Player-Made Maps: Cartography Club

Discussion in 'Maps and Replays' started by PowerkickasS, Jul 17, 2007.

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Player-Made Maps: Cartography Club

Discussion in 'Maps and Replays' started by PowerkickasS, Jul 17, 2007.

  1. PowerkickasS

    PowerkickasS New Member

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    i originally wanted just to make a random map to test out stormed units under disruption web, then for some reason i started making a narrow 4vs4 map with insane ai comps but thought "hey i could actually make something nice for the map competition" so i spent an hour and a bit on this, polished it, gave it some simple characteristics and wallah! till i realised that i couldnt pre-make maps for the competition :( but i didnt wanna waste it so here you go people try out this map if you want and i hope you like it! feedback would be nice too

    [img width=148 height=147]http://img215.imageshack.us/img215/1840/o0qi6.png[/img]

    http://rapidshare.com/files/43430008/_8_Factoria.scx.html

    basic features of the map:
    -shared bases north vs south
    -must be played on ums to work properly
    -mid-point contains two chokepoint-pathways
    -horizontal line of nearly-identical map reflection
    -added mass of critters in each main-base area for the lols
    -16 expansions in total, each with a different combo of resource nodes
    -50k minerals and gas blocks, but could be changed under recommendation
    -non-rush map. both teams are boxed inside a wall. but plenty of land for decent ground battles
    -starting location is rather lame lol. 18 mineral blocks and 3 gas blocks pp ;D i could edit if recommended

    there are some features of the map that has strategical uses in specific ways. as well as many disadvantages of stuff. you might understand/discover them as you play along :p
     
  2. UchihaItachi0129

    UchihaItachi0129 New Member

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    Re: my 4vs4 map

    change all blocks to gas block. then terran would win. just fling a few scvs over and start building ^^
     
  3. PowerkickasS

    PowerkickasS New Member

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    Re: my 4vs4 map

    meh. thought about putting a low-min-count early blockade, but thought nah lets have make this map a nice long 30min+ pre-requisite game :D
     
  4. 10-Neon

    10-Neon New Member

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    Re: my 4vs4 map

    You don't need truckloads of minerals to have a long game. -_- Game length is usually decided by relative player skill, map size, and map type.
     
  5. UchihaItachi0129

    UchihaItachi0129 New Member

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    Re: my 4vs4 map

    DROPSHIP FTW XD
     
  6. PowerkickasS

    PowerkickasS New Member

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    Re: my 4vs4 map

    lol but i love truckloads of minerals ^.^
    however that's not what the low-min-count thing was about
     
  7. UchihaItachi0129

    UchihaItachi0129 New Member

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    Re: my 4vs4 map

    lol there's not point in having a truck load of minerals. what would you do with them when the game ends? nothing. it'd just be a waste. like i was playing this game earlier. and it was 3v3 but 2 allys were pretty bad and had to build something in my base to stay alive and then one opponent left after that. and then one more person left after he realized i have mined his entrance like crazy. and all his rines died ( he massed rines...i dont know why. it's beyond me. ) and then it was me vs someone else. and tvp and i built like 20 wraithes and 2 nuke silo. it was hilarious and since he just kept sending his carrier/scout/arb combo with no obs. and then i decided to punish him for his fool hardiness for not building obs. so i nuked him like 5 times and then he just left. i have 8000 minerals and 12000 gas left. that was just dumb. and it wasnt even a money map. -.- so basically what i'm trying to say is. THERE'S NO POINT IN HAVING MAD MINERALS/GAS. just make do with what you have
     
  8. PowerkickasS

    PowerkickasS New Member

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    Re: my 4vs4 map

    improve your macro uchi!~ only mine as much as you can spend. i can put 30 workers on mins and occupy 6 vespenes on fastest and i would still only just receive a bit more than what i could spend. and no i dont just spend all my efforts building and sending them to commit suicide......

    this map just has infinite resources, but very few expos so you'd probably need those infinite resources :D
     
  9. UchihaItachi0129

    UchihaItachi0129 New Member

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    Re: my 4vs4 map

    what and leave myself mineral/gas-less to get pwned by a surprise attack? :p
     
  10. Imagine.

    Imagine. New Member

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    Re: my 4vs4 map

    Power, can I ask you to provide a overhead screenshot of your map?
     
  11. UchihaItachi0129

    UchihaItachi0129 New Member

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    Re: my 4vs4 map

    overhead screenshot? cant you just use the map preview? or do you want to see all the doodads XD
     
  12. Imagine.

    Imagine. New Member

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    Re: my 4vs4 map

    No, I am not going to download this until I see a screenshot of how it looks.
     
  13. UchihaItachi0129

    UchihaItachi0129 New Member

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    Re: my 4vs4 map

    why not? just delete it if you dont like it.
     
  14. Imagine.

    Imagine. New Member

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    Re: my 4vs4 map

    It is simply a personal preference of mine, I will only download it if it seems playable and even though the description is tailored well, I would like to have a visual.
     
  15. UchihaItachi0129

    UchihaItachi0129 New Member

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    Re: my 4vs4 map

    eh suit yourself
     
  16. PowerkickasS

    PowerkickasS New Member

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    Re: my 4vs4 map

    done
     
  17. 10-Neon

    10-Neon New Member

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    Re: my 4vs4 map

    I am pretty sure Fastest is built to handle 50 workers. So that might be your problem. At any rate, it is not about making as many units as your little tapping fingers can handle, it is about building as many of the right units with the available resources. When you have infinite resources, you stop having to make good decisions, since the system flushes so quickly and with no penalty.

    I make my maps with limited resources and many expansions. It makes people have to scout more to catch sneaky enemies.
     
  18. UchihaItachi0129

    UchihaItachi0129 New Member

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    ooh. sounds like a good place to get some maps :good:
     
  19. Malicus

    Malicus New Member

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    Way cool, been doing a few maps lately. One question though, how do I upload a map, and where? Just here on this post?
     
  20. UchihaItachi0129

    UchihaItachi0129 New Member

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    probably you upload it in a post with a few screenshots. i'm the thread starter so i'm not 100% sure on that. you'll have to ask 10-Neon for the details
     
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