http://news.replays.net/Uploads/photo/20091127/200911271723402201.jpg http://news.replays.net/Uploads/photo/20091127/200911271723402722.jpg http://news.replays.net/Uploads/photo/20091127/200911271723413253.jpg I don't know if anyone on this forum still likes to discuss tech trees but here it is anyway!
Yep. They were moved because they were apparently imbalanced when phased in a base and because Blizzard wanted to keep the Gateway units more balanced instead of everyone always wanting to get Immortals instead of Stalkers and Zealots.
They had the most recent hand-on with the game, so, yes. We'll get it at BlizzCon if StarCraft 2 is there.
Are there a better quality pictures of those? Oh oh, AND IN ENGLISH? Just cause everyone thinks that Koreans are sc gods, doesn't mean that I have to learn the language cause I love the game.
Not much information is exclusive to the Koreans. It's just that the game build in which the screenshots are taken happen to have been the Korean build. To answer your question, I don't know of any for this particular build but, from what I hear at SCLegacy, nothings changed since the last tech tree was released so if you can kind the last tech tree which was in English then you've got pretty much the same thing.
These look rendered with the ingame engine. Did I miss something or are the tech trees listed in the game?
they are listed, anytime during the match you can go to your menu and look up all information about each races units, buildings, and technology, each with visual and written information about them. Basically you go up to the menu, and select the race you would like to view or click "Tech trees" for your races tech trees and then scroll through the units seeing what the unit looks like and its cost and abilitys. pretty handy for new players and people just getting into the game.
I would love to see a printed version of these with the game. And not in the manual, but on some nice, thick paper of a decent format. With all upgrades and stuff with it. A bit like what we've been getting with most decent rts games since Age of Empires 2 came out. That really helped me to get good insight in what each unit did, and how to improve it. Man, I'd even buy a special edition for that. Not that I wasn't going to get it anyway.