PT vs PZ - Lings

Discussion in 'StarCraft 2 Strategy Discussion' started by Cheedhead, Apr 30, 2010.

PT vs PZ - Lings

  1. Cheedhead

    Cheedhead New Member

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    I am playing PT and sometimes when we face PZ they just mass lings and the toss supports with ranged units. We have been trying massing zeals and marines, tried out tanks and stuff like that but we always seems to end up overrun by lings :(
    Would be imba to see some opinions on what to do :)

    (This is early/mid-game)
     
  2. Clownstabber

    Clownstabber Guest

    Your terran should ALWAYS be harassing with reapers ASAP. This should buy you enough time for your protoss to mass stalkers and perhaps some air or immortals depending on how your enemy techs.
    PZ is a very easy comp to beat unless they tech straight mutalisks, and if that's the case then all you have to do is kill their spire with reapers early game. So what you need... is some reapers, decent microing, and early game domination.
     
  3. superamazing

    superamazing New Member

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    I've had the same problem. Colossi are really effective against zerglings with the right positioning, have you tried teching to them?
     
  4. Mako

    Mako New Member

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    Get hellions and upgrade em!
     
  5. Fenix

    Fenix Moderator

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    This.

    There is pretty much literally no way any number of lings could take down 3-4 colossi with the range upgrade. It's essentially what they're designed for. If possible, engage the lings where you can easily step your colossi up/down a cliff side, but either way, you should be able to paint your base with their blood. A couple of cannons wouldn't go amiss if they go for a very early rush, as they're OP compared to other base defense.

    Dunno about the Terran side of it, I guess Hellions would do fine.
     
  6. Glaurung

    Glaurung New Member

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    It is possible if the enemy knows how to micro them correctly. With speed upgrade and attack upgrade if you flank the colossi the lings would just destroy them easily.
     
  7. Galaxy.ein

    Galaxy.ein New Member

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    PZ is easy comp to beat? My friend and I play it and we got to the top of the ladder 13-2, with our losses being our own fault. During that time I never became aware of anything that easily beat our strategies. We even prepared for things like proxy reaper + 8pool.

    I don't know PT very well because I don't play it, but the thing about zerglings is that they are strong when massed early game, but once your army reaches a certain size they lose their effectiveness. Camp in your bases while massing an army, doing some tech harass if you want. Once you have enough units push out and I don't think they should be able to stop you. Have the protoss player forge and +1 on ground weapons, chronoboosting it. Then the zealots will kill the zerglings in two hits and it'll be pointless.

    Hope that helps some.
     
  8. KHaYMaN

    KHaYMaN New Member

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    Properly micro'd Hellions do wonders against lings.

    And for the record, the ladders, at least for 2v2, is extremely easy right now. Not to say it doesn't take skill to get up there, but I'm positive you're going to see a remarkable difference in the competition level during beta and when the game goes live, and a lot of people making platinum right now will be stuck in gold or lower.

    edit: that isn't meant to be a diss on you or anyone else. Only noting that just because you haven't seen it counters in 15 games, platinum or not, means very little at this point.

    Anyway, whichever of the two of you plays terran should start messing around with Hellions.
     
    Last edited: May 3, 2010
  9. Olo

    Olo Guest

    I agree with most people here, if you are lasting long enough to try tanks, why not just go w/ a reactor and pump out hellions? Those combines with your buddies line of Zealots should make nice ling barbeque, or if you're flying solo a semi-competent micro hand works wonders in hellion v ling.
     
  10. Galaxy.ein

    Galaxy.ein New Member

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    My teammate and I faced a marauder/marine push from two terrans and became convinced that it was unstoppable with our army comp (zeal/sentry/roaches).
    So we ended up switching to zergling/muta/stalker against dual terran teams, and some other teams that involve terran as well. It seems to work well. Protoss-zerg might be weaker but we have managed to make it work so far. I suppose hellions could be a problem but if they did get hellions I would focus fire them with stalkers.
     
    Last edited: May 3, 2010
  11. KHaYMaN

    KHaYMaN New Member

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    The problem with that is Hellions are ranged and zerglings are not.

    I'm not saying Hellions means you can't use zerglings. Zerglings are good. But they definitely prevent the kind of zergling overrun/pwnage the OP seemed to be talking about. They are definitely the "firebat" replacement for Terran. Basically as if a firebat hopped into a vulture....in fact, I wouldn't be surprised if that is what happens in the single player campaign. I seem to recall seeing firebats in it, so it would make sense to me if some firebats got into some vulture bikes and started calling themselves "Hellions". Firebat biker gang, lawl. :)

    ps. Anyone else really miss spider mines though? :(
     
  12. Galaxy.ein

    Galaxy.ein New Member

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    Yeah. It would be sort of difficult and you could get out massed kind of easy. There are still mutalisks to save the day!...hopefully. TT and TP teams seem super strong to me. They can just mass off one base for a while...comfortably expand. At that point PZ better be all over the map or something. My zerg teammate doesn't seem to be able to macro much because he rarely gets time to get drones. Right now I'm proposing the idea that he always go muta/ling so at least he has a comfortable expansion/drone timing. That would be difficult against roaches though.

    As a Protoss player I don't miss mines lol.
     
    Last edited: May 3, 2010