Hey guys... so how do you make upgrades allready ressearched when the game starts? for example if i were to have some roaches... how do i make them have the burrow-upgrade from the beginning? i would really like to know
There is a trigger action that sets the upgrade level for a given upgrade to a given level for a given player. You could use this action under the "Map Initialization" event without any conditions in conjunction with a "pick each player and do actions" loop in order to apply to every player. If you cannot figure it all out, I can post the exact code. It's much better if you try to figure out the exact trigger setup on your own though. ;D
Cool ill try that right away ^^ and thanks for the help edit: THANKS it worked!!!!! i love you Map Editor *-*