StarCraft 2 looking less like StarCraft....

Discussion in 'General StarCraft 2 Discussion' started by Doctor Woot, Dec 24, 2009.

StarCraft 2 looking less like StarCraft....

  1. Doctor Woot

    Doctor Woot New Member

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    ...and more like Command and Conquer. Everything from the high yield mineral fields to the Watch Towers, the terran infantry that have the jetpacks that let them jump cliffs seem very C&C to me. Even the artwork seems to be influenced by C&C. Now, I like C&C and all, but if SC is chess then C&C is checkers. I know I haven't played StarCraft 2 yet, but the looks of the game's direction feel a bit concerning. Anyone else feelin this way about the Battle Reports and such?
     
  2. Fenix

    Fenix Moderator

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    Not this again.

    S'all I got to say.
     
  3. me555

    me555 New Member

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    well Dustin Browder was the lead designer of Red Alert 2 and Generals... so it doesnt surprise me too much.
    Nor does it concern me too much. I mean at least it doesnt take marines 20mins to kill a building...
     
  4. Aurora

    Aurora The Defiant

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    Breaking news: apple pie looks less like apples!
    It's called improvement.

    Ditto.
     
  5. cautionmike_190

    cautionmike_190 New Member

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    yes it may be Dustin Browder the designer of RA2 and Generals but i strongly believe this SC2 is much more different
     
  6. jasmine

    jasmine New Member

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    You have to remember that computers are really mainstream now compared to 10 years ago. The market has expanded beyond the interests of chess playing teenagers.

    Software is designed with different objectives nowadays, to appeal to the new market. And while Blizzard may try to respect the interests of the old fanbase, they will follow the new market, and they will want to produce a new game, not a remake of an old game.

    This may ultimately mean producing a game that is less like chess, and more like chequers. Because everyone can have fun playing chequers. Chess is more cerebral.

    We will have to see. SC2 may be the game you want it to be, or it may not.
     
  7. ronin2011

    ronin2011 New Member

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    Also we have to say that gamers are disencouraged to use cheats (except of mh) cause of the revolutionary(for sc) of course macro mechanics. -more macro, less micro-
     
  8. Ensomgrav

    Ensomgrav New Member

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    you're acting like command and conquer was a bad game. All of these things you're discussing are rather general . They could exist in about any sci-fi themed rts.
     
  9. alex1

    alex1 New Member

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    I think I will miss the good ol' SC strategies :(
     
  10. jasmine

    jasmine New Member

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    This could be a real consequence of the game being too fast paced. Nobody has time to develop strategies when your opponent can move their group across the map in just a few seconds, and when combat happens, it's over in just a few seconds. Tactical control of units becomes dominant.

    Strategy happens best when there is a buffer (time) between actions and consequences within which small but significant changes to the game-state can be made.

    At the other end of the scale, stalemate happens when that buffer is too big. Then a player has time to completely turn the tables -- like in nuclear war.
     
    Last edited: Dec 26, 2009
  11. Doctor Woot

    Doctor Woot New Member

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    I never said C&C was a bad game. I said I really liked it. But I already have C&C, I enjoy playing SC because it's a game that takes more consideration than does C&C. That doesn't mean I don't enjoy C&C, I'm just saying if my apple pie starts tasting like cherry pie then I'm going to eventually miss the flavor of apple because every pie I eat ends up tasting like cherry.

    I agree with Jasmine, and I do hope that SC2 is fun and successful, I just hope that SC2 can provide ease of access while maintaining the level of intricacy and depth that StarCraft held.
     
  12. teraformer

    teraformer New Member

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    re

    The game does seem a little fast paced to me. I have yet to see a match lasting more than 20 minutes. In SC1 it took that long just to build a squad of marines and a few bunkers.

    Now in just 2 minutes you have a marine squad.

    I have noticed however that none of the players built adequate defenses for their bases. I always built a solid defense before I built and offensive force. Course I am more of a defensive player.
     
  13. ronin2011

    ronin2011 New Member

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    It is officialy stated that the "faster" option in SC2 is actually faster than the original SC "fastest"
    So, even the 2v2 matches we watched in BlizzCon this year didn't last much at all..
     
  14. Spardas

    Spardas Guest

    we have played sc
    and we havent played sc2

    and yet we keep doing this nonsense of comparison...

    its just useless to argue on match speed since we havent even played sc2 once....

    spardas out

    :cool:
     
  15. jasmine

    jasmine New Member

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    My argument wasn't about match speed in the classic sense, but the timings of events within the game. If I am scouting, and I see you are teching towards air units, then in a good strategy game I should be able to prepare a small but significant counter to that before you crawl across the map and attack me. This is the pace I'm talking about.

    If that pace is too slow, I could have so much anti air prepared, that you might as well not attack me. You might as well not have bothered building them. This is the stalemate situation, where whatever you prepare, I can prepare a superior counter before you attack me. Not good.

    On the other hand, if the pace is too fast, your units are here attacking me before I have anything prepared. Then there is no point scouting. All strategy is lost, and the game strongly favors tactical control of units.
     
  16. Spardas

    Spardas Guest

    Jasmine u got half the point from what i meant with my previous post....

    What im saying is that we've all played sc before

    but most of us havent played sc2 for a single time..and very few of us(i mean the community members)
    have played sc2 1 or 2 times.....that aint enough to make such conclussions..and if thats not enough the majority of the community is reaching to conclussions through watching battle reports and some demos from random contest etc....

    i'm simply suggesting that so far we can't clearly say anything about sc2...lets just w8 till the beta version comes out...

    In other news...

    I completely agree with ur post...but thats not the situation here....does the game seem fast paced? yes...does the action seem to be faster than sc? yes...are the battle reports so short cause no one can sustain the game under such a fast pace? no...its just what blizz gives us...

    If they decide to give us a 40 min long battle so they will...besides i think everyone is able to see that david kim matt cooper and the jan ho guy make too many mistakes and give up relatively easily..so no worries
     
  17. ronin2011

    ronin2011 New Member

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    The Battle reports do not prove anything. It is official stated that they always looking for matches with aproximately 20mins of action.

    As is the speed officialy stated that is faster than original's sc.. So none is arguing with another.
     
  18. SOGEKING

    SOGEKING New Member

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    Blizzard said they will re-think the game but not change it. Strangly I liked the SC2 from 2007 and now with all those changes I am sometimes disappointed
     
  19. CyberPitz

    CyberPitz New Member

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    Thank god! If I wanted to play StarCraft, I'd load it up right now instead of waiting another half year for it to be released!