StarCraft 2 Tower Defense

Discussion in 'General StarCraft 2 Discussion' started by MeisterX, Oct 28, 2009.

StarCraft 2 Tower Defense

  1. MeisterX

    MeisterX Hyperion

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    As most of you guys know it takes quite a bit to convince me to endorse something. Okay, well maybe not so much when it's related to StarCraft 2.

    StarCraft2.pro has created an AWESOME Tower Defense game and they're sponsoring us to put it in our arcade!

    So while I get that underway be sure to check out the game on their site. You can grab the link any time from the ad they've provided above.

    Also I found this interesting vid of them creating their logo in 3D on the ground... that's dedication.

    [youtube]ZNl6D7wI7jE[/youtube]
     
  2. Aurora

    Aurora The Defiant

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    Hell, it's about time. xD
    I remember this being promoted here months ago. Going to check this out soon.
     
  3. LoVeRBoy[E]

    LoVeRBoy[E] New Member

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    Dude that vid was cool. How do they do that? I would like to accomplish something like that lol.
     
  4. Lobsterlegs

    Lobsterlegs Guest

    TD on easy was too hard. :S
     
  5. Gasmaskguy

    Gasmaskguy New Member

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    Wow, this is great. Entertained me for a long time.

    @Lobster. Start with a Missile Turret and a Gatling Turret and go from there. Upgrade those two for a couple rounds before buying other stuff.

    EDIT: Actually, starting with two Gatlings is more effective. The Hellions take about as much damage from Gatling as Missile, it seems, since they are medium armored. Getting one of those Gatlings to lvl 4 damage is important.
     
    Last edited: Oct 28, 2009
  6. marcmad

    marcmad New Member

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    got pwned by blu guys. gatling at max lvl do so little damage agains't them that i'm gonna ask it is impossible unless you have a bunch of gatling :)
     
  7. LoVeRBoy[E]

    LoVeRBoy[E] New Member

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    Dude that game was hard as hell on easy I made it past the cruisers and died lol
     
  8. Ballistixz

    Ballistixz New Member

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    i played it, its kinda addicting. and ya even on easy its hard lol.
     
  9. LoVeRBoy[E]

    LoVeRBoy[E] New Member

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    Oh yes definitely addicting lol

    Edit: 600th POST!!! YES!!!
     
  10. Cabbage

    Cabbage New Member

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    When will it be on our arcade?
     
  11. freedom23

    freedom23 New Member

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    What a coincidence! - I recently have the knack for playing TD games (currently playing Final Fantasy crystal defenders)
     
  12. LoVeRBoy[E]

    LoVeRBoy[E] New Member

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    Could you post a link for, please and thanks. :)
     
  13. ronin2011

    ronin2011 New Member

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    68165 score
     
  14. kuvasz

    kuvasz Corrections Officer

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    Please tell me it stutters for you guys as well with a gazillion units <.<
     
  15. LoVeRBoy[E]

    LoVeRBoy[E] New Member

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    I've gotten pretty good at this game, I could play it all day.
     
  16. freedom23

    freedom23 New Member

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    @Ronin can you give me your strategy to get past easy mode hehehe

    Its so addictive and frustrating. So far my best was 7k I cant get past tier 2 marines (green-men)
     
  17. CyberPitz

    CyberPitz New Member

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    I can't remember mys core, but I got to the point of blue marines. ****ing impossible.
     
  18. Zaru

    Zaru New Member

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    To be honest that game is too hard for me, I never have enough money to upgrade the towers enough in the early game. Couldn't get past level 20 or so.

    Oh well then I used a built-in bug that allows for additional money and played through it.
     
  19. warlord_7

    warlord_7 Guest

    Thank you all for the comments/feedbacks
    right now we're working on the next version ;) You can guess what it'll be
    anyway:
    to beat the game you may check out the forum and the threads written by some of our "elite" members who have beat the game. They wrote some guides and walkthroughs to help you out.
    You should also check out the Game walkthrough thread that i made so you know which unit will be spawned in each level to make tactical preparations for the next level.
    Have fun and good luck.

    P.S.: We are glad to have a partnership with starcraft2forum.org
     
  20. freedom23

    freedom23 New Member

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    Thanks a lot buddy. By the way since you guys are making an update to this game, could I have a suggestion?

    What I thought of the game is that the difficulty tends to be non user-friendly and perhaps in a way you could adjust is by making those next surge of units visible in-game. In that way, we will at least have a better way to manage resources efficiently. I think that simple problem will make it much easier for players to beat the game. And I also thought that the money gain was too small to make useful gives you less chance to change your towers and thus leaves you stuck to sometimes upgrading the unnecessary.
    Good job on the project though. tnx