Switch Defense By Eat.Me.Returns 1% Complete Technical Information: -Map Type: Team Defense -Players: 1-7 -Map Size: 256x256 -Tileset: Platform -Levels: Estimated 50 -Bosses: Estimated 50 -Lives: Estimated 20 -Triggers: Estimated 200 -Game Time: Estimated 2 Hours 5 Minutes -File Size: Unknown Quick Overview: -Switch Defense is a team defense map in which there are six normal lanes, an end lane, and a boss lane. Each normal lane will be defended by a single player, and will spawn the normal level units. The end lane and boss lane will be defended by the same player, who will be stationed at the end lane. The end lane spawns any normal level units missed by the six normal lane players, as well as the level's boss as soon as it reaches the end of the boss lane. After every level, players will rotate lanes clock-wise, leaving behind any units they built. The goal of the team will be to beat all of the levels without losing all of the lives. Players must cooperate and communicate with each other in order to build a balanced defense in each lane. Levels will consist of air, ground, and combinations of units. Players earn money based on kills, which will lead to uneven income. The store is located in the center. There is no secondary store. Upgrades will be available to all players at all times in the bottom left. Resources may be mined in the top right.
It will definitely be refreshing on the defense scene to see something like that! You know I am up for some testing when the map is completed EMR!