Starcraft 2 just too damn difficult?

Discussion in 'General StarCraft 2 Discussion' started by Lord_Darkclaw, Aug 27, 2010.

Starcraft 2 just too damn difficult?

  1. Lord_Darkclaw

    Lord_Darkclaw New Member

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    I'm not really interested in playing online so I play the campaign missions and I struggled to get past mission 8. I'm now on the 9th mission "Cutthroat" where I have to win the minerals contract and the best I can do is destroy the three bases after which my base is overrun.

    TBH I am now of the opinion that Starcraft 2 sucks.

    I played all the way through Starcraft Brood Wars on normal difficulty and it was NEVER as difficult as Starcraft 2. I don't understand why some people insist that SC1 is harder than SC2, the original game had a sensible learning curve while SC2 kills you - or it does me anyway - within about 10 minutes after about mission number 5. I'm sick to death of the time-limited/race-against-time missions, the game doesn't give me so much as a single minute to think and arrange my troops.

    I guess Starcraft 1 was more like a doll-house simulator, the early levels allowed you to play with all your units and see what they could do and have some fun kicking the enemy forces around. Starcraft 2... not a chance, it allows no margin for error, no time to think, no time to just sit back and watch the fireworks. Games are supposed to be FUN! This game is just stress-inducing.

    I'm close to giving up on the game or even throwing it away; after spending months and months playing Starcraft 1 Brood Wars I expected to be able to keep up with Starcraft 2 Wings Of Liberty but it's just too difficult for me.

    I could play it on easy level but that would be like when Spongebob Squarepants gets turned away from the Rusty Nail bar and sent to Super-Weenie Hut.



    I really wanted to like this game but I think I've been had. My rating for SC2: 5/10
     
    Last edited: Aug 27, 2010
  2. TheSneak109

    TheSneak109 New Member

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    Okay...seeya? :S

    So this game is too hard for you on normal? That's pretty extreme...I mean I have trouble on Hard and I haven't tried brutal, but if you've played Starcraft 1 for such a long time (I barely played it) this shouldn't be as difficult as you say.

    Also, saying that Starcraft 2 sucks because you're not good at just a portion of the single player aspect of this game and that you just want to rage-quit on normal tells me you're either trolling or a complete idiot.

    Play the tutorial missions, go play Very Easy A.I by yourself or keep on rage-quitting.

    I also like the fact that you went through all the effort to make an account on these forums and your first post is you whining...or trolling.

    ...

    Probably trolling.
     
    Last edited: Aug 29, 2010
  3. Makeahole

    Makeahole New Member

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    Here is an idea, first lay off the caffeine, pop a xany or something relax and play the game and allow yourself to learn a new skill if you will. Cause I don't think most will argue about the fact being decent at SC is a skill. If you think it’s all going to come overnight just because you spent 60 dollars then your frustration will continue. If you think the campaign on normal is hard, that is ok you just have some work to do that's all.

    However, that being said if you aren't into discouragement I would stay away from the league games at the present moment. You would be best suited playing against the AI when you are not in your campaign. Pick a race you like and learn the sh** out of them. Do it until you can consistently beat the AI 1v1 on Hard. At this point you shouldn't have any trouble at all with the campaign on normal.

    If you aren't into practicing and getting you a** kicked for a little while learning, reviewing, strategizing and then starting all over again then you also just wasted 60 dollars. This is if your plan was to be a true competitor in the game. If you are more into the story and the campaign then you have received a great value for your 60 dollars casue you should have plenty opportunities for enjoyment getting the Brutal Campaign Ace achievement.

    It’s all up to you.....
     
    Last edited: Aug 27, 2010
  4. MeisterX

    MeisterX Hyperion

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    LOL You better not try Brutal then. Goodness. A couple of the missions I won by desperation pushes for the finish line. Or luck.
     
  5. Stirlitz

    Stirlitz Member

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    You find normal too difficult yet you don't wanna play on easy because that'll feel like you suck or something?
    Good lord, why do you think there are levels of difficulty if not to adjust the game to how one can feel comfortable with it?
    This is well... Just dumb >.<
     
  6. Lord_Darkclaw

    Lord_Darkclaw New Member

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    I spent £40 on Starcraft, of course I'm f******g annoyed! It cost me the best part of a day's wages.


    I registered on this website so I could comment on the game, the Starcraft forums are dominated by hardcore fans who give the game nothing but glowing praise so I thought it might be a good idea if someone who didn't love SC2 took five minutes to comment for the record.

    Aside from the graphics I would rate Starcraft 1 as still being a better game than Starcraft 2.
     
  7. Stirlitz

    Stirlitz Member

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    SC1 took more micro than SC2. SC2 has become intentionally easier than 1 so that players can spend more time in working on their strategy rather than combat tactics. Really just do what Makeahole said. It's a skill you have to train, really.

    I also feel like I suck in the game(I do, so it's quite an accurate feeling, lolz) because I haven't played strategy games for like 10 years(since I quit SC1). I used to be able to control a fight(sometimes even more than just 1 fight) and keep all my base running while being on the lookout for enemy sneak attacks. Now if I try to control a battle, then I'm losing control over everything else. It's a skill you have to train, really, and tbh it's a skill that'll do your brain good(no joking there). Looking back I realise that when I turned from strategy games to RPGs my thinking abilitiess have taken a hit and that reflected in my ability with mathematics. Since then I've noticed a gradual degradation of it. (Though tbh because of SC1 I lost a place in the national team for the mathematical olympiad cause when I was supposed to study some stuff that were not in the school books the last day before the qualifying round, my mother had left me some money to order something to eat cause she was at work, and I took the money to the local internet caffee where we used to play and spent all my evening there :p Ended up out of the team for only 2 spots and one of the topics required stuff that I was supposed to study that evening instead of sc :p)

    Anyway, asside from the fun fact, both sc games require some thinking and take some time to get used to. I'd say a very good work to the creators who made a game that actually trains your brain muscle and doesn't let you go braindead.

    If I were you, I'd spend the time to learn the game as it's really the most awsome strategy so far, and is really worth playing. If you're playing other stuff and don't have the time to give to sc due to other games(if it's due to iRL stuff do your stuff and **** games) drop the other games for some time. Devising(sp?) a strategy that'll make you a winner is always a cool thing to do and makes you feel good. And in SC2 that's the case of almost every match, really. Comparing to playing let's say WoW where you beat a boss encounter or people up in the arena(which takes game skill but no more thinking than the initial part) it's a whole different thing. Right now, I'd take SC2 over anything(I actually uninstalled all other games from my PC yesterday).

    Cheers
     
  8. TheXev

    TheXev Active Member

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    The other thing is the difference in difficulty in StarCraft 1 1.00 vs its current patch. That has effected how single player is played over time because of balance changes due to multi-player.

    When was the last time anyone used Ghost as a regular infantry unit? That old strategy of building nothing but Ghost and then having a few nukes put away died the day Ghost got nerfed for damage in a patch. I spent close to a month before SC2's release just playing StarCraft one and getting used to 1.16.1 vs the last SC1 patch I played, 1.10!

    Yeah, then again my circle of friends played nothing but money maps like Big Game Hunter, so we were used to the "bunker down and play for 2-4 hour" kind of games. These current 10-20 min games just don't click with them, but I've tried to get used to them.

    Did I also mention one of our fav game modes was team melee? If you are really annoyed turn the difficulty down. Hell, I am playing threw the campaign on casual just to experience the story. I'll worry about upping it later.

    Anyone who wants to REALLY compare StarCraft 1 and StarCraft 2 needs to go back and play StarCraft 1 1.03 (the last patch before Brood War) to really get an idea of HOW much things have changed. No one would play StarCraft non-BW multiplayer anymore, simply because Brood War's extra units turfed the old school balance over time!
     
  9. Phoenix

    Phoenix New Member

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    Do you remember to upgrade your units?
    Cant see how a sc1 player can find normal difficult else.
     
  10. Lord_Darkclaw

    Lord_Darkclaw New Member

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    I upgraded the bunkers (armor), Marauders (armor again), Marines and Medics in the armory and took a couple of Zerg-tech science upgrades but I saved a little back for future upgrades rather than spend all the credits now.

    In-game the engineering bay seems to be all but useless since the games are so short and you get over-run within about 30 seconds of resting on your laurels.


    The last time I was this frustrated with a game was Command & Conquer on the PS1 which to this day I am certain is impossible to complete unless you have prior knowledge of ALL the enemies moves and a full map. In Starcraft 1 I could take out 6 Siege tanks with 4 Zerglings and a Hydralisk, in Starcraft 2 the computer is now doing it to me!
     
  11. Aurora

    Aurora The Defiant

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    Ever tried using the mercenaries in single player? They're amazing.
     
  12. Villiers

    Villiers New Member

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    I'm also a little confused at how Normal difficulty would be too difficult for a SC1 veteran.

    I feel that my biggest mistake in the campaign was playing it on Normal first. My interest was mainly in multiplayer, but I wanted to get through the campaign as well. The game says that Hard difficulty is best for those that have played starcraft (which I did), but I decided I wanted to get it done quicker and move on to multiplayer, so I put it on Normal.

    I then beat every mission without a single failure, and the whole game seemed to not be very epic for me because it was just too easy. In hindsight I wish I did it on hard or brutal, so that it felt like a struggle and the ending seemed more epic.
     
  13. the8thark

    the8thark New Member

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    Guess what? You don't have to do one run through of single player on the same difficulty. If you are getting your *** handed to you in one map you ca always turn the difficulty down a notch for that particular mission and when you feel comfortable of playing it on a higher difficulty then try it.

    I played most of the single player on a mix of casual and normal. Pretty easy for the most part. But I wanted to enjoy the story first without being frustrated by loosing all the time. And later I can pick the missions I want to play at a higher difficulty and try those.

    So QQing the game is too easy or hard is really dumb. Unless you suck at casual then maybe SC2 is not the game for you. Or you aced brutal and found it boringly easy. Those people would be in the top 10 of diamond league and practicing for the pro tournaments.

    And since those 2 above examples are >1% of the SC2 playing population I'm sure it's just a case of pick the right difficulty for you.
     
  14. DeltaDevil

    DeltaDevil New Member

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    Time limited maps are indeed really hard in comparison to other maps, I had a special hatred for supernova. Better not try brutal, I had 15 saves on the air varient of the last mission. Getting my defenses wiped once often meant certain defeat for me. Some people call this fustrating, I call this fun :D. In warcraft 3, I actually preferred the normal diffuculty and just enjoyed the story.

    Really though man if you don't want a challenge and just screw around, there is nothing wrong with playing casual or using cheats. If it's not the game for you I guess it's not the game for you :S, what can i say? Build medic and marines every map if you want it to be easy. Medics are stupidly overpowered. Save points also make the map a lot easier, if you lose a lot of units just restart.

    By the way - in that mission where you got your base wiped out why not lift off your buildings and just gather minerals? On brutal my base got wiped and I still won because I still collected minerals and got the mercenary base right after.
     
    Last edited: Aug 31, 2010
  15. VeniVidiVici

    VeniVidiVici New Member

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    Oh Dear! are you serious?
    i've never really been a PC gamer,
    never played RTS's before,
    i have a laptop,
    don't have a mousemat,
    got starcraft 2 less than a week ago
    AND am not used to using a mouse much.

    Yet i still managed to finish the SC2 campaign on normal pretty easily, only hiccup that took me 3 goes was the mission where you have to beat the QOB to the moebius buildings and destroy them
     
  16. Alsojames

    Alsojames New Member

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    Just pull down the difficulty till it gets easy to beat the computer, then ramp it back up.
     
  17. WhiteWalls

    WhiteWalls New Member

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    I started this game as a RTS newbie, and I found the campaign rather easy, on normal difficulty. I remember not making extra scv's, not upgrading, not microïng, and still completing the mission by massing the unit given that game. (on normal difficulty)

    I suppose, with good macro (enough scv's and production buidlings), you could easily beat these missions.
     
  18. hyperion

    hyperion New Member

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    so i'm starting to think you are really bad to RTS and you should keep on RPG (which is great too) or car race games.

    I've found not great difficult in standard campaign (maybe a ocuple missions and the last one)... it was like no-brain, just do what you are supposed to and mission ends ok. And if something is too difficult for you just low level, nobody is going to laugh at you at your home i think ... (by the way ... you mean C&C diffciulton play? maaaan, what are you saying ... it was the best game ever.... my first strategy game and infite played by then ... not difficult at any level man)

    I also stick to the trolling issue. If you don't like what you bought, ebay it. This is how things works, not every thing is done for everybody (i cannot play football videogames i.e.)
     
  19. sc2scoorge

    sc2scoorge New Member

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    if you don't want to play the game then don't no one is forcing you to. If you hate playing a game then what's the point it's suppose to be for entertainment.............

    Anyway both SC1 and SC2 campaign are easy and hard. Usually the last mission is hard as hell but of course it should be what's the point of playing a game that has no challenge at all. Anyway, Although I do believe the curve of the diffusivity of each level is slight off. You get most of mission easy then boom the last mission is super hard.
     
  20. me555

    me555 New Member

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    I had a few parts of the campaign that were quite hard as well, namely "cutthroat".
    My solution: Marine and medics, Works 95% of the time in all missions. You wont even need those stupid vultures.