Terran Decals Sample Gallery.

Discussion in 'General StarCraft 2 Discussion' started by zeratul11, Jul 1, 2008.

Terran Decals Sample Gallery.

  1. zeratul11

    zeratul11 New Member

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    i think it would be great if the decals are much more detailed like this.

    http://larcenciel-11.deviantart.com/art/Terran-decals-90329275

    well some looks artistically metal burned painted which looks nice as well imo.

    by the way its 1280*800 you can set it as your wallpaper if you want like what i did. ^^
     
    Last edited: Jul 1, 2008
  2. ItzaHexGor

    ItzaHexGor Active Member

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    The symbol on the Viking, Barracks and Auto-Turret look great, but they're the universal symbol for Terran so wouldn't work in-game.

    The others don't really work. The hammer and spanner seems too industrial, the skull in a cog looks too evil, the anchor is too obviously linked to the sea, and I can't make out the symbol on the Medivac.

    Remember that they're all going to be much smaller than that in-game, so there's no sense in putting in so much detail. The current one's great. Simple, plain and effective, very Terran and not overly detailed.
     
  3. zeratul11

    zeratul11 New Member

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    blizzard said players can have customizable or selectable decals just like in warhammer 40k. im sure there will be mod that would import tons of random decals. even clover leafs. i dont see whats your point on arguing with the design. and those are jsut samples anyway.

    the current one's great? yes its simple and plain (bad thing if you want better detail and graphics). arrrggghhh. come on. are you blind or something? anyhow if thats suits you then fine.

    how in the world a white paint is very terran and other than that would be not? we are talking common PAINT/DECALS here. who are you to say terran doesnt paint this and that. and why are you always serious and all, those are just freaking examples. GOD!

    and were not talking about terran technology here. but paints.

    are you really that satisfied with the game right now as you see it and you think theres no room for improvement? (looks like you see it not as an improvement which is weird).

    again if you dont like it just say it. you don't need to say things like it doesn't make sense or not terran like so your ideas on this is history because imo and others too they think something like this is possible and can be starcraft-like as well and will make sc2 better.
     
    Last edited: Jul 1, 2008
  4. ItzaHexGor

    ItzaHexGor Active Member

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    The vast majority of your suggestions are ones that you'[d like to see implemented. If they were implemented, they'd be the official icons and would be completely different to custom designed ones. Besides, you opened your post with "i think it would be great if the decals are much more detailed like this." so what else am I supposed to assume? That you don't actually want them to be like that?

    StarCraft2 is not about detail and graphics. Why would I be blind? What am I missing?

    White paint is simple, economic and easily recognisable. If anything spells 'Terran' it's that. That's why I'm saying Terran doesn't paint like that. It just looks as though it can quickly be applied with a stencil and a spray can, so seriously dude, how much more Terran can you get? Also, I could ask you the same question, who are you to say that they would or should paint like that? I definitely don't see why they would.

    What's the point in not being serious here? What's the point in asking for feedback and asking for what other people think if you don't want to hear or can't accept what they have to say? Would you rather that I humour you? Start joking about it? What do you want? Why are you posting them if you don't want feedback and why do you get so offended when I say they're great but I'd rather the existing ones? Do you just assume that you're right and hence I'm wrong? Seriously, if you've got something to say about it, just say it.

    Paints aren't just some special sub-genre, and you can easily expect the markings, etc, between each of the races to be different, and in that regard, you can see how each race's would be different. Terran wouldn't worry about things like this. They'd probably be just as happy to have a number or platoon division. Protoss would be more complicated and intricate engravings and Zerg obviously wouldn't have painted or engraved markings.

    Visually, especially with Terran, there's not much that needs to be improved, and how is this an improvement anyway? Making a more intricate design that would only be harder to see while playing. Doesn't sound like an improvement to me.

    I did say I didn't like it as much, but it's senseless to just say something like that without backing it up or leaving feedback, which is what I did and always do. If all your feedback was either 'I like it' or 'I don't like it' what would you have to improve on? Nothing because you wouldn't know what it was that people liked about it, nor would you know what people didn't like about it.

    Seriously dude, you've got to learnt to take feedback.
     
  5. zeratul11

    zeratul11 New Member

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    first of all. those are jsut EXAMPLES. the idea is to have better decals/paintings.

    your feedback is kinda weird. theres something fishy. always.

    you dont post at all to other threads that i make that seems good or justifiable. obviously you like them or you dont have negative to say about them.

    in other words you LOVE to say negative feedbacks almost about evrything even to the point of including unnecessary details that really doesn't matter to the main idea or point.

    doesn't look like an improvement to you?i dont know about that. but imo and quite obviously simple things like this makes a difference. and your saying that intricate design would only be harder to see while playing, what? your backing up your negative feedbacks with things that isn't even true to most/ some people. making design/decals betters makes things unclearer? i said "BETTER" that includes making it clearer like really a part of the unit or building, getting the appropriate size, better exact quality of decals that would fit with the overall graphics, etc.

    you know what the current white decals are actually more distracting from the ones that i made. i mean you see a white clear sticker right on top of the units. obviously distracting you for a moment if you notice it time to time. compared to the darker gears of wars logo etc... its like their actual part of the units which is a good thing.

    anyway i think your getting personal.

    i want to remind you that we are talking about painting decals here. paintings are nowhere compared to like giving terran hover engines/sleeker viking design. its just P.A.I.N.T.S.

    intricate designs shoulod be protoss? the skeleton logo is from gears of war and they certainly look like terran, the reapers have skeleton heads on their pads earlier. the repair/hammer logo is universally human. can't you see or know this. wielding artificially / just painting are plain stuffs human would basically do even terran, tychus have some freaking sexy female tatoo on his armor!

    lets make a scenario here, what if tychus didn't have that sexy grafitti sticker/painting on his shoulder. and then i photoshop tychus and place that sexy "detailed" pic on his shoulder pad. lol, i think you will go insane and post tons of negative feedbacks.

    clearly you don't like it when fans are suggesting and only wants what blizzard do.

    your blind bcoz you see ideas such as this as downgrade for sc. and your reason for that are not even convincing, like if they were implemented they would be official icons and would be completely different from custom game ones. wtf? im just trying to show SAMPLES.

    you go on every details of whats wrong with my ideas just to back your negative feedback. even small unnecessary details.

    StarCraft2 is not about detail and graphics.? are you blind or just lying to yourself just to back up your negative feedback. starcraft is also about graphics and details. i love the graphics and the details on the siege tanks etc. blizzard said they are planning to add up more polygon count as well as details on units. karune even mention that he never thought that unit such as the siege could look more better and DETAILED as the progress on polishing keeps on going, he said that he never expected the seige tank could still look better(sharper, detailed, etc) as what it is now.

    whats wrong with a more detail and better paintings/decals for sc2? tell me. remember when i said better means clearer, not distracting gameplay, badass, etc. not really like the ones that i made but better which is blizzard made(not the current one). if you could only answer one question just please answer this. i dont want this thread to become a debate. so if you dont mind i wanna hear your take on this. only this.

    i want sc2 to be perfect as possible and you on the other hand just sit back and just wait and agree and like what blizzard is doing at the moment even they are not really perfect yet. Even blizzard is always trying to make thing better in sc2, its a constant process.
     
    Last edited: Jul 1, 2008
  6. Space Pirate Rojo

    Space Pirate Rojo New Member

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    Okay Zeratul I understood the Ghost redesign but now the Terran symbols?

    A) They looked better matching.
    B) There's the Gears of War omen of death logo. I doubt Epic would let Blizzard use it.
     
  7. zeratul11

    zeratul11 New Member

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    Examples. just SAMPLES. ok.

    the reapers got the skull logo too by the way. but the gears of war logo would look better on them. see the one in the siege tank that i made with the red paintings dripping. thats what i call badass decals.

    by the way what do you mean by this "They looked better matching."
     
  8. Wlck742

    Wlck742 New Member

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    In your head
    The hammer and sickle is a badass-er decal than Gears'.
     
  9. Kaaraa

    Kaaraa Space Junkie

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    The upper four logos suggest that you want the logos to be indented on buildings units. I like the current ones more, but that's just because they've been around longer. I wouldn't overtly oppose indented logos, they might be a bit hard to see in darker environments.


    I'd love to use a Gears decal though. That'd be badass :D
     
  10. zeratul11

    zeratul11 New Member

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    yes some looks indented some looks painted while others looks burned painted directly on the metal which i like most.

    anyway im showing all possibilities. you can pick anything you like, but imo all are good as long as they look nice detailed, maybe with rust effects, textured, patterned, blood effect dripping, etc... not just plained colored white.
     
  11. ItzaHexGor

    ItzaHexGor Active Member

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    @ zertaul11. The fact that they're examples does not mean that I cannot disagree with them. It's the fact that they're examples of things that you'd like to see that makes me disagree. I'm not saying that each symbol is wrong, but overall, they're too intricate, so their detail will never be appreciated.

    What's weird about my feedback? The fact that I don't always agree with you? Not sure if you've noticed over the years, but people don't always agree on certain issues. Seeing as we've obviously got different ideas for what we'd like to see happen to the Terran, it's understandable that our ideas would differ here. So if you're asking for feedback, then I'll give you my feedback.

    I'm not avoiding giving you compliments in threads were you deserve praise if that's what you're getting at. If there are some examples of that, then link them and I'll tell you what I think.

    If you can't handle receiving negative feedback, then I'd advise you stop suggesting ideas. If you can't stand the heat, get out of the kitchen, don't do the crime if you can't take the time. That kinda thing. Accusing me of irrationally giving you negative feedback regardless of your suggestion is just plain insulting and wrong. What details am I including that are unnecessary? The fact that their detail wouldn't be appreciated as they'd be too small to see in game? Or the fact that I believe Terran would sooner tag their buildings and troops with a simple number rather than using a complete and representational image? If it's about noting the features of each one, well you've obviously put the thought in to say that these are kinda what you're aiming for, after all I didn't see any butterflies, hearts or anything, so I commented on your choice. You obviously used them for a reason, and you obviously wanted feedback on them, so I told you what I think.

    Yes, it does not look like an improvement to me. Why can't you handle that? In order for them to be effective symbols while playing, they've got to be plain and simple, like the current symbol or your anchor. Intricate symbols, etc, are harder to see while playing. For example, if each Protoss Zealot had its own unique face, etc, would you be able to appreciate that diversity while playing? Definitely not as while playing you're too zoomed out to appreciate it. The same applies to this situation. If it's hard enough to make out the symbols at this size, imagine what it would be like in-game.

    Why're you bringing up your Banshee and Viking designs in this conversation? How is that even relevant?

    Compared to Terran, the Protoss should have more intricate designs. Yes. Believe it or not, there are trends within faction logos. Just look at the Horde faction logos and Alliance faction logos if you want a clear example.

    About Tychus' design, that's only visible in the cinematics, where more detail is able to be used. He doesn't, and shouldn't, have such a design on his in-game model as it will never be appreciated. You've made suggestions using concept images of him that I've completely agreed with, as the concept art is able to handle the level of detail you're putting into it. This, however, does not correspond to in-game models which have no need for intricacies like that.

    Clearly, I give my opinion, and when I give my opinion, I give reasons and present it strongly. If you can't handle that, then you'd never be good at presenting such suggestions. Good artists and designers need to know how to take negative feedback.

    The fact that you're accusing me of being blind purely because I disagree with your suggestion truly shows how stubborn you're being. Believe it or not, not everyone thinks the same way and even if they did, you are not always right. If you truly believe that I have to be blind to disagree with your suggestion, then you're an extremely egotistical and self-centred member.

    Again, samples do not mean that I can't disagree with your suggestion. You've still shown a different direction in which to take the Terran decals that I don't agree with. Do I have to agree with it? According to you, I do, which is just wrong. Freedom of speech dude. Just because I disagree it doesn't make my stand any less valid.

    I go into details because I figure that seeing as you're asking for feedback, you'd like to see why I disagree. There's no point and nothing gained from me just saying 'I don't like it', so I give reasons. If you can't handle said reasons, either learn to take criticism or stop posting suggestions. Regardless of the design or idea, there will always be people who disagree. Learn to deal with it.

    No, StarCraft2 is not about graphics. Blizzard games have never been about the graphics. It's true that the game currently has great graphics, but if it is due to clever designs and textures, not intricate detail. For example, this is a Zealot's face. Is it detailed? No. Is the level of detail effective? Yes. There's a big difference.

    The problem with more detailed decals in StarCraft2 is that their level of detail will not truly be appreciated on a whole.

    If you didn't want this to turn into a debate, you shouldn't have turned it into one. All I did was give my feedback, which is what you were wanting. You then started telling me my feedback and opinions were wrong and that I was personally attacking you for reasons unknown. That is why it's erupted into a debate.

    If StarCraft2 is overly detailed, then it won't be perfect. Detail does not equal perfection. Even hear of the expression 'less is more'? This is a clear example of that.

    If you think I just sit back and agree with everything Blizzard has to say, you're dead wrong. You should look into some more of my conversations sometime before you start making inane comments like that.

    If you want to continue to attack my views, then I've already PM'd you about it. If you want to discuss the decals, then I'm more than happy to. Just keep the personal attacks out of it.
     
  12. AcE_01

    AcE_01 Active Member

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    does graphic make games more enjoyable to play?
    to an extent yeah, but gameplay comes in first. So if the gameplay is perfect (yes blizzard will make it perfect) then yes i dont mind crazy graphics and crazy decoys like you got there zerat. I like the gears of war example...it looks wicked.
    i can imagine animal decoys would be cool too, like a fox face or a eagle or an animal that is really menacing. You should try animals zeratul.
    =]
     
  13. zeratul11

    zeratul11 New Member

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    ^ yeh sure ace. ok im going to try and add up more better decals. and add zoom out (small) buildings and units with my decals.

    @itza

    Their detail will never be appreciated? By whom? By you? Ok, this is one reason why a simple thread like this go on to a large pointless debate. First of all, I created it because I think its looks cool, perfect, badass, better, etc compared to the current one, meaning you saying that detail will never be appreciated is wrong already. If you disagree simply by that reason alone and the way you say it like your speaking for everyone is incorrect.

    I don’t know who else would care, but I for one appreciate details on decals.

    Ok from now on I’ll be more open and accept and always expect negative feebacks from you because just like you said we got different ideas and vision for the terran. I’ll try to remain calm as possible. Anyway I just don’t like the way you disagree on things its like your reason is to completely destroy people ideas even simple ones like “better” decals.

    I don’t mind praises but I do mind debatable negative feedbacks. Ok I admit sometimes I get mad that’s why you see words such as wtf? Are you blind? Etc… ok my bad. I’ll try to avoid that next time. Im just having a hard time constructing my sentences.

    Im tired to link them. Those threads like artworks, thread that i link videos and updates, posters. Contributional threads I had. Lol. Anyway forget it.

    ok understand now. i was just mad with the negative feedback and the fact that your the first one to post even though i anticipated already what you will say if you ever post here.

    “Accusing me of irrationally giving you negative feedback regardless of your suggestion is just plain insulting and wrong.”

    ^ but it seems like it.

    Details such as simple, plain, very terran. Its like your saying that my photshop decals are the opposite, its doesn’t only implies that you disagree because of that but its like your really want to destroy my idea completely just because of that.

    So even if your not trying to say that my decals are not simple and plain, then why do you need to say that the current one is simple plain and very terran and not overly detailed like if my decals in the first place are also is simple and plain and can be terran as well.

    You could have just said it better like this, the current one looks more terran THAN yours so I prefer the current one over yours. But this is how you said it, the current one is simple, plain, and very terran and NOT overly detailed, its like my decals suggestion are already wrong because of what you just said.

    And how in the world my decals are OVERLY detailed?

    Your exaggerating when your saying my decals don’t look terran because its not simple, its intricate, not plain, etc. That is just too much of what you think the terran is like.

    so your main reason you disagree because its not necessary because no one appreciates it and its not terran like. Well I completely disagree.

    Matt honetr should’t be wearing his medieval looking uniform(since when did it become terran like? People in sc1 don’t wear like that) if that’s the case, anyway not really related with the decals but you see my point?

    Ok lets continue, Scenario number 2, Ok, if matt have a different dress in the first place, with just a simple soldier officer outfit.

    Then, one day I photoshop matt to give him the medieval outfit just like the one he got now. Im sure you would be saying that’s not terran at all, starcraft ain’t fantasy with medieval armor etc.

    I think your just exaggerating with your vision of the terran, I mean a detailed paint design is not really much of a big deal compared to the aesthetics of the Viking wings and battlecruisers hammerhead shark design lorewise.

    And if you look at closely my decals are actually more grittier and darker and terran like than the white simple paint imo.

    Ok if that’s not improvement to you then ok. But for me it is.

    Detailed and better decals is also effective while playing.

    Harder to see? Why do you need to see it? Anyway detailed better decals are also clearly visible. It’s visible in my artwork, im sure you can still see it when zoom out. I can make the building smaller if you want.

    Protoss unique own faces. Diversity? Ok I gave just an example, its not like I im suggesting all of those designs. Just pick one among the designs and color scheme if you don’t want uniqueness and diversity on terran team players decals.

    In game it would be much clearer, since the game would look sharper. And as I said it those are just examples, if blizzard make something similar to what I did it would be 100x clearer and sharper etc.

    Because compared to those two (Viking/banshee tech ideas), detailed/better decals paintings are just simple works that even terran could do.

    Skull, hammer, repair, snakes, etc are decals trends or symbols for humans not aliens.

    I would appreciate that *tychus in game model with the sexy tattoo on his shoulder*. If future sc games could have it then I would definitely think its awesome and entertaining and I would just laugh at starcraft 2 in game models.

    “ Good artists and designers need to know how to take negative feedback.”

    Ok I understand. And thanks for the advice.

    I said you were blind because I don’t understand why better detailed decals would not make you happy.

    Im not self-centered. I posted ideas here and contributions because as a fan I want to share my ideas and works to other fans as well so that they will love starcraft even more.

    Ok you are free to say anything you want.

    Learned.

    But we are talking about simple decals here. Firing and attacks animation are much of a bigger deal actually.

    About graphics and details. Again your exaggerating with the terran just to avoid giving them “intricate” (as you say it) designs.. what is intricate anyway? Skulls, fires, stars, snakes, hammers designs are intricate? Terran don’t know how to design them? I think they do even a 6 year old kid.

    if the detailed is similar to what I did, then I would definitely appreciate that and think its cool and badass. The gears of wars on the bunker and tanks is awesome imo. Hey that’s why I made this and showed it here.

    Ok it’s a debate anyhow. But its my fault if its turning now like a personal debate because of bad choice of words.

    “”””If StarCraft2 is overly detailed, then it won't be perfect. Detail does not equal perfection. Even hear of the expression 'less is more'? This is a clear example of that.”””

    Yeah but a more detailed decals would not hurt.


    Im dead wrong.

    Pm’d you already.

    Guess you are already satisfied with the current decals. Im open for improvements and better decals.

    i have to argue with you if you say my decals are useless because no one would appreciate it while playing the game or its too intricate its not terran because that is just what you think. And clearly others would see it the opposite way you do.

    lastly, i don't understand why you have to say things such as this.

    "The others don't really work. The hammer and spanner seems too industrial, the skull in a cog looks too evil, the anchor is too obviously linked to the sea, and I can't make out the symbol on the Medivac."

    and you said you know its just an example.

    anyway my marine squad loves the sea thats why i choose an anchor decals for my terran team.
     
    Last edited: Jul 2, 2008
  14. furrer

    furrer New Member

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    Did you forget the quote? very hard to read if you dont use our sweet quote system :D

    i agree with IHG,
     
  15. Gasmaskguy

    Gasmaskguy New Member

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    furrer, if he did use our sweet quote system, that post would'a been twice as long. Sometimes it's just better not to quote.
     
  16. zeratul11

    zeratul11 New Member

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    yes gasmaskguy is right. and itza already told mo to do that so.

    agree with what?

    that more detailed better decals is not terran and can never be really appreciated in game?

    or

    the way i reacted on his feedback is wrong?
     
    Last edited: Jul 2, 2008
  17. furrer

    furrer New Member

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    nono, you reacted fine, as you always do. And ok, its just becasue the longer the post the more important it is that the post is easy readable, but its fine that way too.

    i agree with IHG in this way:
    - adding too much details will not make the grafics better
    - starcraft has never been about grafics
     
  18. zeratul11

    zeratul11 New Member

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    but making better decals and adding detailed decals makes the terran cooler and nice to look at. would you agree even its a small thing?

    so you agree about the graphics. ok. i kinda agree to that as well.
     
  19. furrer

    furrer New Member

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    Yeah they will look cooler, but the grafics wouldnt get better. I dont want this too be so detail focused as WOW/Warcraft 3

    Its cool to have marines smoking etc. but not more... how often do you look at your units in a battle?
     
  20. AcE_01

    AcE_01 Active Member

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    ^
    give us a better example....lol.
    marines dont do that in battle, they only probably do it in movie scenes.