Zerg Baneling Update with new artworks and screenshots. (Starcraft2.com)

Discussion in 'Zerg' started by zeratul11, May 23, 2008.

Zerg Baneling Update with new artworks and screenshots. (Starcraft2.com)

Discussion in 'Zerg' started by zeratul11, May 23, 2008.

  1. zeratul11

    zeratul11 New Member

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  2. MarineCorp

    MarineCorp New Member

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    I LOVE YOU! not like that but as a real helpful member!
     
  3. zeratul11

    zeratul11 New Member

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    hahah. im sure any member would do the same thing. i was just...well, first! ^^
     
  4. MarineCorp

    MarineCorp New Member

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    they remodeled the refinery and the bunker and the factory! and i am saying too many 'ands' because its awesome! they put more work on the supply depot and the siege tank's teamcolour is rather different now.....i'm gonna having a dam heart attack...
    the terrans looks so dam awesome and so is the baneling's idle animation!
     
  5. Gasmaskguy

    Gasmaskguy New Member

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    Thanks Zeratul for the quick find! Lol, I am more excited about the unmentioned Terran changes than the Baneling.
     
  6. zeratul11

    zeratul11 New Member

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    yah me too. im lovin the terran changes more than the baneling update. i have not even read the baneling lore yet. i cant stop looking at the new terran design update specially at the new bunker. the emblems are badass cool too.
     
  7. MarineCorp

    MarineCorp New Member

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    me three, i know i'm a zerg player but man those new terran designs will blow yo away
     
  8. kuvasz

    kuvasz Corrections Officer

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    The idle animation is really menacing, I like. Buut... lumbering > rolling. It's against nature to roll and lose sight of your destination/prey for even a brief period of time, hello? Make marines moonwalk so they can watch their backs -.-
     
  9. Gasmaskguy

    Gasmaskguy New Member

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    http://eu.starcraft2.com/images/artwork/ss84-hires.jpg

    Take a look at this awesome pic. I am pretty sure that's a queen in the stasis cell (weren't they called that in SC1?).
    Are those eggs unhatched hybrids...?
    Or are Protoss just experimenting with regular Zerg eggs? (the architecture looks kinda Protoss after all)



    http://eu.starcraft2.com/images/artwork/ss85-hires.jpg

    This Carrier looks a lot different from the current one (which basically is a big, golden Tempest) so I think we can expect a remodeling of the Carrier.
     
    Last edited by a moderator: May 24, 2008
  10. MarineCorp

    MarineCorp New Member

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    O_O now the first one i have seen before but man isn't the queen quite a clue that it IS actually a unit in sc2! man i should look at the artworks later on

    and the carrier/tempest concept is pretty dam awesome but i guess the carrier needs to be remodeled
     
  11. kuvasz

    kuvasz Corrections Officer

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    Immobilised queen with eggs in a chamber owned by a higher intelligence. AVP, much?
     
  12. Seradin

    Seradin New Member

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    is it just me or is that the tempest ingame model in the background.
     
  13. Justicator

    Justicator New Member

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    The Baneling is perfect,and the new model is super.
    About the carrier,i like the current model -it is very good.I think that this carrier in the artwork picture is a super carrier (carrier hero).I have read that hero units(super carriers) have other models. It can be a Executorship of Selendis or older Executor.
     
  14. Psionicz

    Psionicz New Member

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    @GMG, that does look like a Queen, a metallic one.
    Or maybe they caught a Queen and are using her ability to produce eggs as the new Hybrids. Hes simply using the Queen to make Hybrids...

    Hint of a new Terran ability. ****ing direct counters again, when will they stop.
     
  15. zeratul11

    zeratul11 New Member

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    yes a bullet that sticks to enemy unit then explodes. reminds of iron man shooting a tank in the movie. maybe the marauder will get it, and the slow ability is dropped.
     
  16. lurkers_lurk

    lurkers_lurk New Member

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    hmm, the lore makes sense, kinda, im ok with the rolling, i looked at the artwork and the unit animation and they dont have any eyes, so i guess that they rely on thermal detection, and for that you dont really need to have to 'look' at the target you want, they could have thermal detection spots all over their bodies, allowing them to still 'see' their targets while they roll.
     
  17. 10-Neon

    10-Neon New Member

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    I hope that if the Terrnas get a chemical weapon, it will be more useful than something used specifically for countering Banelings. It sounds like it could be a special ability for a unit- maybe something affecting small or lightly armored units.

    @zeratul: why do you want to get rid of the Maurauder's slowing ability, anyway? Every Terran unit benefits from it.

    I personally think the "strengthened Hydralisk" Jon mention is just a stat boost for the video- just as the Carrier was weakened for its video, to keep the time reasonable. Nobody wants to sit around waiting for the Hydralisks to kill a defenseless structure.
     
  18. lurkers_lurk

    lurkers_lurk New Member

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    i think that their 'hint' at the chem. weapon counter to the banelings, is not going to be in Starcraft 2, but in the expansion, seems they are already planning ahead a little.
     
  19. Psionicz

    Psionicz New Member

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    Wouldn't that just be a form of irridate anyway. And no other new thing they come up with will match irridate, it was perfect how you could irridate your own Vessels and fly over organic units killing them. Sc2 lacks things like that.
     
  20. Heavyarms2050

    Heavyarms2050 New Member

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    i still don't like the dark purple shades of teh CC

    Did you guys notice that they change teh SCV booster back to orange/red now instead of blue