New Idea: Overlord Gas

Discussion in 'Zerg' started by IeatZERGs, Dec 3, 2007.

New Idea: Overlord Gas

Discussion in 'Zerg' started by IeatZERGs, Dec 3, 2007.

  1. IeatZERGs

    IeatZERGs New Member

    Joined:
    Nov 23, 2007
    Messages:
    58
    Likes received:
    0
    Trophy points:
    0
    I have thought out a late tier 2 upgrade for overlord. One of the overlord's upgrade from zerg lair is called Ventral Sacs. In SC1, this upgrade gave ability of transporting units to overlords. In SC2, in addition to ability to transport units, this gives the overlord to produce terrazine gas that will make the hp regeneration of zerg ground units around the overlord faster(As in really fast, 1+/15seconds!). Like those auras in WC3.

    P.S. I just realized this means that overlords fart to heal their comrades. (Aw F%*k! Overlord Fart!)
     
  2. Fenix

    Fenix Moderator

    Joined:
    May 21, 2007
    Messages:
    6,769
    Likes received:
    11
    Trophy points:
    0
    ....Why would Terrazine heal them? It's like....Napalm. Anyhoo, we've got an aura thread. Talk about it in there.
     
  3. kraft

    kraft New Member

    Joined:
    Jul 29, 2007
    Messages:
    111
    Likes received:
    0
    Trophy points:
    0
    hummm... they must atack infesting like de Science Vessel, all the biological units.
     
  4. kuvasz

    kuvasz Corrections Officer

    Joined:
    Jul 26, 2007
    Messages:
    5,143
    Likes received:
    15
    Trophy points:
    38
    From:
    Hungary
    No healing please. Zerg healing was never meant to give them the upper hand during battle. Healing was only there to emphasize their organic matter and to recover from attacks and thus compensate for them being weak in general.
     
  5. hydralisk

    hydralisk New Member

    Joined:
    Oct 29, 2007
    Messages:
    110
    Likes received:
    0
    Trophy points:
    0
    From:
    batavia new york
    i dont think this would work into the game