Zerg Hydralisk stab or spit?

Discussion in 'Zerg' started by Code X Red, Jun 19, 2007.

?

Should the hydralisk get a melee animation

  1. Yes

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  2. No

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Zerg Hydralisk stab or spit?

Discussion in 'Zerg' started by Code X Red, Jun 19, 2007.

  1. Code X Red

    Code X Red New Member

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    If you recall the intro cinematic from broodwar, than you most likely remember the terran marine that was mutilated. In the video (if i am correct) a zerg Hydralisk jumps on an unsuspecting Marine and stabs him to death with its long claw/blades. But in the original starcraft during gameplay the Hydralisk spits acid spines that impale the enemy (no stabbing envolved). In Starcraft 2 should the hydralisk spit and slash? If so how would you suggest this be done? For example: Should the spines only be shot at flying units and the blades saved for ground units?
     
  2. [LightMare]

    [LightMare] New Member

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    spit. there are too many melee zerg units. we don't need another one
     
  3. Bullet101

    Bullet101 New Member

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    Both, I think if something gets into the Hydra's face, he should do a stab attack motion ( Same damage, just would be cool >.> )
     
  4. Shockwave

    Shockwave New Member

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    Agreed. At first I thought slash, because what is the point in having huge lethal blades then not using them and spitting acid? Then again:

    Melee [Ground]: Zergling, Ultralisk, Drone, Infested Terran, Broodling.
    Range [Ground]: Hydralisk, Lurker.

    I see what you mean, ElemenTT.
     
  5. bazzwano

    bazzwano New Member

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    that wasnt a hydro, that was a zergling, didnt you see the four legs. theres a hydro in the first terran vid.
    But i must say i always thought the hydro has these massive claws but never uses them.. i think mayb it will have both in this one. have a ranged attack and a close claw... like the dawn of war system

    also mayb they will have two types of hydros, notice the concept art they hav like 3 claws per arm so im pritty sure they are going to use a melee this time round if not both

    Merged posts. Please read the forum rules and do not double post. 50 minerals deducted.
     
  6. Inside Sin

    Inside Sin Active Member

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    Would be cool... But unbalanced...

    I suggest to leave it as spiting, it makes them more corrosive and venomous.
     
  7. mc2

    mc2 New Member

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    hydralisks don't stab even though they have claws. they always spit those needles which is more deadly :p and hydralisk is the ONLY ground unit that can attack air so it's VITAL that they maintain their ability to spit in SC2.
     
  8. wuffle

    wuffle Member

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    How is that imbalanced? He said same dmg. Just blade animation to look cool.
     
  9. 10-Neon

    10-Neon New Member

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    Well, Marines appear to be getting a secondary, melee-upgrade (bayonet) so I don't see why the Hydralisk could not get the same kind of treatment.
     
  10. MrFrancko

    MrFrancko New Member

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    I agree with this. There is no reason why you couldn't just have different animations. It would make sense. Why would they be spitting if the zealot is right in their grill?
     
  11. PrivateJoker

    PrivateJoker New Member

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    Yea, what if their melee attack did identical damage amount and type as their range attack? It would just be an alternate animation and look more realistic.
     
  12. Space Pirate Rojo

    Space Pirate Rojo New Member

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    Canada, eh?
    If you look carefully in the original they don't spit, but they have flaps of skin that fold back and pulse out the acidic spines.
     
  13. Fenix

    Fenix Moderator

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    Semantics son. Semantics.

    I think it'd be cool. Add to the gritty realism.
     
  14. hillzagold

    hillzagold New Member

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    odd, i thought that blizzard already planned to give the hydra a melee attack in addiction to spitting.
     
  15. paragon

    paragon Guest

    Really... and where did you read this hillzagold?
     
  16. Ryan

    Ryan New Member

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    they spit acid, and i dont think they will give them the options of melee damage like the marines.(if they have it, i think its just an extra bonus for when a melee unit attacks it gets damaged or something).. I dont think they will give the same skill to another race. thats non existant out of every unit. they are all different thus the amazingness of this game.
     
  17. PrivateJoker

    PrivateJoker New Member

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    No, they actually spray spines, it just looks like they spit acid. Also people, please try to check your spelling just a little?
     
  18. Inside Sin

    Inside Sin Active Member

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    Ahhh. My fault, i thought he meant when they get close, they do spikes aswell. So you could have them do melee and ranged.
     
  19. FlyingTiger

    FlyingTiger New Member

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    I think in the beta version of starcraft, the hydralisk used to be able to melee attack and do range. I could be wrong tho lol.

    haha yea it sounds like they are spitting acid. Should they try having a different sonud for spitting spikes?
     
  20. MrFrancko

    MrFrancko New Member

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    The spikes should make a really good blade to flesh hacking sound.