Spawning upon death

Discussion in 'Zerg' started by BnechbReaker, Aug 24, 2007.

Spawning upon death

Discussion in 'Zerg' started by BnechbReaker, Aug 24, 2007.

  1. BnechbReaker

    BnechbReaker New Member

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    a totally random idea:

    a new zerg unit that spawns 2 smaller copies of itself when killed, each having half the hp and attack.
    when each of 1st gen spawns die, 2 even smaller 2nd gen spawns emerge, having 1/4 hp and attack of the original.

    e.g.

    zerg spawnlisk (lol wtf...)
    80 hp, 8 damage
    spawns 2 zerg spawnee upon death

    zerg spawnee
    40hp, 4 damage
    spawns 2 zerg spawnling upon death

    zerg spawnling
    20hp, 2 damage

    OR

    just make some original zerg ground units spawn some broodlings upon death
     
  2. Dreadnought

    Dreadnought New Member

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    LAWL end game score Terran Kills 2400 Zerg kills 80.
     
  3. WuHT

    WuHT New Member

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    Like the Hydras from W3 ?


    I believe in Beta or Alpha Starcraft when Guardians died, Scourges would pop up (named avenger) to take out enemy aircraft. That was kinda cool i thought, but it's also reasonable to have scourges built from larvae as well
     
  4. freedom23

    freedom23 New Member

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    lol maybe that would be the new number 1 decoy unit for SC