PvZ need plat help

Discussion in 'StarCraft 2 Strategy Discussion' started by SethDrone, Sep 3, 2010.

PvZ need plat help

  1. SethDrone

    SethDrone New Member

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    I'm rank 9 or so plat and win a majority of my prot and Terran matches however Zerg crush me like 80% of the time. I usually get run over by mass muta or recently mass roach and hydras.

    Can someone post a solid build/strat for going against Zerg. If I go DTs I can usually hurt his Econ a bit but not enough to consistently win and by them I've invested too much tech for his simple overseer counter. Going zeal/stalker I usually just can't outlast him or even if I win a fight he rebuilds an army so much faster.

    Should I tech less and just mass zels for an early rush? I have np committing to a certain strat once I find something that works.

    I know Coloss are good counters, ht's are good counters, voids can be good n their base but if uleise those units it's hard to recoup and the investment is huge to switch tech midgame

    If any plat toss can post replay wins against Zerg I'd really appreciate it.
     
  2. domanz

    domanz New Member

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    Try early pressure, 2gate or 4gate.
     
  3. jsj795

    jsj795 New Member

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    I'm plat rank 2 zerg and I have problem against Toss actually. Especially going against 4 gate push with masses of stalkers. During the late games, what poses me a big problem is actually stalkers and colossi, with carriers from time to time. Or phoenix to kill my corruptors killing colossi...
     
  4. Reldric

    Reldric New Member

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    Well, the thing is that you cant really just use a specific strategy and expect to win all the time. No matter what every strategy is defeatable with ease if you know what your doing. a combined force will pretty much always be the best way to go, and against zerg never neglect phoenixes.

    The thing about the phoenix is that a group of 6 or so when microed even decently can take out 10-12 mutalisks with ease. The reason for this is that phoenixes outrange mutas, fire on the move, and are faster. If you stay just outside of the mutas range you can literally kite them into nothing, then go rape overlords to your hearts content.

    Pair those with a solid ground force, and a couple collossi and your set for mid to late game. Even against an opponent with heavy hydras phoenixes are worth the investment, they scout incredibly well and can find expos/harass/force them to dump money into static defenses (which pays for them).