What are your hopes for the Zerg this time around?

Discussion in 'Zerg' started by DarkTemplol, Dec 27, 2007.

What are your hopes for the Zerg this time around?

Discussion in 'Zerg' started by DarkTemplol, Dec 27, 2007.

  1. DarkTemplol

    DarkTemplol New Member

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    What would you like to see happen, unit wise? Who would you like to see stay in? Who should get the axe? Anyone you want to see made more powerful? What roles should the Zerg be strongest in? What kind of new units should be introduced?

    Let me hear it :p
     
  2. i2new@aol.com

    i2new@aol.com New Member

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    Most people dont get attached to zergling rushes... i hope there fairly slower.
     
  3. DarkTemplol

    DarkTemplol New Member

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    They're a little bit cheap, but the fact that the Spawning Pool costs an extra 50 minerals, plus a Drone really makes it tough to pull. If you're quick in the begining of the game, Zergling Rushes aren't too hard to beat.
     
  4. Anansi_Tragoudia

    Anansi_Tragoudia New Member

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    I wan´t to see more infectious and debilitating attacks/abilities for the Zerg. The devourer's attack, was something awesome, in my opinion. I would love to see more in that direction. I'm a little worried about people's desire for massing 'large armies versus large armies', as long as strategy and skill remain top (which they always shall :) ) I will be happy.

    My favorite tactic with the zerg was to send in a small specialized strike team to weaken the enemy, and then I would mop the enemy up. (strange strategy with the zerg, I didn't like to let my units die lol)
     
  5. i2new@aol.com

    i2new@aol.com New Member

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    no its still to cheep. Sitting at home alot of people can easly get distracted. at the start of a match if you look away for 30 seconds or more and your enemy is planing on zergling rushing you, your in troble.
     
  6. DarkTemplol

    DarkTemplol New Member

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    One word beats the Zergling rush: Bunker.
     
  7. i2new@aol.com

    i2new@aol.com New Member

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    lol. You can still mess up if you place that bunker in a bad spot. :)
     
  8. Wlck742

    Wlck742 New Member

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    From:
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    Every rush is impossible to beat if you do something wrong. ;)
     
  9. Psionicz

    Psionicz New Member

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    More infest abilities, would be cool to see infested Zealots, not infested High Templars tho cuz their psi is stronger. But you'd have to infest a Gateway which doesn't fly so there'd be no way to transport it back to your base.
     
  10. Smithereens

    Smithereens New Member

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    Yeah, I'd like to see more of the 'infestation' mentality. So far, we've only had infested terrans, and maybe broodlings. But for the most part, both were kind of sucky. I mean, the Infested Terrans were kind of hard to make, and even more difficult to keep alive to hit the actual target. Spawn Broodlings had some use in taking out tanks and other large units, but for the most part, it wasn't worth the effort in my opinion. I'd just like to see the Zerg have something besides their iconic swarms. Aren't infesting things and incorporating their traits part of the Zerg race? :)
     
  11. DarkTemplol

    DarkTemplol New Member

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    I really agree with you on that one, we could certainly use some more infestation abilitys.
     
  12. i2new@aol.com

    i2new@aol.com New Member

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    i would like the zerg to have a cooler caster. Dont get me wrong the queen and defiler arnt bad but there look to me seem a tad cheesy. something cool and scary.
     
  13. Hodl pu

    Hodl pu New Member

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    I'd like to see some Zerg on Zerg action if you know what I mean. :p




























    Yes more campaign levels where you fight Zerg as Zerg.
     
  14. 10-Neon

    10-Neon New Member

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    I want to see the creep used in interesting and magical new ways.
     
  15. zeratul11

    zeratul11 New Member

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    a new bigger and scarier ultralisk.

    other infested terran in the campaign (heroes NOT duran).

    underground movement for some zerg units.

    MORE MORE MORE evolution and MORE MORE MORE NEW zerg units.

    more slime, tentacles, spikes, and crap.
     
  16. Mephisto

    Mephisto New Member

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    I want Kerrigan to win...I want to see all of the old Zerg units in 3D...and I want to know if Code name Medusa refers to Kerrigan. The Hair? That's like my definition of a Medusa...


    - My life for the Swarm!
     
  17. 10-Neon

    10-Neon New Member

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    I think I'll pass on the crap. ;)
     
  18. Trooper_Lozer

    Trooper_Lozer New Member

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    More unit variety! Give the zerg units a more specialized role. I want to see armies that have zerglings, hydras, banelings, ultralisk, and mutalisk. Not just hydralisk and defilers, or zerglings alone. Just make this game use all the units.

    Ultralisk (or something similiar) still involved with some kind of splash atack

    Hydra (or something similiar) with an acid effect that slows or deals alittle damage over time. (upgradeof course)

    More infested units! make infested units actually worth something. Mayb a ranged infested unit? or perhaps a unit that raises infested zerg from teh dead?

    Make the zerg look slimy! Goo-like! Scalely! Insectlike! which ever of those, but make them look good in 3D! (goodjob with the overlord btw!)

    perhaps the zerg have more bonuses when grouped together? it really doesnt matter... just make them even more dependant on swarms!
     
  19. BloodHawk

    BloodHawk Member

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    I'm a mediocre SC player and I still know to just run past that 200 mineral waste of shit.

    As someone else said (I only quote one person per topic) more diverse Zerg armies is on my wish list.

    <edit>Wrong quote, Bhawk is such a jack ass...</edit>
     
  20. EonMaster

    EonMaster Eeveelution Master

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    Bhawk, I found a few things wrong with your post.

    1) bunker is only 100 minerals, not 200.

    2) running past a loaded bunker with zerglings doesn't work without major loses. Place a bunker near a choke or ramp, and those lings aren't getting through unless they have speed upgrade. But at that point, you can guarantee that there will be 2 bunkers or at least one siege tank.