Unknown Protoss Building??

Discussion in 'Protoss' started by im a roc, Jul 25, 2007.

Unknown Protoss Building??

Discussion in 'Protoss' started by im a roc, Jul 25, 2007.

  1. im a roc

    im a roc New Member

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    http://www.multiplayer.it/show.php?id=18744&img=37

    In this picture, in the bottom right corner... Theres a weird building that Ive never seen before. I think it might be some kind of new fleet beacon or something... Anyone know??
    (And while your at it, check out all the other pics. Theres alot of good ones there)
     
  2. eclipse

    eclipse New Member

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    bottom right those are warp gates, the upgrade for gateways
     
  3. GrahamTastic

    GrahamTastic Member

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    Yup. That is definitely a Warp Gate. Check the StarCraft II official site. They have been on there since May 19th. ;D
     
  4. hillzagold

    hillzagold New Member

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    what's that grey building at he bottom left?
     
  5. proswimma

    proswimma New Member

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    From:
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    i think the GREY one might be the new fleet beacon
     
  6. Indigent

    Indigent New Member

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    I read on wiki it supposed to be some kind new cloaking building or something and that it's supposed to replace the arbitar accept it was added in the units section and that it can't move... So which building are you talking about? Describe it please.

    Oh yeah and if I was wrong can someone give a link to what the new building/unit DOES look like?
     
  7. burkid

    burkid New Member

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    the building on the bottom left corner (the grey spire) is called a dark obelisk. its needed to build dark templar. this has been confirmed by karune.
     
  8. DontHate

    DontHate New Member

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    why do they always build 2 then?
    perhaps the dark templar are built from there?
     
  9. burkid

    burkid New Member

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    i dont know, maybe there are a bunch of upgrades, or there is a benefit from the building as well.
    theres one picture where theres 3 of them (tempests vs mutalisks)

    i always assumed that DTs would just be built from the gateway/warpgate again.
     
  10. Indigent

    Indigent New Member

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    Gret now wiki lies too.. :mad: Really though? Wowzers. I read on wiki there is supposed to be some kind on unit/building that cloaks units under it that can't move. Anyone got info on that?
     
  11. burkid

    burkid New Member

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    its called the star relic. its the arbiter replacement. it cloaks like the arbiter, but must be stationary for the cloaking to work, and it also cloaks buildings.
     
  12. DontHate

    DontHate New Member

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    it's wierd that technology moves backwards, in sc1 the arbiter could move while giving it cloak.
     
  13. burkid

    burkid New Member

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    but the arbiter couldnt cloak buildings.

    i personally think that the cloak should work like the arbiters, as in being able to move and cloak, but then must be stationary to cloak buildings.
     
  14. burkid

    burkid New Member

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    except there would be some major distortions.

    that would keep your buildings off of the enemies minimap though.
     
  15. Indigent

    Indigent New Member

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    I already knew all that stuff though, so I'm back where I started lol. I just want to know how it works with the self destruction/how it looks/etc. And how it looks please.

    Hey i just noticed right now... If it is supposed to be the arbitar replacement then shouldn't it be considered a unit which it won't (Obviously) or else the whole cloaking your whole base thing wouldn't work. (Because the star relics would only cloak the area around your building exit)
     
  16. burkid

    burkid New Member

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    ...star relics are units... thats why they a)fly around, b)attack, c)have abilities, and d) are the replacement of the arbiter, which was a unit.
     
  17. Indigent

    Indigent New Member

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    They don't move though, and the only attack they have is when they explode which is also an ability. And I just said that they were replacements of arbiters.
     
  18. burkid

    burkid New Member

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    they do move. they just cant cloak while they move.
    they get a normal(weak) attack, but have detonate and hallucinate for spells.
     
  19. Indigent

    Indigent New Member

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    Oh yeah I forgot hallucination spells. Well, that is a good point. And I had know idea about the weak attack but I will take your word for it.
     
  20. burkid

    burkid New Member

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    its like the arbiter, how it had that crap attack that did 10 damage. practically not worth mentioning.