SC2 Zerg vs SC and SC:G Zerg

Discussion in 'Zerg' started by Earthbjorn, Aug 11, 2008.

?

Which Zergling Design Do You Prefer, Ghost or SC2?

  1. I really like the new model, wings and all.

    8 vote(s)
    61.5%
  2. I want to see a return of the Ghost style.

    5 vote(s)
    38.5%

SC2 Zerg vs SC and SC:G Zerg

Discussion in 'Zerg' started by Earthbjorn, Aug 11, 2008.

  1. Earthbjorn

    Earthbjorn New Member

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    I'm disappointed in much of the Zerg design's. I am not going to advocate keeping SC units and I am not against new units, but I want continuity in concept from SC to SC II. In general the new stuff is too flashy with huge spines, lots of color, to Warcrafty and too insectish.

    They need to be more fleshy, decrepit, parasitic, demonic, reptilian etc.



    Example: Hydralisk

    Take a look at the new
    http://images.wikia.com/starcraft/images/3/3f/Hydraliskmu7.jpg

    Maybe its just the Blue but the new concept looks like Freddy Kruiger. Too many spines, too much color and a total lack of cohesiveness.


    vs the old
    http://images.wikia.com/starcraft/images/a/ad/Hydralisk_SC1_CineFallOfFenix.jpg
    http://images.wikia.com/starcraft/images/2/26/Hydralisk_SC1_Art2.jpg

    The original concept is a demonic skeletal Cobra. Simple elegant deadly.



    The Zergling

    New:
    http://images.wikia.com/starcraft/images/4/4e/Zerglingnc3.jpg

    Looks like a cricket for petes sake, needs to look more like a demonic dog.

    Old:
    http://images.wikia.com/starcraft/images/d/dc/Zergling_SC1_Art1.jpg

    The SC:G model is cool
    http://images.wikia.com/starcraft/images/9/9a/Zergling_SC-G_Art1.jpg
    http://images.wikia.com/starcraft/images/a/a7/SC_Ghost_Zergling.jpg

    You can see that the SC:Ghost stuff looks pretty cool
    like the original while the SC:2 stuff doesn't fit.



    Ultralisk:

    New:
    http://images.wikia.com/starcraft/images/d/d5/Ultralisk_SC2_Game2.jpg

    Old:
    http://images.wikia.com/starcraft/images/8/81/Ultralisk_SC1_Art1.jpg
    http://images.wikia.com/starcraft/images/a/a8/UTC.jpg

    Ghost:
    http://images.wikia.com/starcraft/images/1/1d/Ultralisk_SC-G_Art1.jpg
    Also take a look at Overmind's sig gif to see how it should look (BTW where did you find that)

    The new Ultralisk looks too clunky like a big beetle instead of a raging giant centaur elephant thing.



    Overlord

    New
    http://images.wikia.com/starcraft/images/2/21/Overlordgu4.jpg

    Looks too much like a Bumble Bee.

    Old
    http://images.wikia.com/starcraft/images/4/4b/Overlord_SC1_Art1.jpg
    http://images.wikia.com/starcraft/images/f/f2/SC1_Overlord.gif

    Ghost
    http://images.wikia.com/starcraft/images/6/63/Overlord_SC-G_Game2.jpg



    Mutalisk
    New
    http://images.wikia.com/starcraft/images/d/d6/Mutalisk_sc2_unitrender.JPG

    Old
    http://images.wikia.com/starcraft/images/f/fa/Mutalisk_SC1_GameAnim1.gif
    http://images.wikia.com/starcraft/images/7/77/Mutalisk_SC-G_Cncpt1.jpg

    Ghost
    http://images.wikia.com/starcraft/images/d/dd/Mutalisk_SC-G_Game1.jpg

    This unit really didn't change that much. But . . the old model looked like a wriggling decaying piece of flesh, the new just looks like a bat thing. Make it look more fleshy


    Buildings
    Many people have already noted how the buildings look to 'pretty'

    Examples:

    Spawning Pool
    New
    http://images.wikia.com/starcraft/images/e/ed/SC2_Spawning_Pool.jpg
    Old
    http://images.wikia.com/starcraft/images/3/30/SC1_Spawning_Pool.gif

    Hatchery
    New
    http://images.wikia.com/starcraft/images/d/dd/SC2_Hatchery.jpg
    Old
    http://images.wikia.com/starcraft/images/0/0f/SC1_Hatchery.gif


    Evolution Chamber
    New
    http://images.wikia.com/starcraft/images/5/51/EvolutionChamber_SC2_Game2.jpg
    Old
    http://images.wikia.com/starcraft/images/9/9c/SC1_Evolution_Chamber.gif

    The best I can come up with is that the new models are too plump, too pretty, too royal looking they need to look more withered, diseased, disgusting and grotesque.


    New Units

    Some units work while others just need to go the way of the Soul Hunter.

    Corrupter
    http://images.wikia.com/starcraft/images/8/89/Corruptor_SC2_Art1.jpg
    I actually Like this model, it looks vile, parasitic very zergish, Keep it the way it is.

    Queen
    http://images.wikia.com/starcraft/images/d/d0/Queen_sc2_unitrender.jpg
    First off they should really change the name, it has nothing to do with the old Queen.
    Second it looks too much like a Bee / Centaur / Medusa, it just doesn't fit the Zerg style.

    The old Queen was better
    http://images.wikia.com/starcraft/images/e/e1/Queen_SC1_GameAnim1.gif
    pulsating, disgusting, vile great!

    Infestor
    http://images.wikia.com/starcraft/images/f/f1/Infestor_SC2_Art1.jpg
    Okay this unit is just disturbing. But it still doesn't seem be Zergish.

    Much prefer
    http://images.wikia.com/starcraft/images/d/d0/SC1_Defiler.gif
    http://images.wikia.com/starcraft/images/1/12/Defiler_SC1_Art1.jpg
    love this model, it gives me instant Gag! Very parasitic Very Defiling!


    Thats all for now, let me know what you think
     
  2. Kaaraa

    Kaaraa Space Junkie

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    You're not alone with your concerns, but you have to remember a few things:

    1) The game is still in the Alpha stage, so right now Blizzard is more focused on keeping the gameplay balanced right now, and will probably focus more on visuals nearer to the Beta stage

    2) Protoss and Terran have gotten many graphical updates, but that's because they've had much more time to work on those two races. Zerg graphics will get better, we'll just have to wait is all.
     
  3. Redlazer

    Redlazer New Member

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    Great post! I feel the same way on almost every point.

    I really hope they have alor more to show for at the upcoming Blizzconn, i'm starting to get disappointed.
     
  4. Space Pirate Rojo

    Space Pirate Rojo New Member

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    Canada, eh?
    I could simply say "Zerg are evolving lul get used to it".

    But Terran weren't great in the beginning visually (I liked it back then) but now they're pretty damn hot right now.

    Zerg are bound to get some makeup and plastic surgery.
     
  5. kuvasz

    kuvasz Corrections Officer

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    I'm almost certain this is a duplicate thread but kudos for finding all the links and making this post.

    Most of the people are with you, don't worry. And since Zerg are the most unfinished race, major changes (especially visual ones) are still expected. As Blizzard managed to almost perfect the appearance of the Terran, surely they'll tackle the Zerg as well.

    edit: omg beaten threefold
     
  6. SOGEKING

    SOGEKING New Member

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    The Zerg must get a mat color. They must not be shiny. Like now. They are insect. They should be dirty.
    The Terran have structures which should be shiny. But even if they are not shiny they are cool. Good.

    And Protoss. Well, I hesitate.
     
  7. AngelLestat

    AngelLestat New Member

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    it does not matter if the zerg are or are not finish.
    I dont like how they looks right now,
    In all your examples, I keep with the starcraft ghost models, or some SC2 models are good, but well. They have too much spines, or others ****s like wings.
    That is mean, that the actual graphic designers, they are not too serius for this job.

    One of them said in a conference: The fans was very upset becoz new zerling wings (taking in concern that they can not fly). So how they upset, we did those wings biggers (children answer)

    First to all, we can see that they need a little more of humility.
    Nothing in nature biology is unusable and with these wings zerlings looks like lobsters.
     
    Last edited: Aug 11, 2008
  8. lurkers_lurk

    lurkers_lurk New Member

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    true



    Blizzard takes their job very seriously, its the reason why they but so much effort into each of their games, you cant blame them for getting used to doing graphics for WC stuff.



    that would be Sam, and its his choice, and its the fans fault for B******* about it rather than calmly voice their opinion. we should be glad that we even have a chance to voice our opinions on anything in this game, most companies dont even show us much, if any, till its finish. so the fact that they listen to our words is a blessing. we must remember that the game belongs to Blizzard, not us, and if they wanted to, they could stop showing us what is up to date on their games. personally i would like to have an opinion and news rather than them going back to their silent approach.



    there are several things in biology nature that is unusable now. Whales still have the bones for back legs but they serve no purpose now. then in the human body there is the tonsils, wisdom teeth, and the appendix. there are crabs in these certain caves that have eyes tho they are blind from birth to death.
     
  9. Kaaraa

    Kaaraa Space Junkie

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    *AngelLestat's first language is not english. Post editted out. Apologies for the attitude.
     
    Last edited: Aug 12, 2008
  10. AngelLestat

    AngelLestat New Member

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    lol, when i write that nothing in biology nature is unusable i know it that someone will answer me with the appendix XD
    But the difference is that in the pass we used it that. Like the whales legs, etc.
    But in the pass.. zerling used it wings? SC1 ?? Well i dont care if they have wings. but they look like lobsters, and that is true :) Is not scary.

    no getting used to.. i think these new graphics designers work in blizzard since W3, no earlier. And in my opinion W3 design no fix in SC2.

    heh, true and agree. but..
    Blizzard dont make the game only becoz they are nice persons with us. XD They do it for money, and we buy it. ^^

    *When i said ofset in previus post.. i wanna said upset
    Sorry for my english, but when i did the first post here, i tell everyone that my english s u c k. And they said to me that is ok, that i dont need to worry.
     
    Last edited: Aug 12, 2008
  11. MeisterX

    MeisterX Hyperion

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    I agree with you on a number of issues (Zergling, Hydralisk, Overlord) but I think some of the others are fine (Mutalisk, buildings, etc.).

    I think Samwise needs to take some more inspiration from the older models. He should especially watch the old cinematics. I do think there is more work that needs to be done.
     
  12. lurkers_lurk

    lurkers_lurk New Member

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    just want to reply to this part, yes, zerglings didnt have wings in the past, but fishes didnt had legs in the past either(talking about far in the past right now), some of the fishes grew legs to move from one body of water to another that were separated by small areas of land, one would ask why would they need to do it in the first place when the ocean or river was good enough? but by separating themself from the rest they removed or lessen several things, food competition, predators, rivals for mates, lost of water source. they did it because even tho in the short run(barely had legs) the legs were almost useless, in the long run they gave them an advantage.

    now you can apply it to the zerglings, i see several advantages to where wings will help them, and you have to add to the fact that Kerrigan is supervising most if not all these mutations to her swarm. and that the zerglings are able to adapt much faster than the other creatures in the swarm because of its simple DNA.

    and now that im done rambling about that, i can almost 100% guarantee that the Zergs are going to have an Extra Makeover sooner or later, and im not talking about the Home edition one.
     
  13. AngelLestat

    AngelLestat New Member

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    I will like to answer you becoz i love the biology evolution or any evolution, but my english lv is very limited :)
    You did a good job defending your point.
    All the mutations are random. But when some change goes into the good direction like "a leg a little longer" that creature it has a minimal extra oportunity of survive and to pass its ADN.
    So, every change that survive is directly proportional to its benefit.

    But where is the extra benefit from zergling to carry wings? They jump highler? They may go down from cliffs?
    And if kerrigan is doing all this research, which she won with that?

    Heh, but is ok, how we are talking about a no linear evolution. I can find many other ways to defend your point.

    To all: What animation attack do you like more on hydralisk? older green attack or new one?
     
    Last edited: Aug 12, 2008
  14. SmoothBore

    SmoothBore New Member

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    Well, I think we can all agree that the Corruptor looks amazing. Man, I want one of those things for a pet.

    Alot of the problems with the Zerg units is that they look to anthropomorphic, which I think is an influence from warcraft. Zerglings, hydras and Queens have distinguishable and too recognizable faces. Mutalisks are better without a prominent head, they'r'e not supposed to be gargoyles. I always that that their 'heads' were actually on the bottom in the original, which I thought was more alien looking

    As for the analogues with the terran overhaul, most of the problems they fixed were with saturation and textures, I think the zerg need a more drastic overhaul. Of course I understand that we've seen the Zerg at an earlier stage than the other races, but it is still disconcerting.
     
  15. lurkers_lurk

    lurkers_lurk New Member

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    this i would like Blizz. to answer, as that we dont know what Kerrigan is thinking(or Blizz. for that matter), it could be that the wings will serve more of a purpose in the expansion pack threw some sort of ability, rather then just to be used as lore in their books. from the lore of SC1(i havent read the books yet) the Zerglings are very prone to any new DNA that has been added to the swarm.


    i like the SC1 animation just because it is easier to see which unit(s) that are getting hit.
     
  16. freedom23

    freedom23 New Member

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    lol I thought these was a Versus thread. Or is the battle over?
    SCzerg VS SC2zerg = ???

    Definitely the new breed will always take over the old ones, gameplay wise i believe, judging from the fact that SC2 have them corruptors to harass overlords or control the enemies mutas. In relevance with the ground wars, Theres totally no way for Zerg1 to own Zerg2 unless he is a real pro, but yet all the advantages are within the new types so its really a hard call for SC1 to pull it out.

    If Zerg1 can prevent zerg2 from teching to lair then its gonna give him a great advantage with that game but technically its likely to happen in almost 0% lol. The lair holds out all the better units for Zerg2 and theres just no way of stopping roaches and darkswarm from those retro units. ^_^
     
  17. AcE_01

    AcE_01 Active Member

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    Yes, this is a different thread, but i still reckon it is duplicate as it is talking about the looks and graphics of the zerg. The other thread is pretty much talking about the same thing.

    But on topic, i can assure you that the graphic will change man. If it doesnt then you can spam me. Just remember that gamplay comes first. xD
     
  18. kuvasz

    kuvasz Corrections Officer

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    I'm surprised to see people not knowing that the zergling wings are used as often as their legs. The wings help them glide from their jumps - this way they can control where to land when another zergling jumps below them unexpectedly. So yeah the wings are very much needed to make them able to move in tight packs. They also give the unit a more menacing look so I think Blizzard nailed it with the zergling.
     
  19. freedom23

    freedom23 New Member

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    That will only apply to cinematics id say ^_^ - in the end they'll still get the same'ol zerglin traffic on the ground
     
  20. Earthbjorn

    Earthbjorn New Member

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    Thanks for all the replies, apologies for duplicate post but wanted to make specific points.

    So just looking at the picture / models how many people actually prefer the SC:2 zergling over say the Ghost model.

    I prefer the Ghost zergling and don't understand why they didn't use it, at least as a guide.

    The Ghost designer obviously kept in style with original while the new designer is obviously doing WarCraft style.