Patch 1.3

Discussion in 'General StarCraft 2 Discussion' started by kuvasz, Feb 28, 2011.

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Patch 1.3

Discussion in 'General StarCraft 2 Discussion' started by kuvasz, Feb 28, 2011.

  1. kuvasz

    kuvasz Corrections Officer

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    The full list of changes can be viewed here.

    My personal favourite is the unclickable control buttons :twitcy:

    Fungal growth is meh though. It's supposed to be an ensnaring ability and now it's moving towards a weak AoE damage ability.

    Also, new league icons depending on rank, woo!

    Looking forward to this one.

    Nice overview of the changes:
    [youtube]LkLuF1-0Lcc[/youtube]
     
    Last edited: Mar 1, 2011
  2. WhiteWalls

    WhiteWalls New Member

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    "Units leaving the Mothership's Vortex are now un-targetable and immune to damage for 1.5 seconds."
    awwww, no more archon toilets :(

    The Fungal Growth nerf sucks though. It's the only really good Zerg counter against MMM. ^^
     
  3. MarineCorp

    MarineCorp New Member

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    I feel really bad about the fungal growth ability....it's super useful as well, especially when i saw a little trick with fungal growth and Hydralisk /w range upgrade :>
     
  4. EonMaster

    EonMaster Eeveelution Master

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    So MS is now again worthless except for mass recall. Awesome...

    Wouldn't mind the Infestor buff/stealth nerf if the missile attack wasn't so slow. Good luck hitting phoenixes or mutas with it...

    http://www.youtube.com/watch?v=_U-LjZIPack
     
  5. hyperion

    hyperion New Member

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    i also disagree on the fungal ... it was meant to inmovilize more than damage ... in fact is what I use it more, to avoid stimpacked marine to flee or phoenixes to run away from my mutas... its an expensive unit, weak with no shoting by itself... its point are its habilities and they want to nerf them...
     
  6. cosmonaut

    cosmonaut New Member

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    FG change will be good for zerg as long as they remove the projectile crap.

    Stim change is HUGE!
     
  7. RascaL253

    RascaL253 New Member

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    I think it's a shame blizzard balances to bronze players...
     
  8. kuvasz

    kuvasz Corrections Officer

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  9. EonMaster

    EonMaster Eeveelution Master

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    I'll gladly take the loss of infestor health to get the instant cast FG back :D
     
  10. ZergSwarm

    ZergSwarm New Member

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    I think this patch is a step in the right direction but Blizzard has a ways to go before the game is balanced... Terran is way too strong right now.
     
  11. Cheech420

    Cheech420 New Member

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    As a toss player here's my opinion.

    Pros: You can mothership vortex maybe 1/3 or 1/2 of your own units and gain that 1.5second dmg immunity :p.

    Cons: 1.No more amulet for HT's..
    2. Grandmaster League, wth blizzard... just keep it simple.. bronze - masters.
     
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