What do you like more: a) A lot of units, less strategy b) Way less units, a lot harder to kill, more strategy. So what SC2 TD game would be more fun to play?
I already talked to you about this: It doesn't matter to me, it is more about the quality of the map. But I would love to hear some arguments for or against each side.
I like (A), mostly cause I like feeling like an omnipotent being, gunning down all in my path. But that's just me.
I second EMR. I've played a few TDs and both options can be executed horrendously. There's this one with the crappy Warcraft/WOW models and characters which upgrades, builds towers and moves the builder instantly, 100% salvage so it's basically a spam of recreating your full arsenal from the ground up between each wave. It's ****. Then there's the one where the last boss is a hybrid destroyed (and you sometimes get 1 gas for each boss)... well that's the best I've played so far. The upgrades are clear, the models are familiar, and the tower roles are clear. But generally I would prefer fewer units and towers and more strategy. If I decide to play TD, it needs to be stimulating.