Ultimate Units?

Discussion in 'General StarCraft 2 Discussion' started by Bumbaloe, May 21, 2007.

Ultimate Units?

  1. Bumbaloe

    Bumbaloe New Member

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    I was just wondering what you guys think the Mothership like units will be for terran and zerg. All I can think of is add-ons for the CCs and hatcheries.
     
  2. orphean

    orphean New Member

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    I'm guessing you're either close to what they're going to be, or they won't have a similar thing and the mothership thing will just be something the 'toss have that noone else does.
     
  3. Fenix

    Fenix Moderator

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    I think the Terran "Mothership", for a lack of a better term as of this moment, will be a beefed up version of the Battlecruiser (If that's possible). I dunno about Zerg, but they already have a new transport, the Nydus Worm.
     
  4. orphean

    orphean New Member

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    Nydus Worm == teh awesome
     
  5. Fenix

    Fenix Moderator

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    Nydus Worm = MOAW
     
  6. mc2

    mc2 New Member

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    from my imagination...........................i'd expect the "mothership" to be similar to:

    - something similar to the protoss carrier
    - a mobile Nexus/hatchery (the terran command centre is mobile already)
    - the protoss arbiter
    - acts as a zerg overlord, provide supply, transport and detect
    - the battlecruiser

    maybe it has the ability to attack as well? more so it's probably more logical, especially for terrans that there's a 'ship' that sends out supply, like food and medical supply to the troop in the war front.
     
  7. operationCWAL

    operationCWAL New Member

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    for the sake of balance, it would probably have to be airborn... or have some other way of avoiding the landscape.

    i think terrans will have a super ATAT walker :)
    zerg ... maybe just some crazy burrowing unit that can move while burrowed... like out of that movie Tremors!
     
  8. mc2

    mc2 New Member

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    ^ thats a great idea......a zerg unit that moves while burrowed

    i mean terrans have wraith and ghost and protoss have observer and dark templar and arbiter...

    so yeah it's prolly zerg's turn to have such an ability
     
  9. Bumbaloe

    Bumbaloe New Member

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    It seems like you say this as if you haven't seen a mothership in a video yet. :O
    http://youtube.com/watch?v=9V0cL7ofmwA Here is a video with a mothership in it, it starts attacking at about 3:45.
     
  10. PlatnumCy

    PlatnumCy New Member

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    no...I think they are going to balance the game so that the zerg swarm can dominate purely in numbers while the terrains have a kind of middle of the road thing going. Terrains will have better support troops and faster build times.

    so there you have it...mess with the balance and you dont have to get new units
     
  11. UFOGoldorak

    UFOGoldorak Guest

    I don't think Terran will have anything other than the nukes. Not sure about zerg.. maybe something to do with underground? Quakes/Tremors/Sinkholes maybe?
     
  12. orphean

    orphean New Member

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    http://www.gamespot.com/news/6171178.html

    Looks like there won't be zerg or terran versions of the mothership. At least not a direct ability by ability copy.
     
  13. Fenix

    Fenix Moderator

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    I liked the sound of a unit movable while burrowed.....A Uber-Lurker. Throw in a couple of Defiler-ish casts, and there ya go right there. The Protoss MS (Mothership) seems to play to the Protoss's strength, namely air superiority, as one of it's abilities kills missile attacks, and the other massacres air units. So, I believe that the Zerg MS will have everything to do with Zerg strengths, which seem to be hit and run, and ambushes. So, maybe it'll be detector, move extremely quickly, and have a kicked up heal rate while underground or something.

    The Terran MS will most likely be highly mobile, and have more useful abilities, rather than freaking awesome ones.
     
  14. mc2

    mc2 New Member

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    yeah the idea is basically another more powerful unit.....

    if they introduce too many new units, new attacks then they r gonna have a hard time balancing it
     
  15. red_dragoon

    red_dragoon New Member

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    All these ideas are pretty good! Zerg underground moving unit sounds creepy but cool! If anyone here has played shadow of the colossus, picture that bird-like colossus that dives in and out of the sand. COOL!!! ;D ;D
     
  16. Fenix

    Fenix Moderator

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    Well, they seem to have totally ripped down the Protoss military and rebuilt it from the ground up. So far, the only battle unit we've seen from SCI is the Zealot.
     
  17. PainKiller

    PainKiller New Member

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    The Dragoon is replaced by The Immortal.. They are probebly much the same, so you got the Zeal/Mortal combo ;D
     
  18. orphean

    orphean New Member

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    The dev commentary vid says the Colossus is the unit to pair up with zealots and immortals are more for destroying hardhitting units.
     
  19. Fenix

    Fenix Moderator

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    Yeah, you watch the demos, the Immortal soak up a dozen salvos from some Tanks. I think I read somewhere that the stronger the attack is, the less damage it does to the Immortal's shields.
     
  20. PlatnumCy

    PlatnumCy New Member

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    so what...it can take a nuke?