Some questions on Campaign gameplay

Discussion in 'General StarCraft 2 Discussion' started by RHStag, Mar 28, 2009.

Some questions on Campaign gameplay

Discussion in 'General StarCraft 2 Discussion' started by RHStag, Mar 28, 2009.

  1. RHStag

    RHStag New Member

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    Hello everyone, I'm new on this site so I apologize in advance if any of my questions have already been posed. As most of you I'm also really looking forward to SC2, more specifically to the Campaign! Some questions on the Campaign mode:

    1). Will SC2 have different diffilculty settings? - I'm not talking about A.I. but about the basic Campaign, will we able to play in 'normal' and 'hard' mode, just like in WC3?

    2). If there are different diffilculty settings, on which setting will you be playing when you start the campaign for the first time? - The thing is, I prefer to play all games in their 'toughest' mode; they last longer, there's less room for errors and it is simply more satisfactory. However, if you finish the SC2 campaign on normal mode you get to have another go at the more diffilcult setting, I hope you see the dilemma.

    3). In the Terran Campaign, there will be approximately 30 missions. I'm sure that Blizzard made these so that the the missions don't seem repetitive. However, SC2 remains an RTS. Can you offer some examples as to why 30 Terran missions will not feel repetitive? Leave aside the *upgrading and buying of units* before the mission starts, and having multilple campaign 'routes'. I'm talking about pure 'in-game-mission' experience.

    4). a) Do you think that there will be an achievements record? - As in: 'You have completed mission 6 within 10 minutes' or 'with less than 10 casualties'. If you believe there will be achievement records could you b) think of any other kind of records (as the above)? and c) do you think these will be published on Battle-net, to compare your singleplayer data with those of others? - Personnaly I think the answer to c) is negative, but you never now.

    I am looking forward to your answers! Many thanks in advance.
     
  2. Aurora

    Aurora The Defiant

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    I'm not really sure, but if those questions are supposed to go into our q&a batch, then I must disappoint you. We can't ask anything about the singleplayer and battle.net. As far as those difficulties go, there will be different settings, in a similar way as it was in warcraft 3. -so also in skirmish-

    Anyways, welcome to the forum, be sure to leave a message at the introduce yourself board! :D
     
  3. furrer

    furrer New Member

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    Welcome to the forum - great questions that we all hope we would have the answers to, but we dont.
     
  4. RHStag

    RHStag New Member

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    I understand these are not for the Q&A for Karune. But surely you have some thoughts on:

    'If there are different diffilculty settings, on which setting will you be playing when you start the campaign for the first time?'

    I litteraly mean on which setting will YOU be playing (given that we can choose), I didn't mean 'which setting will be the default diffilculty setting when you start the game'.

    I hope the question is clear, as a non-native English speaker I tend to formulate my questions a bit ambiguously :(

    Thank you for your feedback so far!
     
  5. Aurora

    Aurora The Defiant

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    You should always pick the normal setting first to master all aspects of the game and to learn all unit costs, building time and damage-armor ratings. Online you will be playing on default settings, so that is what you should learn to do. -And you should be aware of normal settings when you decide to create new units and buildings for custom maps.- If you want a challenge you should play against other humans, not play the same scripted campaign maps over and over until you finally beat the hard settings.
     
  6. furrer

    furrer New Member

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    I would start with the easist (not because im bad) - but because I would like to know how the game "feels". After some missions I would probably start over in the hardest (play some multiplayer too I think - and create some build orders with this community ;)) and try to finish it.
     
  7. Kimera757

    Kimera757 New Member

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    In Warcraft III, you started on average (by default) or hard. If you lost a mission, only then could you do it on easy mode.

    "3). In the Terran Campaign, there will be approximately 30 missions. I'm sure that Blizzard made these so that the the missions don't seem repetitive. However, SC2 remains an RTS. Can you offer some examples as to why 30 Terran missions will not feel repetitive? Leave aside the *upgrading and buying of units* before the mission starts, and having multilple campaign 'routes'. I'm talking about pure 'in-game-mission' experience."

    We've been given details on only two missions, so far:

    Mission 3: A hold-out mission.
    Mission ??? (early mission): A series of train robberies.

    Blizzard is pretty creative; they'll think of something. Even in Warcraft III, you could see non-standard missions which still involved beating the enemy base into the dust. The Forsaken missions were especially creative in this regard; in a lot of missions, you were supposed to grab control of non-standard units (some of which had really useful abilities like healing or bloodlust) and then there was the True Colors style mission where you had to destroy one enemy base in seven minutes as they slept so you wouldn't have to face two enemy bases for the whole battle.

    Unlike in StarCraft I, the map editor will allow for many types of non-standard gameplay.

    "4). a) Do you think that there will be an achievements record? - As in: 'You have completed mission 6 within 10 minutes' or 'with less than 10 casualties'. If you believe there will be achievement records could you b) think of any other kind of records (as the above)? and c) do you think these will be published on Battle-net, to compare your singleplayer data with those of others? - Personnaly I think the answer to c) is negative, but you never now."

    Blizzard already said there would be. Naturally, they haven't said anything about whether it extends to single-player, but I can hardly see how it wouldn't.
     
  8. the8thark

    the8thark New Member

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    Well here is my opinions on these questions based on what info have been said here over the past few years.

    1. I've heard no talk of this at all. Maybe someone else has.

    2. As above I've heard no difficulty talk at all.

    3. Well it's like the oldie singers. They over a career release 12 albums at 12 songs a piece. That equals on average 144 songs. And surprisingly each one is very different. And I think Blizzard will be able to make them all sufficiently different and entertaining.

    4. I've heard something similar to the Wrath of the Litch King achievements scheme might be added to SC2.

    But yeah just like everyone has said above.
     
  9. Ych

    Ych New Member

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    From what I have gathered, we don't know much of anything of the questions that you listed.

    However, I believe that the new Battlenet 2.0 will have some sort of achievement. Although the exact details are unknown atm.

    For #2, I would just start of as the default mode. I would play the campaign just to know the storyline. I would challenge myself in the multiplayer aspect of the game instead of the campaign mode. I rather destroy a human been instead of a computer AI. :)
     
    Last edited: Mar 28, 2009
  10. Aurora

    Aurora The Defiant

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    And for the players who get destroyed it would be better for their self-esteem if they can say: "That was probably a godlike korean pro player I just lost to", instead of feeling like crap from losing to the ai. I know I would, at least until I get to know the game. :p