Terran Strats

Discussion in 'StarCraft 2 Strategy Discussion' started by DE.50, Feb 23, 2010.

Terran Strats

Discussion in 'StarCraft 2 Strategy Discussion' started by DE.50, Feb 23, 2010.

  1. DE.50

    DE.50 New Member

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    These are some Terran strategies that I would like to see tried out:

    Mass reapers. Why stop at only a few reapers? 10 reapers will obliterate any base defenses they have, and with the speed upgrade you can avoid most tier 2 units, all while keeping your opponent pinned in his base while you can expand and go to a higher tech.

    Abuse of ghost sniping. With the new AI and que it should be really easy to get 5-6 ghosts, maybe walk them or drop them behind a mineral line and take out all the workers. This is much more subtle than a straight nuke and will give your opponent less time to react.

    Use ravens like reavers. Get the hunter missile upgrade, plant a turret behind the line, wait for your opponent to move their workers away, kill the grouped up workers with one well timed missile.

    Raven/banshee raid. Use point defense drone to protect banshees while they obliterate everything.

    Quick 4 Hellion raid. Swapping your first factory out with a barracks that has reactor make 4 hellions and go raid the mineral line (probably more effective in a 2v2 where you could use protoss chrono boost). 3 shots will kill drones and probes, while you have a fourth for added splash damage. When workers move in a line to retreat there is a good possibility of one shotting about 10 of them.

    Mass vikings. Would probably need to use this in combo with marauders and medivacs, but vikings seem to do pretty good damage in ground form, and a little micro against ground attackers like roaches, immortals, and marauders could potentially go a long way, and there is also just raiding the economy.

    Basically, I feel that there are bunch of terran units that are suitable for economy raids, and feel that terrans should be focused on expanding and base defense while raiding the opponent to keep them bottled up in their own base. Once the terran has a sufficient economic advantage they can then leave their base with a more conventional army to go win the game.
     
  2. MeisterX

    MeisterX Hyperion

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    Mass Reapers is a no-go.

    Vikings hell yeah been doin' it. And Hellions are meh. Depends on the opponent but you have to slip by.

    For the most part drops are the way to go.

    As far as the Ravens, the point defense drone has 120 energy and uses 10 energy per missile it intercepts, so you can stop 12 attacks before it's useless. Gotta take that into account. I haven't really utilized Banshees as much as I probably should, and Ghosts as well for that matter. But I'm getting there.
     
  3. SC2 Hacks

    SC2 Hacks New Member

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    Where are people putting together screenshots / movies of different strategies? Can we just post in there? I think it adds a lot to the discussion to illustrate things

    Eric