tip for those that wants to counter MMM

Discussion in 'StarCraft 2 Strategy Discussion' started by visom1, Aug 23, 2010.

tip for those that wants to counter MMM

Discussion in 'StarCraft 2 Strategy Discussion' started by visom1, Aug 23, 2010.

  1. visom1

    visom1 New Member

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    Hi, I'm not sure if this is already known but I might as well throw it out for the people that needs help.

    Play custom vs AI, 1v1 choose terran as opponent (on very hard or insane), the comp will often like to go MMM so you can try out all your tactics to beat MMM. Hope it helps.
     
  2. Lombar

    Lombar New Member

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    Lol.. Um, If you'r zerg. go burrow + banelings and then a roach-hydra army.

    If you'r toss, 1-2 colossi and some zlots for tank should do the job.

    If you'r T tanks or banshees.

    HF
     
  3. Kaaraa

    Kaaraa Space Junkie

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    Funny thing, I stumbled across a Youtube video showing how to "Baneling Carpet Bomb." The Zerg player sent in a smallish force of Hydras and Roaches against the MMM, and while the MMMs were distracted, Overlords were flown in while unloading Banelings. It was hilarious.
     
  4. visom1

    visom1 New Member

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    @Lombar
    Thanks for the advice truly, but this thread's is meant to show people how to set the company to use MMM against them so they can practice whatever they want.

    @Kaaraa
    Lol it does indeed look funny, but too risky but worth a try.
     
  5. KHaYMaN

    KHaYMaN New Member

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    Risky? How do you figure, relative to any other use of banelings vs MMM?
     
  6. domanz

    domanz New Member

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    Is it generally good advice to transition into roaches/hydras midgame against mmm after banelings/speedlings? I usually use this build until end, but with mutalisks for harass and control.
     
  7. visom1

    visom1 New Member

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    Well, you ARE sending in a ton of overlords. If they die you'll have issues with supplies.
    But hey, I just said its risky I never said its not worth using (since I'll test it myself).
     
  8. cHowziLLa

    cHowziLLa New Member

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    I like to go charge-zlots, psi-storm and immortals. I keep enough pressure so they dont go air units.
     
  9. KHaYMaN

    KHaYMaN New Member

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    Overlords are pretty beefy though, and you don't need to send in that many. An overlord carries 8 banelings if I remember right, which should actually be plenty for most skirmishes. Resource wise your likely to lose more in un-detonated banelings by sending them in on the ground.

    It is more micro intensive, but the only real increased danger imo is if they have an air force looking to pick off OLs, and you have no anti-air near those OLs you are using for the bomb.

    Keep in mind that good zerg play (and I'm by no means good) should probably be taking a few OLs with the army anyway, to drop creep in the battlefield.
     
  10. Lombar

    Lombar New Member

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    Overlords do not do that nearly fast enough for it to be effective. That's why you spread creep tumors all over the place.

    You should have around 3 4 ovies, with like 2-3 banes each in my opinion and send them all at once WHILE attacking with roachlings.
     
  11. DustyShelf

    DustyShelf New Member

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    Overlord only carries 4 banelings I believe. Its worth sending a few decoy (empty) overlords as well to prevent him from focusing the OL with banelings in (although hopefully your ground troops are running a good enough distraction).
     
  12. Pnyoman

    Pnyoman New Member

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    ive been playing against MMM lately and i rlly dont know why i used to struggle with it when you could decimate it with tanks and collosus. hence i dont see why people are complaining about banelings not getting to the MMM ball.
    unless its lategame and the MMM ball is ridiculously large usually the banes get to their target allowing the rest of your force to finish it off.
    and i also think that carpet bomb baneling is a little over invested for a tactic that mostlikely wont succeed
    just a personal opinion :D
    plz correct me if you think differently or you experienced differently
     
  13. KHaYMaN

    KHaYMaN New Member

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    Carpet bomb banelings are actually very awesome, but you need to micro manage it a lot and you need to be able to deal with MMM until you can comfortably get those research upgrades.

    Carpet bombs can go bad if you send in the ovies too late (even with speed they will be slower than your lings/mutas), drop the banelings too early, drop them too late (and the ovies get shot down), or if you misclick and they fail to drop at all.

    It bypasses the problem of getting banelings to the target though (both on account of dying, and just unit collision) and the opponent is less likely to immediately begin to pull back because they see banelings. Harder to pull off/manage, much greater reward detonating those things in the middle of the pack though without losing time/efficiency due to unit collision.
     
  14. Pnyoman

    Pnyoman New Member

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    nvm. i take back my previous comment.
    a Massive MMM just owned 8 of my beloved thors with 6 scvs on auto repair :(