 HP for the Marauder? Wooot???

Discussion in 'Terran' started by lvhoang, Apr 19, 2009.

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Marauder HP and speed: what do you think?

  1. It's perfectly balanced as is, with 150 HP and marine's speed

    16 vote(s)
    38.1%
  2. Fine as is, excepted the speed! (it is bulkier than a marine)

    2 vote(s)
    4.8%
  3. Marauder should be given less HP, 150 HP is too much! and it' should be slower than a marine!

    22 vote(s)
    52.4%
  4. The Marauder should have even more HP! It's not powerful enough!

    2 vote(s)
    4.8%

150 HP for the Marauder? Wooot???

Discussion in 'Terran' started by lvhoang, Apr 19, 2009.

  1. ItzaHexGor

    ItzaHexGor Active Member

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    So you're saying that because you've played StarCraft, you have a better judge of what's balanced than Blizzard, which is made up of a collective group of people who have not only all played the original StarCraft, but both made and balanced the original StarCraft, made StarCraft2, have full access to the current build, stats and results of StarCraft2, and have specialised balance testers who are currently in the process of balancing the game to such a refined extent that they'll soon be ready to release it to the general public for fine tuning?

    Logically the very fact that StarCraft2 is a completely different game should have been enough to completely dismantle your argument, not only with new units but with new pathing, a new damage system, differing mineral intake rate, and new and different mechanics, but I thought I'd just point out just how much more experienced Blizzard at both making and balancing games as well.
     
  2. Redlazer

    Redlazer New Member

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    Blizzard has made some very poor decisions too you know. I mean, if it was a few years ago, alright, I would trust Blizzard's gut feeling. But now? Ehhh, they've been worrying me.
     
  3. ItzaHexGor

    ItzaHexGor Active Member

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    Yes, but Blizzard has made them from the most informed and accurate positions available to anyone anywhere. We still have absolutely no clue of not only the implications of the stats in the game right now, but the implications of the changes that are being suggested. How do you know the Marauder's current stats are even overpowered? And how do you know that your revised total will be balanced? What are you basing your changes on? As I said, we're in no position to say what's balanced.

    And it's not as though this is one of Blizzard's decisions, either. They're simply balancing the game at this stage. They're not deciding whether the Marauder should be overpowered or not. They're balancing it to the best of their ability, which surpasses the best of our ability by such a margin that I'm honestly amazed that anyone can think their own judgement is better than Blizzard's.
     
  4. Gardian_Defender

    Gardian_Defender New Member

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    I agree, blizz is in the best state of being to say what's balenced and what's not.
     
  5. Ex-Marine

    Ex-Marine New Member

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    I voted for fine hp, but the speed is to high. I mean, it's twice as big as a marine, and should be about the speed of an SCV.
     
  6. Thalion

    Thalion New Member

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    I've voted for lower HP & speed (there wasn't option 'less HP only')

    Why? If Marauder gets that much as 125 HP for mere amount of resources it costs AND game stays balanced that means Marauder is using it's characteristics in very uneffective way.

    Better solution is making it more effective in battlefield otherwise. Good fire range - sure. Speed equal to rine's - alright. Make it cheapier, to get faster squad of them - sounds fine.

    I'd rather see Marauder as heavy trooper rather than Yet Another Mech.

    ---
    Lack of Stim-Packs makes them already slower than 'rines, so base speed shouldn'r be lowered any further.
     
    Last edited: Jan 15, 2010
  7. SOGEKING

    SOGEKING New Member

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    I am glad that I voted like the majority. This unit is already ugly, fat. It moves as fast as a marine. For a unit which has more armors than a traditional marine this is weird !!
    It should move slower. the firebat moved also fast in the original starcraft, that was weird too.

    150 HP ??!! WTF ?! the marine has 40 right ? The marauder should have 60.
    I don't even understand why Blizzard created this unit. We have a lready the marine with high range attack, so why a marauder too? the firebat was good !
     
  8. blindoutlaw

    blindoutlaw New Member

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    125 HP is a bit much for the maruader, i mean thats almost the same as a siege tank, i agree it need to be tougher then a marine but its just too much

    i think 95 HP or somewhere close to that is a good level, that way its still got a bit of health and should be left at the same speed as a marine
     
  9. SOGEKING

    SOGEKING New Member

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    he must move slower than the marine. he is fat, heavy, hardly armored so he can't move as fast a a marine.
     
  10. Rebel Head

    Rebel Head New Member

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    I am hoping that this isn't true, an infantry unit with 150 hp just doesn't seem right.
     
  11. SOGEKING

    SOGEKING New Member

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    once again this was a rumor. Like for the Thor and its 900 points of health ! Blizzard will fix this.
     
  12. 1n5an1ty

    1n5an1ty Member

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    Well...you don't know whether everyone knows that....nor do you know if everyone there has played Starcraft. maybe someone hates blizzard games o.o
     
  13. SOGEKING

    SOGEKING New Member

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    This is maybe the longest sentence I have read, dear Itza.
    150 HP for an infantry unit ? Sure Blizzard will fix this.