Queen too weak?

Discussion in 'Zerg' started by Vestige-, Apr 13, 2008.

Queen too weak?

Discussion in 'Zerg' started by Vestige-, Apr 13, 2008.

  1. Vestige-

    Vestige- New Member

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    I watched the 3 Savior FPVODS on sc2. The 1st match was ZvP. The queen was taken out FAIRLY EASILY against a couple of zeals. it was in the game for about maybe 45 seconds and then it died...... Do you guys think they should make it stronger? It was also made pretty early in the game so take that into consideration as well
     
  2. EonMaster

    EonMaster Eeveelution Master

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    It died quickly because it was still in it's first form. It's other forms have a lot more life.

    The queen isn't designed to hold off any army by itself, it needs support from other units as well. The queen's power lies in the ability to build permanent defences anywhere that has creep, so you no longer have to sacrifice drones.
     
  3. i2new@aol.com

    i2new@aol.com New Member

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    The queen is no assult god, PLZ stop thing that units that have a limit are army rapist. She can destroy armys yes, if they foolishly run into and over loaded zerg base with 50 or 60 swarm clutchs. the queen is not an attacker her self and she really at the begining of the game should be standing in the safe spot cause i would kill her if i saw here somewhere she shouldnt be. The defence of the zerg are really nothing with out here so being week that early in the game is fair in my eyes. As long as blizzard keeps the queen to here current build where she gets more life in later forms things will be good.
     
  4. VodkaChill

    VodkaChill New Member

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    Yes Savior did try to use the Queen unit as defence instead of using the ability to create base defence, and at a point he actually attacked with the Queen. But please understand that pro gamer always tries that kind of stuff. Sometimes they rush with 3 marines and all of their SCV, SCV are not meant to gather not for attack, but they still tried and it can work.

    One of the games he did use the queen's clutch ability and was able to defend the base successfully against a rush, this is the purpose of the Queen and was able to use it to his advantage without loosing the Queen. In the first part of the game I see the Queen as useful as the Arbiter in SC1, if you don't use your ability and rely only on low life and weak damage to defend, you’re pretty much done for.
     
  5. Darth_Bane

    Darth_Bane Moderator

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    Yes it is true the queen is by far weaker than most people expect it to be. It eventually and gradually gains health dependin upon your play style. Thus the queen makes the zergs early game way weaker than it used to be giving it the 'evolution' theam. I like this, it makes shure the queen is NOT a super unit which is very un-starcrafty so thank Blizzard for no super units. MUAHAHAHA PROTOSS PWN YOU!!!
     
  6. VodkaChill

    VodkaChill New Member

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    Agreed that it is weak enought that it is not taken as a super unit early game.
    But Zerg is not weaker early game for it since Swarm Clutches can easily counter a rush as shown by Savior on that 2nd matchup against protoss.
     
  7. EonMaster

    EonMaster Eeveelution Master

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    The thing that I see is weaker is that lings can no longer counter zeals effectively. This forces zerg to either build a queen for Swarm Clutches, or quickly tech to banelings in ZvP games.
     
  8. Psionicz

    Psionicz New Member

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    No. Thats because Protoss can win a whole game vs Zerg with only Zealots. The Zerg players we've seen always waste minerals on Queens, when they should be making a Hatchery at the main base and pump out Zerglings to equal the Zealots; holding them back until the Roaches come out.
     
  9. EonMaster

    EonMaster Eeveelution Master

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    From what I've seen, whenever zeals met lings, they killed of most of the lings while losing 1, maybe 2 zeals.

    It's been stated before in the forums that the lings currently are not as effective vs zeals because that is now the baneling's job.
     
  10. Kimera757

    Kimera757 New Member

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    From what I saw of the videos, the Zerg players were hampered by an unfamiliar system. Many seemed to still play StarCraft I. (Same for the Protoss players. In one of the videos I actually saw new units - a trio of Immortals - right near the end of the battle.)
     
  11. i2new@aol.com

    i2new@aol.com New Member

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    well with out the queen the zerg are really defenceless. She is week i will admit that much but shes even so far. Its crazy how fast she went down in those movies but like i said its even, All you have to do defend up and run around if your getting attacked on.
     
  12. Juggernaught131

    Juggernaught131 New Member

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    if you look at the bases of the protoss player versus the zerg player, the zerg player had seemingly nothing to support the queen. even if the queen defeated the rush, it would still die cuz the player had nothing. by then the player should have zerglings to aid in the queens defence and support. other wise the queen should die that easy
     
  13. EonMaster

    EonMaster Eeveelution Master

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    They would also have swarm clutches to support the queen for the first few minutes. Since you no longer need to sack drones for base defense, the zerg will now have some lvl of defense throughtout most of the game.
     
  14. Psionicz

    Psionicz New Member

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    Because they sucked with the ling micro a lot of the time, one player was very good cept for some dumb odd reason he lured the Zealots into a choke point and then engaged him. The weird thing is he didn't even flank the Zealots which is a bad move.
    Zealots always beat Zerglings in chokepoints. The Zerg players should of kept harassing the Zealots til they head a 3:1 ratio then attacked in a wide space, never letting 2 Zealots attack one Zergling.
     
  15. MyWifeforauir

    MyWifeforauir New Member

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    the queen is fine as it is, the only reason it looks weak is because we've seen it get mauled by zealots when it had no defence.
    It needs to build a lot of swarm clutches for it to be able to repell any rushes and even then it shouldn't go out and attack as thats the job of the zerglings, roaches.. -more higher tier units as the game proceeds-
    The Queen's role is purely defensive is highly specialised so it can't stop a rush on its own. It may be able to handle more untis as it upgrades though.... depends how useful the upgraded queen will be as a base repeller against the more higher tier units though.... it might be better to just have it in the back spreading toxic creep and build more clutches.
    Anyway the reason the Queen looks so weak is that its used as a purpose that it isn't designed for.
     
  16. VodkaChill

    VodkaChill New Member

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    MyWifeforauir: Totally agree,

    PS: I love your name XD
     
  17. FingerAssassin

    FingerAssassin New Member

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    I think the queen looks absolutely lovely, killing Marines off with 1 hit xD, looking forward to try out its skills : D
     
  18. EonMaster

    EonMaster Eeveelution Master

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    I kills marines in 1 hit when in it's final form.

    It't first form takes 3 hits to kill them, and the second form needs 2 hits.
     
  19. Darktemplar_L

    Darktemplar_L New Member

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    The Queen is too weak hitpoint wise (Correct usage of the word wise?). By the time you have a Queen, you should either already have some Zerglings, or starting to build Zerglings to support the Queen. The Queen should also be building the appropriate defense building to defend the base and also support the Queen.
     
  20. CannonFodder

    CannonFodder New Member

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    I think the Queen is fine the way it is. As someone said earlier, the queen is a lot like the arbiter, if you just rely on her straight up attack and hp your done, but if you place defenses and actually use the queen as a defensive unit, then she works quite well. @Darktemplar_L IMO the queens hitpoints are fine, I think the reason they are as low as they are, is due to the fact that she, doesn't kill herself to make building, like drones. This way the zerg can build a lot faster than they could in SC1