Re: E3 2007 StarCraft 2 video interview

Discussion in 'General StarCraft 2 Discussion' started by Dreadnought, Jul 12, 2007.

Re: E3 2007 StarCraft 2 video interview

  1. Dreadnought

    Dreadnought New Member

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    Seems like more units getting unlocked with 1 building then has ever been done b4. (correct me if im wrong) Being able to warp in stalkers? cant they already blink LOL.
    Soul Hunters SO DO NOT FIT THE PROTOSS THEME! Stealing souls? I can understand mind control but stealing souls? WTH now were brining religion into SC.... It seems the soul hunter would be good against swarming units... Dont the protoss already have High Templar + Archon (if they still have splash) + reavers + Collossus!!! HOW MANY COUNTERS DO THEY NEED AGAINST SMALL UNITS! -_- blizzard rethink ur hard counters and u got a gg
     
  2. capthavic

    capthavic New Member

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    I don't see why the Tempest being vulnerable to air is such a big deal. It's weapons only attack ground units so anti-ground shields make sense. And to answer dreadnough, by warp in they mean build. All Protoss units and structures are pre-made elsewhere and then warped to the battlefield. I don't see how using/referencing souls in such a small way is religious; well maybe if you're athiest but even then...

    Anyway as they have said countless times everything is subject to change so nothing is set in stone.
     
  3. GuiMontag

    GuiMontag New Member

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    blizzard never said that tempest cant attack air...
    also if 'souls' make you feel uneasy just think of it as energy, rofl
     
  4. shanodin

    shanodin New Member

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    Has it been mentioned wether the Phase cannon is an upgrade to original Photon cannon or just a higher tier building?
     
  5. GuiMontag

    GuiMontag New Member

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    thats probably the main reason why they didnt give it an air sheild, in sc1 players made the switch to carrier armies way to often
     
  6. FlyingTiger

    FlyingTiger New Member

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    From:
    CT
    In the video (around :41), he said the soul hunter will counter smaller infantry units like the marine and medic...

    so will we see the medic in SC2?
     
  7. capthavic

    capthavic New Member

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    You find that surprising? I know it wasn't confirmed or in any screens but it seemed very likely to me that it would be in the game.
     
  8. FlyingTiger

    FlyingTiger New Member

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    eh well the marines did have an HP upgrade, and nothing is really confirmed yet either. Also the medic is a UED unit so you really never know if the medic was going to come back.
     
  9. capthavic

    capthavic New Member

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    perhaps but there is no reason (technology wise) that only they could use medic. And losing the medic would mean no way to remove lockdown, parasites, etc. and blinding enemies. Unlike the valkyrie which could very well be scrapped, the medic just seems like a sure thing.
     
  10. Hadean

    Hadean New Member

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    Im still pretty annoyed that the firebat is gone, but I suppose if the reaper can be equipped with flamethrowers he'll be almost as cool *sigh*

    *edit* Hm. So basically the tempest is the Protoss version of the Guardian. Mauls ground but gets raped by air. This is actually looking damn good. I'm a little iffy about the Soul Hunters they eerily remind me of prism tanks from Red Alert 2.
     
  11. generalrievous

    generalrievous New Member

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    ha good hearing you have didnt even catch that the first time I watched yay for medics
     
  12. Itsmyship

    Itsmyship New Member

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    Right now, I'm just happy that the medic is sure to come back...that is one unit i just couldn't see being scrapped. Now...I wonder how the goliath is gonna go down...
     
  13. Dreadnought

    Dreadnought New Member

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    I hope they make optical flare AoE affect because honestly in the first game I used it maybe once just to try it out. I didnt even know what it did the first time i used it. Figured the unit couldnt attack at all for a short duration.. just move.....
     
  14. beBoy

    beBoy New Member

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    How do Shurikens attack? Are they gonna do gunshots like interceptors or melee-style slicing the target through?
     
  15. brc9210

    brc9210 New Member

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    From the game play video of tempest I think its basically gonna be the same way carriers attacked except the shurikens are melee. So you still get that swarm effect.
     
  16. taz

    taz New Member

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    Hey guys just saw a new interview in gametrailers.com with Chris Sigaty (lead producer)

    it does not mention anything that we dont know (or figured out) already, but the most important point that he mentioned is that the game is waaaaay in the early stages of developement so u can expect that they'll be alot of changes to happen till the game is offically released...

    go check it out:
    http://www.gametrailers.com/player/22205.html

    ps. sorry if i dbl post the link :p
     
  17. DontHate

    DontHate New Member

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  18. FLATL1NE

    FLATL1NE New Member

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    Hopefully, this means that players will no longer have to "construct" Shurikens within the Tempests as they had to do with Interceptors in Carriers. I would sure welcome the change.
     
  19. JimSkarrj

    JimSkarrj New Member

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    Its been mentioned somewhere that the shruiken will be auto-buildable with a right click similar to warcraft 3.

    sorry cant remember where.. And i rekon the tempest looks cool... whats the big deal its weak against air.... the fluff is that with the destruction of auir they wanted it to be cheaper.... they zerg in sc1 had heaps of single attack type (air or ground only) units --in fact all the zerg cept lisks (muta and hydra) were only capable of attacking one type.

    why cant protoss have some too ?
     
  20. FLATL1NE

    FLATL1NE New Member

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    Haha, I'm just hoping that they plopped a better engine in that baby ;D, cuz with a name like Tempest, it should be fast, right? ;)