Why can't terran tanks attack air?!

Discussion in 'General StarCraft 2 Discussion' started by StarcraftSucks, May 14, 2010.

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Why can't terran tanks attack air?!

  1. StarcraftSucks

    StarcraftSucks New Member

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    Why the hell can't tanks attack air units?! This makes no sense at all that the tanks are not able to attack air units!!!
     
  2. MPower

    MPower New Member

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    Troll unsuccessful.
    Because Blizzard made it this way.
     
  3. Lobsterlegs

    Lobsterlegs Guest

  4. StarcraftSucks

    StarcraftSucks New Member

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    What is a troll? This is a serious question that I am wondering about and dislike the game because of this idea of a tank not being able to attack air units.
     
  5. Lobsterlegs

    Lobsterlegs Guest

    You're a troll.*Sigh*. A tank isn't made to attack air in the first place.
    The tanks terrans made are this way. It's not supposed to act like a real tank (?) thus also having the nice little siege feature.
     
  6. StarcraftSucks

    StarcraftSucks New Member

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    I'd just like to know if anyone knows why. I mean blizzard is high on trying to be somewhat realistic so why not make tanks be able to attack air....
     
  7. Lobsterlegs

    Lobsterlegs Guest

    Starcraft isn't realistic..! It's not trying to be! It has some resemblance to the human race and whatnot, but their tanks differ from the tanks IRL! It's another world, tanks were made by terrans that way! Gosh, I can't help but notice I'm feeding the troll.

    You're obviously high trying to make a good point.
     
  8. StarcraftSucks

    StarcraftSucks New Member

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    Well I just think that the tank should be able to hit an object as big as a carrier that is slow moving and sometimes stationary and wonder why blizzard made it so tanks just can't even target air units.
     
  9. Joshjib

    Joshjib New Member

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    how many tanks do you know, that can attack aircraft irl?
     
  10. StarcraftSucks

    StarcraftSucks New Member

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    Are you saying that a tank can not hit an air target that is stationary irl?
     
  11. Lobsterlegs

    Lobsterlegs Guest

    Well shouldn't mauraders be able to as well? Shouldn't banshees be able to shout air? Shouldn't SCV's be able to attack air (because they can repair air)? It's a ****ing game, don't ask stupid questions. A SIEGE tank =/= Tank.
    The terrans constructed the siege tank that way because they already have a good air unit? I don't know, I'm losing my patience. Thus, I'm not going to answer anymore.

    "Are you saying that a tank can not hit an air target that is stationary irl?"
    How many air units are stationary irl?
     
  12. StarcraftSucks

    StarcraftSucks New Member

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    Mauraders and banshees can be another topic but right now I'm focusing on a tank. Yes if the SCV's can repair the air units then they should be able to attack air units. Yeah a siege tank is not a real tank but if a carrier is sitting there dispersing interceptors then why can't a tank attack it. If it was directly above it I'd understand but in some cases when the angle is right the tank should be able to hit it.
     
    Last edited by a moderator: May 14, 2010
  13. Lobsterlegs

    Lobsterlegs Guest

    Because blizzard doesn't want a unit like that! It harms the originality of Starcraft Broodwar.

    Now answer my question. IRL, give me an example of a STATIONARY AIR UNIT that has been shot by a tank. You say that IRL a tank COULD shoot a unit in air that is still. But IRL air units MOVE, unless it's a really stupid chopper. Your argument is busted.

    Do you know how stupid you sound? I can't believe you're taking it this far.

    In your world a ST would attack units that would just make your opponent have to move air units all the time not to let the ST hit them. So you would use patrol and other fancy things like to imitate movement while you just want them to idle in the first place.

    Does that sound fun? NO. Hence why Blizzard hasn't had the stupid idea of a tank being able to shoot air.

    How bout a nuke ****ing demolishing half the map? Sounds like you need to go and play other RTS'.

    If you don't like it make a mod and see how many people like that idea.
     
    Last edited by a moderator: May 14, 2010
  14. StarcraftSucks

    StarcraftSucks New Member

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    Don't need to get all riled up about a simple question. How am I taking it "far"? I'm just asking a question. In the game the air units are usually stationary when they are attacking ie. a battleship or carrier. You bring up a good point about having to keep air units constantly moving. Starcraft designed a really stupid chopper in the game.
     
    Last edited by a moderator: May 14, 2010
  15. the8thark

    the8thark New Member

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    And are you saying in irl air targets stay still in the air long enough for a tank to aim and hit them? Of cause they don't. They are going mach1 and firing missiles/machine guns everywhere.
     
  16. Lobsterlegs

    Lobsterlegs Guest

    Ok, so your whole argument was that tanks can shoot air IRL so it should be that way in the game as well. Well your argument just fell apart because tanks IRL can't possibly hit an air unit.

    So why should they in SC2?

    :wacko:
     
  17. asdf

    asdf New Member

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    you guys are attempting to "argue" with someone whose username is "starcraftsucks" on a starcraft forum.

    seriously, just instaban this idiot.
     
  18. Kaaraa

    Kaaraa Space Junkie

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    Way to not take your own advice.

    Can we get a thread lock please?
     
  19. RushSecond

    RushSecond New Member

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    Because the tanks don't have any ability to raise its gun and point it up in the air. That would take too much space and raise costs.
     
  20. Fenix

    Fenix Moderator

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    Because that would be silly.
     
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