Terran Missile Turret Operator

Discussion in 'Terran' started by Imagine., Jul 29, 2007.

Terran Missile Turret Operator

Discussion in 'Terran' started by Imagine., Jul 29, 2007.

  1. Imagine.

    Imagine. New Member

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    I was just viewing the Thor and Banshee screenshot from the GameMeca scans and I saw that the Missile Turret had an operator inside. Now I have been a fan of StarCraft for quite a number of years and used to visit Team Liquid's website often and I just remembered that someone had brought up the issue with the missile turret being on your unit supply count and provided a screenshot of the turret's wireframe with an operator inside. A very minute detail placed by Blizzard, but a good one indeed. It changed my thoughts on the Missile Turret and how it functioned like an automated defensive structure.

    So I dug around and found the picture and cut out the piece of the screenshot for your viewing pleasure, check it out below! We get to see the turret operators now! Woo Hoo! Nothing special... but Woo Hoo none the less!!!


    Bonus 200 minerals for blowing one moderator's mind.
     
  2. Meloku

    Meloku New Member

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    should be robotic, imo.
     
  3. capthavic

    capthavic New Member

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    That would be one dizzy operator ^_^

    Anyway if you read various books (Speed of Darkness, Shadow of Xel'naga) you'll see that they are automatic but there is a place inside for manual operation.
     
  4. Wlck742

    Wlck742 New Member

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    In your head
    Wow, I can't believe I never noticed that. I still think an automatic turret's cooler.
     
  5. zeratul11

    zeratul11 New Member

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    lmao. hahah. nice one.

    uhm. yah i never notice that all these years.
    i agree it should be automatic. and in some artworks missile turret looks BIG, and the guy sitting on it makes it look small in game.
     
  6. ShdwyTemplar

    ShdwyTemplar New Member

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    What question this really raises is why do Units not just kill the Man in there instead of taking time to decimate it. I mean, I can see the point of destroying it so it won't be re-operated , but, I do not see why the man doesn't die while operating it.I would assume that he is in there manually operating it and it would need to be activated while in there to go back to automatic defensive systems , so, it would just stop working if he died... It doesn't even look like there is a window protecting him.... I would imagine Zerglings killing him before dismantling the Turret. I do not like this at all.
    There is a difference between Missile Turret Operator and Superman. >:D

    Another thing that bothers me is that if this is final why in the h*** is the Missile Turret being reverted to a man simply aiming and firing missiles. The one in SC1 automatically locked on and fired missiles at a target. The whole man in there seems far to be stretching it way too far.Although, it appears that there was one in Sc1 as well. Far too confusing I guess. Check this out to see what I mean. http://starcraft.wikia.com/wiki/Missile_Turret.
     
  7. Wlck742

    Wlck742 New Member

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    It doesn't really matter how realistic this game is. It's not realistic right now, might as well just take it a bit farther.
     
  8. Chris Benoit

    Chris Benoit New Member

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    They can't kill the operator because he is so well protected in there. If you look at the wireframe, the little guy is last to turn red.
     
  9. JudicatorPrime

    JudicatorPrime New Member

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    Cool find... Although I wasn't expecting it... just another perk with having a SC with better graphics. It doesn't matter to me though, but it woulda been better to have it automatic... Makes a lot more sense that way because we wont have to wonder how an SCV managed to make a human being in like.. 10 seconds or whatever. And considering they never miss, obviously due to computer guidance why add in the factor of human error?
     
  10. Ghost

    Ghost New Member

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    Um, the turret also had an operator in SC1 guys...
     
  11. Chris Benoit

    Chris Benoit New Member

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    Yes...we know...that's what we've been talking about.
     
  12. Space Pirate Rojo

    Space Pirate Rojo New Member

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    Canada, eh?
    I have never noticed that.

    ...That's just the weirdest but most epic discovery of SC I've ever seen.
     
  13. TidalSpiral

    TidalSpiral New Member

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    lol The epic epiphany - missile turret operators. <_< I don't really like the idea of an operator in the missile turret (someone mentioned human error, that's exactly what I was thinking). However I hope that the gatling gun turrets revealed lately will be infantry operated, with the unit inside taking a portion of the damage until it dies. Also, it'd be neat if Zealots could kill a gatling operator and then turn the turret on all his friends. :p
     
  14. JudicatorPrime

    JudicatorPrime New Member

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    It'd be cool if they got special death animations, like Zergling could jump up on there and maul the operator to death... But that wouldn't ve very SC-ish, belongs more to DoW.
     
  15. Space Pirate Rojo

    Space Pirate Rojo New Member

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    Canada, eh?
    This topic needs to be stickied just for laughs.

    And I wondered what Terran Civilians were used for.
     
  16. LJYLJ

    LJYLJ New Member

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    hmm i remember ppl used to say "imagine being a turret operator" way back...that suddenly made sense now 8)

    why do we need thor's now..we got turret operators
     
  17. Fenix

    Fenix Moderator

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    Dude, you have coolest avi ever.
     
  18. LJYLJ

    LJYLJ New Member

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    "looks at u like joey" how u doin? :p
     
  19. Fenix

    Fenix Moderator

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    Dear sweet Lord baby Jesus I don't play for that team.
     
  20. Scarecrow

    Scarecrow New Member

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    I haven't been this shocked for quite a while!