No Lan in SC2

Discussion in 'General StarCraft 2 Discussion' started by Gasmaskguy, Jun 29, 2009.

No Lan in SC2

  1. Gasmaskguy

    Gasmaskguy New Member

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    This is part of what was told to the fan sites last tuesday, not to be disclosed until this monday due to a NDA.

    Basically, SC2 won't support lan. Everything will be played over bnet 2.0.
     
    Last edited: Jul 5, 2009
  2. exe

    exe New Member

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    Last edited: Sep 17, 2009
  3. furrer

    furrer New Member

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    Lets see what happens, I cant see how this to work. And I would hate removing LAN. Perhaps a form of hamachi? But forcing people to use battle.net must mean that it is free, else im gonna sue blizzard.
     
  4. Seradin

    Seradin New Member

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    Im thinking what there gonna do is have Battle.net have a Offline mode which lets you connect with people in your network.

    Basically its gonna be called Battle.net but itll really be LAN offline??

    Idk it could happen..

    It wont really effect me that much if the join a friends game capabilitys are top notch ill just use that when my friends over for a "LAN" match.
     
  5. Ice Throne

    Ice Throne New Member

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    Well in any case a first emulator and then crack is going to be out within the first week anyways so for those who really NEED to play with their friends off the inter-tubes wont have a problem.
     
  6. DiablosDungeon

    DiablosDungeon New Member

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    I'm pretty sure B.net 2.0 will have some sort of LAN alternative. It'd be silly to completely remove a crucial aspect that helped the original SC gain its legendary popularity.

    It makes sense to remove plain LAN though, as we all know, it allows for easy piracy of the game. However, if they have some way to prove that all players own a legit copy, I do think LAN play should be allowed to avoid lag, allow people to play older versions of the game, etc.
     
  7. DeckardLee

    DeckardLee Guest

    This is hilarious because only a few short weeks ago someone called me an idiot for thinking LAN would be removed. I must find this person and rub it in. Still, I'm not surprised nor does it really bother me as long as there is an alternative. I'd say this just helps with piracy. Plus, if Battle.net 2.0 can deliver on the "lag free" front as promised then there's very little reason to use LAN.
     
  8. furrer

    furrer New Member

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    What about lanparty's? Wireless net cant get 20-40 players on the net.
     
  9. Windblade

    Windblade New Member

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    they said they have another system in place of LAN...just wait and see
     
  10. furrer

    furrer New Member

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    What system, I cant come up with anything. Everything that runs over the internet is a problem for lanpartys, blizzard knows this.
     
  11. Windblade

    Windblade New Member

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    unless the new system is a different form of LAN, or lets be real...in this day and age we all have high speed net (those who play) LAN is reduced to LC for WC3, and pro-games in SC which can be played over the net too
     
  12. furrer

    furrer New Member

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    Lol the Lag on ladder wc3 is far too high for progames. And if there is no lan option lanpartys WILL BE completly unmakeable. Have you even read my post? I have seen Grubby paly on battle.net a few times, and his apm was lower and his delay higher.
     
  13. exe

    exe New Member

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    Last edited: Sep 17, 2009
  14. Sueco

    Sueco New Member

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    I really don't care about LAN... I mean who doesn't have internet nowadays?

    Every LAN party I've been at lately has internet. Having to play on Bnet won't bother me at all.

    I bet people complained when they dropped dial-up support for WC3 too.

    For pros I guess delay can be a problem. Maybe blizz will set up special channels for high rated players to play on.

    Bottom line, LAN would have been nice, but if they can replace it with a super awesome Bnet i won't complain.
     
  15. EtB513

    EtB513 New Member

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    I am willing to bet that they are using this primarily as an anti-piracy means. I have a number of friends who I played SC with who I know didn't actually own the game, but could still play at LANs or over hamachi.

    By forcing us to connect to B.net, they can confirm we have a valid key and one that isn't already in use by another player.

    HOWEVER:
    My guess is that once we are "validated", we will be able to directly connect to the host over the local network, and only the host will remain connected to battle.net. Meaning lag probably won't be an issue. This could also be used as an anti-cheat measure. I don't think it will be as bad as it sounds.

    Sucks for the pirates, but I'm sure most people on these forums are willing to buy the game anyways! :rolleyes:
     
    Last edited: Jun 29, 2009
  16. CyberPitz

    CyberPitz New Member

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    This catches me off guard a bit, but I'm sure they will have some sort of alternative. That would be like Blizzard shooting themselves in the feet with the Korean Community. We know that SCII is VERY MUCH influenced by them, so I'm pretty sure they will find something to go with it.
     
  17. RuskiSnajper

    RuskiSnajper New Member

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    This caught me super suprized. Im a newcomer(in this area only) to the blizzard's starcraft scene beginning now as SC2 looks superb than any EA game , especially now when EA destroyed C&C and spamms out some crap, and since Dustin Browder is the lead designer (who was the lead designer in C&C Red Alert 2 and Generals) I am seriously considering this game. Until a huge blow right out of nothing. Makes my stomach go upside down, and having mixed thoughts. Never been at battle.net, so whatever new feature at battle.net won't get me into it. Good for them but not for newcomers.

    This has to be the most retarded most stupid decision I have ever witnessed in gaming history.

    That's more stupid than the whole EA and it's games. (I am hoping im wrong)


    No Lan. Not buying the game.

    Period.

    South korea > revolt!


    And ehm, nothing personal , but has the VP of design lost his got damn ****ing mind?

    Prove me wrong!
     
    Last edited: Jun 29, 2009
  18. Windblade

    Windblade New Member

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    actually Browder doesnt really have much of a say

    Battle.Net is actually a service provided by Blizzard Entertainment, its a service they are going incorporate with WoW, and D3 as well. in other words the Sc2 team essentially makes the Map editor but interms of making B.Net and maintaining B.Net that's not their department. B.Net is a seperate team
    the WoW maint. team is not the WoW development team. get what i mean?

    if the pres. of Blizz said "browder the B.Net isnt going to have "LAN" per se, itll have something new fyi"
    browder can only say "ok just tell us what to make the menu's look like" and thats that. in VERY simple and Lamest terms (there is more to it that this)
     
  19. Sueco

    Sueco New Member

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    These guys are clever. They know that forced internet MP will make sure SC2 becomes the same cash cow WoW did.

    Asides from pro players who are a case aside and *may* need the speed LAN gives, most people only ever use LAN when they have a pirated copy.

    Heck, when me and my friends play something like DoTA, we 5 log into bnet to find opponents.

    Why would we want to use LAN when Bnet works so well, has a low bandwith footprint, and gives us 20 ms delay compared to LAN's 11?

    With ubiquitous fast internet access, LAN gaming will die a slow death. Blizz is just playing on that to ensure piracy remains minimal, which is their right.
     
  20. CyberPitz

    CyberPitz New Member

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    Just had a bit of a bout with people over at another forum about this.

    Lots of "Blizzard sucks, I'm not buying it, worst idea ever, etc" came about.

    Nobody once told me how many times they used LAN in a year. I guess 5. It's probably less.

    In all seriousness, LAN is old technology, and we don't really need it for games anymore. That's like someone complaining about having to use a remote control for the TV, since the dial is gone.