Zealot - Charge or Leg Enhancements

Discussion in 'Protoss' started by Meis, Dec 2, 2008.

Zealot - Charge or Leg Enhancements

Discussion in 'Protoss' started by Meis, Dec 2, 2008.

  1. Meis

    Meis New Member

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    Charge or Leg Enhancements? Which one do you think is better? Pros and Cons?

    As you all know in SC2 the Leg Enhancements is no longer available

    I personally think that...
    In the early game Charge is better since it gets the "short distance dash forward when getting near to the enemy" upgrade for free.

    But in middle/long game i think the Leg Enhancements is much better.

    Do you ever compare a zealot with non-LE and a zealot with LE? It does make a lot of difference.

    And also the zealot in SC2 is now have 150hp, down 10 from 160
     
  2. Space Pirate Rojo

    Space Pirate Rojo New Member

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    Canada, eh?
    Isn't the Charge upgrade also acting as Leg Enchancements?
     
  3. lurkers_lurk

    lurkers_lurk New Member

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    yes, at least last i heard anyway, and that was about last year and Jon told us not Blizzard, so they might have changed it now.
     
  4. me555

    me555 New Member

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    Apparently the zealots have a tad more speed than the original zealots.
    I guess the charge makes it easier to target enemies.
     
  5. AcE_01

    AcE_01 Active Member

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    yeah, i've heard, that zealots are abit faster now than the sc1 zealots. Plus with the charge ability its *thumbs up* well, thats wut i tink.
     
  6. Can_2

    Can_2 New Member

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    Wonder how much charge abiility will cost or if it wont be needed but most likely it will be :eek:
     
  7. LoVeRBoy[E]

    LoVeRBoy[E] New Member

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    well i truely dont kno wat to say...

    1.)If the zealots r faster then they dont need the LE just the charge
    2.)If the zealots r not faster then they do need the LE and the charge would be nice
    3.)They could leave out the LE and the charge and the zealots could such a--.........(i had to have three options)
     
  8. me555

    me555 New Member

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    Is charge an auto-cast?
     
  9. Space Pirate Rojo

    Space Pirate Rojo New Member

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    Canada, eh?
    Yeah it is, they see an enemy, they go try to decapitate the mofo.
     
  10. Speedylisk

    Speedylisk New Member

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    If the Zealots are same speed as SC1, then moving my Zealots across the map will be a slow and tedious process. I would like my LE back in this situation.

    If they are faster, then Charge is good, since zealots can get that extra boost of speed when needed to attack.
     
  11. Vakarak

    Vakarak New Member

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    Whatever makes the suicidal buggers slower I would appreciate that very much say thankya...
     
  12. Protomancer

    Protomancer New Member

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    I'd personally like charge better, because u dont need to walk all the way across the map slowly, warping in at a proxy pylon or phase prism is the option in this case, you can cover a lot of ground this way. Also charge helps zealots swarm the enemy, kinda like zerglings, and it helps alot when hunting down escaping enemys.
     
  13. Flamingdts

    Flamingdts New Member

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    I'm pretty sure we'll be getting both. I think Starcraft wiki confirms it.

    Having both won't really "overspeed" the zealots in my opinion. If Zealots lost their leg enhancements, this means zerglings or marines using stimpacks and speed upgrades will easily kite off the zealots.

    I don't like the idea of having to use charge every time around just to catch up to the unit. If hydralisks have speed upgrade, then Zealots should be able to match their speed with an upgrade. Otherwise, what is the point of giving charge to the zealots? If Zealots could not upgrade speed, then charge basically replaced the speed upgrade. Nothing much is changed there, and certainly the Zealots have not changed for the better.

    With charge though, we're going to be seeing a new face of zealot bombing. Siege tanks will have a damn hard time. Not to mention, the new protoss units are all basically made to counter siege tanks. The immortal will reduce the siege tank damage to just 10, whiles the stalkers will quickly break into the siege tank defenses. I can't wait to see how the professional starcraft players use these new units.
     
    Last edited: Dec 27, 2008
  14. overmind

    overmind Active Member

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    Charge alone will have a huge effect on battles.

    I'm fairly certain a speed bonus is included with charge.
     
  15. Vampire

    Vampire New Member

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    The people from Blizzard already said the increased the Zealot speed and they also get their charge ability so win <3
     
  16. BirdofPrey

    BirdofPrey New Member

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    I think zealots with charge is enough. I don't really need leg enhancements, because if they run ahead off the fire support, they are going to die anyways, though if they move slower than the support theres a problem.

    The charge already give some anti-kite ability trhough the instant close, so it doesn't really need that second speed advantage.