Taking back Aiur!

Discussion in 'StarCraft 2 Story and Races' started by Seradin, Nov 11, 2007.

Taking back Aiur!

Discussion in 'StarCraft 2 Story and Races' started by Seradin, Nov 11, 2007.

  1. Seradin

    Seradin New Member

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    Id like to start this conversation by first of stating, For Aiur!, now to continue.

    In the Protoss campaign of Starcraft I and Starcraft I BW i was really dissapointed in how they seemed to disband from each other and become weaker, i liked seeing the protoss as a great race not a seperated race on the brink of distinction. I just want blizzard to make there return into power as epic as possible inorder to achieve this i think they should do this.

    Aiur - (Campaign Map)
    Map Size - 512
    At the start of this battle you will go on and achieve the first goal, create a foothold on the Protoss Homeworld of Aiur, retake a key area with large amounts of minerals plenty of space for military power, you will be lead into battle by non-other then Zeratul and Seledis once you have rid this location of all Zerg life start to create a large protoss base in this sector, im talking two nexus's at two different mineral points in the same general area and start to build enough probes to mine the gas and the minerals by the nexus's. After you have done this proceed to build more and more onto the protoss army, once you have built this more protoss heros will arrive over time as you fend off Zerg raids with defences, these heros will come equiped with sizable forces and once you are ready muster your forces and take back Aiur.

    This is just how i want it to play out, i want a bigger battle, bigger map sizes, and at the end a extremely cool cinematic video of Zeratul and Selendis dueling kerrigan, this will in turn end the Protoss campaign.
     
  2. Gasmaskguy

    Gasmaskguy New Member

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    Sounds good, but 2 vs 1 isn't what I would call a "duel" :p
     
  3. Seradin

    Seradin New Member

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    well i think, Selendis would drop out hurt or something and zeratul would go on alone, or something like that and for the ending it think as your army rips apart Kerrigans forces, epic slow music should play in the background while the camera angles around Zeratul slowly and everything is in slow motion, as Zeratul approaches kerrigan the camera slows even more down and zooms slowly in until zeratul plants the first move and then transitions into cinematics and it goes from there.
     
  4. Gradius

    Gradius New Member

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    The protoss don't have the manpower to retake Aiur. Most likely Aiur is also out of resources as well, so the protoss will have to raid other planets if they wan't to even attempt this. Also, theres nothing worth reclaiming. Most of their shrines have been desecrated(ie. the one responsible for making the dragoon essence translators) and its basically a blackened battlefield. The loss of life for retaking this planet isn't worth it.

    Nonetheless, it is still possible do it with minimal loss of life. Heres what you could do.
    -The Xel'Naga temple on Shakuras resides over a nexus of cosmic energy, Aiur also has such a nexus(it was the temple that the zerg assaulted and where the overmind planted himself). If the protoss could move the temple from Shakuras to Aiur they could wipe all the zerg off the planet without engaging them. Basically it would be a repeat of the last protoss mission in episode IV.

    However, i don't think this is what blizzard has in mind for the protoss campaign.
     
  5. Tibalt[terranz]989

    Tibalt[terranz]989 New Member

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    What I believe your forgetting though is how strongly the Protoss love Aiur. This isnt just some planet to them. Its everything to them. Just like I'd imagine how humanity would feel if we lost Earth. The protoss dont care how badly the planet is scarred. They want it back and they will do whatever they can to get it back. Also the protoss lived their for hundreds of thousands of years. I dont think resources are a problem for them. They dont go through the planets natural resources like humans. They intrude upon the natural world as little as possible as said in novels and hinted at in the gameplay. Its even said in the book included in SC how shocked they were at how quickly humans went through the planets resources that they colonized. Believe me the Protoss are not worried about how badly the planet is damaged. It means everything to them and even to the Dark Templar. I really hope they retake it in SC2.
     
  6. Fenix

    Fenix Moderator

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    The title makes me think of a Protoss rock band....
     
  7. Gradius

    Gradius New Member

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    The protoss aren't stupid either. They could all potentially die by attempting to retake Aiur by themselves(unless they do my temple idea). But hey! I want them to retake Aiur just as much as you do, i just don't think that blizzard will make this part of the storyline.
     
  8. Zacron

    Zacron New Member

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    I dun think they should take back Aiur,first the terrain sux compare to Shakuras.btw,when the protoss reclaimed it,the resources i think is amlmost depleted.
     
  9. Fenix

    Fenix Moderator

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    Yeah, they can totally ditch their millennial old history and live with the people they exiled ages ago. Cause that's awesome.
     
  10. IeatZERGs

    IeatZERGs New Member

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    Yeah. Protoss fights Zerg to take their home planet back, and when both are weakened, we terrans nuke them and claim Aiur as part of the Terran Dominion! In the Emperor We Trust! Long Live The Dominion! KEKEKEKKE
     
  11. Alasdair

    Alasdair New Member

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    Don't forget, in the 2nd book of the Dark Templar Trilogy, it says that the Zerg on Aiur aren't breeding, so there's only a set number of them left. So the Protoss are just finding the Zerg and killing them, no need for EPIC BATTLES or AWSOME STRATAGIES. Just killing them off one by one...

    So it's alot easier then you think :good:
     
  12. Gasmaskguy

    Gasmaskguy New Member

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    But they could start to breed again, couldn't they? :p
    They aren't breeding cuz there's no need for even more Zerg on Aiur at the moment, but if Protoss invades they might start producing again.
     
  13. ijffdrie

    ijffdrie Lord of Spam

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    i think they will return if it was just for the dragoon shrine, they cant create new dragoons or immortals right now
     
  14. Gradius

    Gradius New Member

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    So your reason is that "the terrain sux". Is that a joke? They already made jungle terrain in sc2. Aiur is a homeworld, the resources should have been depleted by the time of sc1.

    They're already doing that i don't see how it matters.

    They can make immortals, just not dragoons. That was the whole point of making immortals in the first place. Plus blizzard didn't want the protoss early game to be the same.

    Well, i didn't read that book yet but i bet there are still way too many zerg on Aiur.
     
  15. Meee

    Meee New Member

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    Didn't they make immortals from the remaining Dragoon becuse they couldn't make new ones? (immortals or dragoons)
     
  16. Gasmaskguy

    Gasmaskguy New Member

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    They can't make Immortals, since Immortals are upgraded Dragoons. When the shrine was infested they upgraded all Dragoons to Immortals, but that's it. They are of limited stock.
     
  17. Seradin

    Seradin New Member

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    I just want to know how they can make Immortals who as i see it seem to be better then dragoons but everyones saying they made Immortals because they cant make dragoons. I would think there making Immortals because its a step up from Dragoons.
     
  18. Gradius

    Gradius New Member

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    I meant that they could warp them in, but yeah.

    Well, now that the shrine is gone the protoss no longer have the ability to make use of fallen warriors. But since the protoss value their fallen brethren they upgraded them with the immortal exoskeleton because they want the last of these fallen protoss to last.
     
  19. Gasmaskguy

    Gasmaskguy New Member

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    Exactly. They gave them the hardened shields to make them last (until they recapture Aiur ;)) .
    There's just one thing I don't understand. How is it possible for them to loose all knowledge about manufacturing Dragoons by loosing a shrine?
    They must have had the techniques and technology to create Dragoons somewhere else too.
    If not, all they need to do is to study an Immortals lower parts. :p

    Is it just a lame excuse to implement Immortals, or is there a magic ingredient on Aiur?
     
  20. Gradius

    Gradius New Member

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    Heres my theory. The shrine that was destroyed was responsible for creating the essence translators that attuned a protoss' body with the dragoon exoskeleton through the use of the khala. Therefore analyzing the immortal's lower parts would not work. Its known that the protoss had much more powerful technologies before the aeon of strife ie. warp gates and lost this technology later on. Its probable that after the protoss recovered their technology they never really got to understand how the shrine exactly worked.