Phun 4.13

Discussion in 'Gamer Chat' started by Ursawarrior, Aug 7, 2008.

Phun 4.13

Discussion in 'Gamer Chat' started by Ursawarrior, Aug 7, 2008.

  1. Ursawarrior

    Ursawarrior New Member

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    From:
    somewhere....not sure
    okay, just to let you know im still alive

    anyways, im messing around with the new version of phun
    so heres the new things i found so far

    -easier interface
    -tweaked the performance so it runs faster especially in 16 bit mode (options tab)
    -new pen tool which will allow you to make colored trails for moving projectiles (it leaves colored lines and fades)
    -new collision menu (it allows you to assign specific groups a object can hit, like it can hit group A but it will pass
    through group B and so on, and you can make great sceneries without things colliding at each other)
    -a "glue" option, kinda like fixate but with less trouble
    -hinges break limit (allows you to set specific tension limits to hinges before it breaks)
    -you can now draw straight lines when using free form (by holding shift, im not sure if u can do this in ver 3)
    -some physics fixes (like: make 2 circles, one bigger than the other, let them touch each other and let the big one be a motor, the little circle will be of the same rotation speed as the bigger one)
    -opacity (you can fade objects as well as make them invisible)

    so here is the download page

    and here is a vid showing what capabilities 4.13 has

    hmm.... oh

    and i found a neat discovery
    if you havent notice in the vid, you can set bounciness to a higher value that 1
    just click the value of bounciness (the 0.500, click that and you can delete its value and enter a new one)
    set it to like 50, and whenever it hits something, it reacts with great force
    if you know how to harness this ability, you can make interesting weapons/etc.

    here is a little scene to demonstrate how (controls 4-up,1-down,7-up aiming pin,0-fire (hold in 0.100sec))
    so, have phun and show us what you can do


    oh and i need a "side view" pic of the thor so i can render it in phun and make it fully functional
     
  2. Kaaraa

    Kaaraa Space Junkie

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    He lives! apparently we didn't do the job right the first time :D

    Screw Thor, I wanna see a Siege Tank! it's probably easier to find a mug shot of that anyway.
     
  3. freedom23

    freedom23 New Member

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    and i was just reading ur name on the side interface thinking the same too... its alive! its alive...
     
  4. AcE_01

    AcE_01 Active Member

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    wooooooooooooooo!

    his alive his alive!!!!