Starcraft 2 editor

Discussion in 'General StarCraft 2 Discussion' started by lilchibikun, Jul 4, 2007.

Starcraft 2 editor

  1. lilchibikun

    lilchibikun New Member

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    in the starcraft editor, it had the same interface as in the game. but there were add-on layers to help you edit maps that made the interface look emo.

    will the starcraft 2 editor have the same purpose? and will the editor have the same editing options?(triggers, doodads, etc)

    and in the starcraft editor, there were restricted units, heroes, buildings, and extras that could only be reached by download an alternative star editor. they differ A LOT. the star editor can also defy the laws of gravity, (for example, placing a supply depot on water o_O)

    can the starcraft 2 editor have these same benefits from the the stareditor? or will you hafta download an additional editor?

    whats your guys' perspective? ???
     
  2. paragon

    paragon Guest

    it will probably be a lot like the warcraft 3 editor except a lot better.
     
  3. lilchibikun

    lilchibikun New Member

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    i hope so. and i also want to edit maps a lot easier.
     
  4. generalrievous

    generalrievous New Member

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    well they have already said that it will be grade higher than w3s soo i have high expectations 8)
     
  5. SirBaron

    SirBaron New Member

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    I agree with generalgrievous, i got some major expectations of the StarEdit 2.0. I guess i'll just go into a freakish map-making frenzy once the game gets out (and i've completed the campaigns, ofc!).
     
  6. generalrievous

    generalrievous New Member

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    lol dude my name aint generalgrievous its rievous god thats like the 3rd time ive seen that and NO its not a misspelling its my own sw character I made just FYI not intending on being offensive
     
  7. SirBaron

    SirBaron New Member

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    Hehe sorry mate :)
     
  8. paragon

    paragon Guest

    thats super original rievous...

    I'll probably just play around with the editor mostly but still only make my one map.
     
  9. lilchibikun

    lilchibikun New Member

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    itll prolly take me a whole year to understand the sc2 editor :/
     
  10. paragon

    paragon Guest

    they are intuitive. Every single one has been intuitive. I understand it right after I open it.
     
  11. Imagine.

    Imagine. New Member

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    Here is an interesting piece found on the last page of one of the PCGamer scans:

    We all know that the StarCraft 2 Campaign Editor will be written in a "proprieatary" format as stated here:

    So I have high expectations for another StarEdit being a map maker myself.
     
  12. paragon

    paragon Guest

    Just like the warcraft 3 editor :O
    but even more powerfuler
     
  13. Monan

    Monan New Member

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    there is going to be much more detail opccions (i hope)
     
  14. paragon

    paragon Guest

    of course they will be. Each editor for a blizzard game is incredibly more detailed than the last.
    StarCraft to WarCraft 3 was 5 years and the editor made a ton of advancements
    Warcraft 3 to StarCraft 2 will probably be 5 or 6 years (2008 or 2009) so it will make a ton of advancements too.
     
  15. Ishe

    Ishe New Member

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    For the map editor do you think we will be able to customize unit voice commands example...

    Marine says googog , you can erase it and add in ur custom sounds ex. Arnold Scwarazegger IM A COP YOU IDIOT

    I think that would kick ass if u could custom units voice commands

    Thoughts?
     
  16. Imagine.

    Imagine. New Member

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    Well Blizzard said it embraces the starcraft modding community and indeed, the modding community is what made StarCraft so enjoyable over the years aside from the professional league plays. So it would not be hard to have it implemented, but if the editor does not include that, I am definitely sure a third-party developer will make something to edit it.