Nerfed: Siege tank, Battlecruiser, Ultralisk, reaper and zealot

Discussion in 'StarCraft 2 Strategy Discussion' started by Suzina, Aug 27, 2010.

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Nerfed: Siege tank, Battlecruiser, Ultralisk, reaper and zealot

Discussion in 'StarCraft 2 Strategy Discussion' started by Suzina, Aug 27, 2010.

  1. Suzina

    Suzina New Member

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    Hey guys, check out the blog about the balance changes coming in September. Pretty much, every class is nerfed, but by far Terrans are being nerfed the most.

    Terrans:
    Siege tanks are losing a 1/3 of all their DPS while in siege mode vs non-armored units.
    Bunkers have increased build time by 5 seconds
    Reapers have increased build time by 5 seconds
    Battlecruisers are losing 1/5 of their ground-to-air dps

    Protoss
    Zealots build time being increased by 5 seconds

    Zerg
    Ultralisk damage vs armored is going down by 5 points, but damage vs buildings is going up because they will now AOE buildings and units around them instead of doing single-target damage (this change to help zerg fight the Planetary fortresses when it's being repaired, I bet)


    A lot of the cute stuff terrans do early game, like building bunkers in the natural expansion and putting a reaper in it to harrass a fast-expand zerg is going to be tougher. The big change though is the siege tank. Zerglings with the advanced carapace will not die to a siege tank even if it's a direct hit. They will survive long enough to run in and get at point-blank range, at which point, the tank can't hit them.



    Check it out for yourself:
    http://us.battle.net/sc2/en/blog/692221
     
  2. Fenix

    Fenix Moderator

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    You can discuss it to your heart's content here.
     
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