Terran beta build thoughts

Discussion in 'Terran' started by Bthammer45, Feb 20, 2010.

Terran beta build thoughts

Discussion in 'Terran' started by Bthammer45, Feb 20, 2010.

  1. Bthammer45

    Bthammer45 New Member

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    So what are your thoughts on the Terran beta build?

    units
    buildings
    ect.

    People are complaining about Terran's anti air but I think its fine the viking is acutely pretty good seeing as you can make them 2 at a time.

    I love the reaper's mechanic but it seems to be in too early maybe bring back the reapers building req and have it as a upgrade to the damage it does (maybe have them do 20 damage to begin with and have a upgrade that makes it 40).

    Banshees are my favorite Terran unit by far now.

    Not sure about hellions yet.

    I have not played personally and would love to hear from those who have acutely played the beta.
     
  2. marinefreak

    marinefreak New Member

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    I am doing quite i hefty write up for the terran build, my experiences etc. I've only played terran in ladder matches and from my experience i do have trouble fending off air attacks. Vikings are brilliant against void rays however. I go into this in more detail in my write up (coming to a thread soon!).

    Reapers need to be harder to get to or move slower unless they are upgraded as my build of getting 3 reapers in around 5 minutes then rush wins about 60% of matches instantly.
     
  3. marcusrodrigues

    marcusrodrigues New Member

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    I will have to disagree about the reapers. They are powerfull, yes, but not that game winner. My last match I was rushed by them (me as Zerg), and they managed to kill my expansion hatchery. Actually, they didi it 3 times! Nevertheless, I still won the game, by holding the line and placing better defenses.... As soon as I can, I will upload this video for you guys to watch and comment ;-)
     
  4. cautionmike_190

    cautionmike_190 New Member

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    im sticking with the reaper build
     
  5. Bthammer45

    Bthammer45 New Member

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    I really like the reaper mechanic its just that it seems people can get them a little too fast the way they are should have at least 1 upgrade separating them from they way they are atm.
     
  6. necromas

    necromas New Member

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    Could you upload just the replay file right now?
     
  7. aem1

    aem1 New Member

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    they should bring back the marine drop with a cost of like 400 minerals or something. that animation looks way too good for just a mule..
     
  8. Nodec

    Nodec New Member

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    it's a shame that engineering bay can't lift anymore. what happened? budget cuts?
     
  9. FFenix

    FFenix New Member

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    =( Enginering bays can't lift, that sucks didn't know that =(
     
  10. necromas

    necromas New Member

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    Well I guess it's consistent with the other tech buildings now.
     
  11. Gardian_Defender

    Gardian_Defender New Member

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    But then only you beta F*****s could watch it T_T