MAP OVERVIEW IMAGE: ◦ ◦ ◦ ◦ ◦ ◦ ◦ ◦ ◦ ◦ ◦ ◦ ◦ ◦ ◦ ◦ ◦ ◦ ◦ ◦ ◦ ◦ ◦ ◦ ◦ MAP DESCRIPTION: ◦ ◦ ◦ ◦ ◦ ◦ ◦ ◦ ◦ ◦ ◦ ◦ ◦ ◦ ◦ ◦ ◦ ◦ ◦ ◦ ◦ ◦ ◦ ◦ ◦ A revamp of the StarCraft original Zergling Round-Up featuring six power-ups, three play modes, three target scores, and more surprises that will make the game fun for everyone! GAMEPLAY DETAILS: ◦ ◦ ◦ ◦ ◦ ◦ ◦ ◦ ◦ ◦ ◦ ◦ ◦ ◦ ◦ ◦ ◦ ◦ ◦ ◦ ◦ ◦ ◦ ◦ ◦ Collector Mode (Round up 25, 30, or 35 Zerglings to win!) It's the basic round-em-up mode with a few twists here and there. Not only do you want to round up sheep (Zerglings), you'll also want to herd some black sheep (Devouring Ones) into your opponent's holding bins! Sheep [ + 1 Point ] Black Sheep [ - 1 Point ] The sheep and black sheep can be spotted almost immediately as they differ in color and speed. Bomber Mode (Score 25, 30, or 35 Points to win!) In bomber mode, you will be given a hero herdsman (Gui Montag) and a Herdsman (Ghost) to use to bring bombs to your tower for unit conversion (Gives control to you) or to defend your tower against enemy bombs! Team Collector Mode (Round up 25, 30, or 35 Zerglings to win!) It's Collector Mode with Teams! Goggle Vision Mode (Enable) If you enable Goggle Vision Mode, who knows what will happen! - - - - - - - - - - - - The arena is divided into four zones. When using power-ups that have negative effects, please be aware of what zone you are in. Try to find the zone with the most action to use the power-up to greater effect! Power-Up Details: STOP - [ - ] | Zone | Dark Archon Icon Stop effectively shuts down opponents for 6 seconds, holding them down in place to allow you to steal their sheep. SCATTER - [ - ] | All | Dragoon Icon Scatter displaces opponents by scattering their herdsman across the fields. SLOW - [ - ] | Zone | Reaver Icon Slow massively decreases all opponents' movements within the same zone as you for 6 seconds. LURE - [ + ] | Zone | Ultralisk Icon Lure allows you to set a bait that attracts nearby sheep. You can direct the movement of this lure as well as kill it. RANGE - [ + ] | Single | Siege Tank Icon Range allows your hero herdsman to herd sheep accurately from afar for 20 seconds, however you are incapable of hitting multiple units at once and you will not be able to pick up power ups! STEAL - [ + ] | All | Archon Icon Steal allows you to take 1 sheep away from your collective foe's holding bins and places them in yours. Only available in Collector Mode/Team Collector Mode Items in grey are the units that activate the power-up. [ - ] is a negative effect. [ + ] is a positive effect. VERSION HISTORY: ◦ ◦ ◦ ◦ ◦ ◦ ◦ ◦ ◦ ◦ ◦ ◦ ◦ ◦ ◦ ◦ ◦ ◦ ◦ ◦ ◦ ◦ ◦ ◦ ◦ Version 1.0 - Major revision required Version 1.1 - Power ups added Version 1.2 - Fixed spawn Version 1.5 - Completed map UPDATE LOG: ◦ ◦ ◦ ◦ ◦ ◦ ◦ ◦ ◦ ◦ ◦ ◦ ◦ ◦ ◦ ◦ ◦ ◦ ◦ ◦ ◦ ◦ ◦ ◦ ◦ 07.29.07 Added 2 more power-ups 07.29.07 Removed SUBTRACT and SPEED power-ups and replaced with STEAL and RANGE. 10.28.08 Added some special effects when using items. 10.30.08 Added Goggle VIsion mode. SCREENSHOTS: ◦ ◦ ◦ ◦ ◦ ◦ ◦ ◦ ◦ ◦ ◦ ◦ ◦ ◦ ◦ ◦ ◦ ◦ ◦ ◦ ◦ ◦ ◦ ◦ ◦ BETA TESTERS (PENDING PLAYTIME): ◦ ◦ ◦ ◦ ◦ ◦ ◦ ◦ ◦ ◦ ◦ ◦ ◦ ◦ ◦ ◦ ◦ ◦ ◦ ◦ ◦ ◦ ◦ ◦ ◦ 1. EatMeReturns 2. ArchaicDrago 3. me555 4. I am in dire need of beta testers, if you are interested please post a reply in this topic! - - - - - - - - - - - - DOWNLOAD: ◦ ◦ ◦ ◦ ◦ ◦ ◦ ◦ ◦ ◦ ◦ ◦ ◦ ◦ ◦ ◦ ◦ ◦ ◦ ◦ ◦ ◦ ◦ ◦ ◦ - NOT AVAILABLE
If I cannot beta test with you guys, I will set up a beta release version for you guys to test with some friends. I want you all to report any and all errors that you find in it.
hey ImaGiNe., I found a few errors... P2 is not affected by P1's powerups, P2 cannot be scored against by P1 in Bomber mode, occasionally Infested Terrans cannot move in Bomber mode, powerups that either have no effect or are not to be spawned are spawned in Bomber mode... ...I found it funny how both of our maps decided to error in my favor.
Thanks for the feedback EMR! I don't know why Player 2's triggers were not working when they are exact mirrors (with the exception of locations) of each other. Player 1's negative effects should have affected you while in the same zone. Further testing required for that. The Infested Terrans in Bomber Mode would not move because I had a trigger ordering them to Move to location X. That has been taken care of or so I am led to believe :x I am actually thinking about removing the zones from play. I think it would be better that the power-ups just work all over the place.