Unit's Spawn

Discussion in 'General StarCraft 2 Discussion' started by UchihaItachi0129, Jun 20, 2007.

Unit's Spawn

  1. UchihaItachi0129

    UchihaItachi0129 New Member

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    hmm i don't know if this has been mentioned already because i'm too lazy to read through the ENTIRE forum. but i just thought it would be cool if they let you choose where you want to spawn your units. ( not rally ) because currently they always spawn under the building. i just thought it'd be cool if you could choose where like. if you were playing on the bottom of the map maybe you could make the units spawn on top of the building so you wouldn't have to wait as long for it to go to the top. or maybe when you do a barrack/supplydepot wall you could make the units spawn on the outside so you wouldn't have to lift the barrack just to get some infantry out. anyways i just thought it'd be cool i they let you do that. and sorry if this thread is a repeat.
     
  2. PowerkickasS

    PowerkickasS New Member

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    nooooooO!!!!
    that would ruin my PvT worker rush :(
     
  3. Majorlagger

    Majorlagger New Member

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    smart idea, just gives another little controlable factor to the game that could give you the edge over your opponent if its even :]]
     
  4. Space Pirate Rojo

    Space Pirate Rojo New Member

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    From:
    Canada, eh?
    You can't wait 3 seconds for a Marine to run 180 degrees around a Barracks?
     
  5. SuperMarioPsycho

    SuperMarioPsycho New Member

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    your the coolest guy in the forum ;)
     
  6. Majorlagger

    Majorlagger New Member

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    its not that i cant wait,honestly your right it wouldnt make much of a diffrence at all but it would give just a little more controlability and micro capabilitys.
     
  7. UchihaItachi0129

    UchihaItachi0129 New Member

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    i bet i'd beat you at a "see how much you suck at spelling" contest XP oh and you need to use the edit button next time ( not to be bossy ) but people don't like it and will power you down.
     
  8. Majorlagger

    Majorlagger New Member

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    1. LET the epic battle of terrible spellers comense :D.

    2 OK Ty very much i dont wanna get powerd down :/ lol
     
  9. UchihaItachi0129

    UchihaItachi0129 New Member

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    lol I WILL OWN YOU IN OUR BATTLE :p
    oh and no probably about the double post thingy
     
  10. MrFrancko

    MrFrancko New Member

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    I guess this could be a feature... Wouldn't be something i'd beg for though.
     
  11. [LightMare]

    [LightMare] New Member

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    i think rallying is fine. oh i know why. you could squish your buildings together, and spawn big units out so they are not stuck. and we should be allowed to select multiple buildings at the same time
     
  12. PowerkickasS

    PowerkickasS New Member

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    NO!!!!!!
    NO NO NO!
    i will slaughter myself if you can do that :p
    P.S: damn your sig is lagging my crappy comp :(
     
  13. Lord David

    Lord David New Member

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    From:
    Melbourne, Australian Continent, Earth, Sector 001
    Well The Protoss can supposedly "Warp in" Gateway type units on Pylon power so that's not a problem for them.

    As for the Terran and Zerg? Nah... though it would be nice to see units come out of their respective buildings (i.e Terran Marines coming out of Barracks...)

    Maybe have barrack units be able to "pass" through buildings that are blocking it's way? (This would be slow, but it would probably solve the whole Supply Depot wall problem... hmm?)
     
  14. MrFrancko

    MrFrancko New Member

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    Yeah, I guess the terran are the only ones with a real problem.
     
  15. paragon

    paragon Guest

    In WraCafrt 3 uitns gelnerely cmoe out of the bluinidg on the sdie csolset to wrhee the rlaly pniot is. So, ovibsluoy tihs wlil be in SratCfrat or smeohintg bteter wlil be.


    In WarCraft 3 units generally come out of the building on the side closest to where the rally point is. So, obviously this will be in StarCraft or something better will be.
     
  16. MrFrancko

    MrFrancko New Member

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    Still not something that would apply to zerg I wouldn't think. I believe they have already confirmed that the zerg will still have their larva. Maybe you could say where you want the larva to be though.
     
  17. Light

    Light Guest

    In WraCafrt 3 uitns gelnerely cmoe out of the bluinidg on the sdie csolset to wrhee the rlaly pniot is. So, ovibsluoy tihs wlil be in SratCfrat or smeohintg bteter wlil be.

    did you write that with your foot?
     
  18. MrFrancko

    MrFrancko New Member

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    If he did i'd be impressed.
     
  19. PowerkickasS

    PowerkickasS New Member

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    hse' aibt sratnge inst he?

    bt i prefr txt typ ftw u fat luvn piehols speln good is 4 d weak
     
  20. Fenix

    Fenix Moderator

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    We can. Blizz announced it. You can't click+drag, but you can SHIFT+click. Gives Terran the biggest advantage, but it's useful for mass training for Protoss too. Totally worthless for Zerg unless the Nydus Worm counts as a building.


    EDIT: I wonder about double clicking....