Soul Hunter

Discussion in 'Protoss' started by coalescence, Jun 13, 2007.

Soul Hunter

Discussion in 'Protoss' started by coalescence, Jun 13, 2007.

  1. coalescence

    coalescence New Member

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    Looks like a fast unit with high damage (look how fast that group kills the reapers and the turrets) but low stamina (get wacked pretty easily by the reapers) unit. My question now is, we got: zealot, immortal, stalker, high templar, twilight archon, probably dark templar too (read the theories about the twilight archon), collusus and now the Soul Hunter. Thats quite alot already, can we conclude that the reaver is not coming back?

    EDIT: Reaver is in the movie too... damn! Thats alot of new units, as I hoped the unit roster got beefed up good :)
     
  2. Ghost

    Ghost New Member

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    But
    But you can see a reaver in the final scene.
     
  3. Fenix

    Fenix Moderator

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    Exactly. At least, it looks like a Reaver.



    I'm giddy. I wanna see the leaked vid for Zerg and Terran!!!
     
  4. Ghost

    Ghost New Member

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    Is ther one? or do you want one to come out?
     
  5. Fenix

    Fenix Moderator

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    I want one....There isn't one....






    Yet.
     
  6. Ghost

    Ghost New Member

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    You had me going for a second, any thoughts on why the toss where the first to be released to the public?
     
  7. Zombine

    Zombine New Member

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    Koreans use protoss, and blizzard doesnt care about anyone else(kidding)

    I know i stated it somewhere else, but soul hunters look exactly like my mech form armored core 3:LR

    to those of you who are not familiar with armored core, get off your lazy buts, find a PS2/3 /xbox 360 and an armored core game. Its basically like gran turismo, but with giant robots, machine guns and a total lack of racing.
     
  8. generalrievous

    generalrievous New Member

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    meh they look exactly like an AC on hover body which dosnt fit well imo
     
  9. Zombine

    Zombine New Member

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    no, AC on hover body is what i had, because theres one with crappy shell defense but high maneuverability and energy defense, as well as good weight load.

    It also has a partical laser on the right arm, a shield (or blade) on the left and thats all i can remember.
     
  10. Meloku

    Meloku New Member

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    It looks really overpowered, it moves fast and seems to do way too much damage! Then again, you cant expect like 5 marines to destroy a unit that probably comes out mid game. WE JUST NEED TO SEE WHAT THE TERRAN AND ZERG WILL HAVE!
     
  11. PsiGlaive

    PsiGlaive New Member

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    Zealots riding surfboards? With lightning looking beams?

    See how fast they took out buildings!?!

    What are these things?

    They look like protoss versions of seige tanks + vultures or something.

    also, where is the reavers on that vid?
     
  12. Nikzad

    Nikzad New Member

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    They remind of Scorpinok from Beast Wars

    It looks like Scorpinok riding one of those hovering platforms that the Predacons had in their base since it was half-submerged in lava and they couldn't walk anywhere

    I don't know if I like the color/animation for their attack; it reminds me of soul-steal from DotA or the plasma rifle's secondary fire capability from Unreal Tournament
     
  13. coalescence

    coalescence New Member

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    True, but they were also taken out very fast, like I said, its probably a high damage/low stamina unit.

    Twilight Archon part hes above middel and goes down to the middle.
     
  14. Ghost

    Ghost New Member

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    As I have said b4, as DT's seem to be taking over the toss, there will be many more units with that same dmg-hp ratio.
     
  15. Pix

    Pix New Member

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    Hover... boards... *drools*
    ~Pix~
     
  16. NotDeadYet

    NotDeadYet New Member

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    Huh? An air conditioner on a hoverboard? What are you talking about? ;)

    Someone else said that the soul hunters do more damage if more of them are firing at the same target. Look at the sould hunters that attack the Refinery; only a couple of them are firing, and the beam is pathetic. The command center, on the other hand, is not so lucky...
     
  17. Ghost

    Ghost New Member

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    Lol on the AC joke.

    Could be, but nearly every unit does more dmg if there are many of them.
     
  18. coalescence

    coalescence New Member

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    Man! Not linear!

    Example;
    Normally: 2 units do double the damage that 1 unit does
    Soul hunter: 2 units do triple the damage that 1 unit does
    (just an example)
     
  19. PsiGlaive

    PsiGlaive New Member

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    OMG That would be cool, Coal!

    Think about this though, what if their damage and hp were on scales, the more of them they do more damage and have less hp, the less of them they do less damage but have more hp!?!
     
  20. T-man

    T-man New Member

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    Problem there would be how they would decide "more" or "less".
    Would "more" be equal to as many of them selected, or would it be proximity?
    I think scaling would be a can of worms. just having a non-linear increase in damage, based off of how many are targeting a specific unit, is simplest.